Total War: WARHAMMER II

Total War: WARHAMMER II

Stupidly OP Mazdamundi, Lord of the Solar-City
36 Comments
Ulrik H.D  [author] 22 Aug, 2022 @ 4:48am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
Mosley was right 12 Jun, 2022 @ 11:58pm 
In the lore, Mazdamundi's plot armor is so thick even the sword of Khaine couldn't get through it, lol.
The Wriggler 6 Mar, 2020 @ 12:12am 
The one OP mod that actually is lore-friendly
Deamonhost 16 Aug, 2019 @ 2:56am 
This one isn't currently working.
Wyrvarag 1 Jul, 2019 @ 4:53pm 
Could this get an update by any chance?
DecentLoam 24 Jun, 2019 @ 2:16pm 
First off, thank you. Really great work, particularly the new spells.

Having a bit of a problem though. KMM doesn't show any conflicts, but some of these mods don't seem to work (maybe with SFO?). What's odd is that some still do, like Tyrion, Krok-gar, Izzit-Claw. But this one, Teclis and several others just won't. Any ideas?
Occam's Chainsaw 14 Jun, 2019 @ 9:00am 
First, I want to thank you for your work on these mods. Sadly, I can´t get this one to work, does it have a conflict with SFO?
silos.mxjesc 11 Jun, 2019 @ 12:10pm 
can't make it work only new dlc lords seem to work, any chance of an update?
Lord Wolf 20 Apr, 2019 @ 3:07am 
need a update for the prophet and the warlock
zeming0816 18 Apr, 2019 @ 10:18pm 
Could you make a change for the new DLC?
Hunter671 16 Apr, 2019 @ 7:59am 
Any chance you'd be doing some op for the new DLC?
mastress 20 Feb, 2019 @ 5:14am 
Works fine, just played few turns with the mod on
SNiker 19 Feb, 2019 @ 7:51am 
Please update. Does not work with the new version.
Gella1996 2 Feb, 2019 @ 5:28am 
Please update so my Toad boi can smash some warm bloods
Ish9001 29 Jan, 2019 @ 2:45pm 
This mod seems to no longer work. The Kroq-Gar one works just fine. Though i'm using this with Steel Faith Festag Beta, so I am unsure if that might be conflicting or not. Though since Kroq-Gar is working just fine... yeah. Would it be possible to update this mod?
Anzu Wyliei 14 Jan, 2019 @ 4:21pm 
I must echo the others please update

love your mods
Nid 3 Jan, 2019 @ 8:15pm 
please update
haloaddict 26 Dec, 2018 @ 5:00pm 
@Ulrik H.D. can you update please?
iptesch 24 Oct, 2018 @ 10:10am 
No Bombardment at the end of the spell cast, accept this all of other things works great , thnx dude
bert 19 Oct, 2018 @ 9:01am 
Does not work with SFO it would seem
Squidward TentacIes 6 Aug, 2018 @ 7:39pm 
This doesnt work with SFO?
Kalstorm99 12 May, 2018 @ 6:52pm 
everyting but health works for me
IIFriggII 8 May, 2018 @ 2:12pm 
would love just the ruination of city extra spell effects.
the addition of extra spell effects stays even when other mods overwrite the stats it seems ^^
maybe could put some cool spell combinations together: lightning into a chainlightning ^^
Cultured Ape 27 Jan, 2018 @ 6:24pm 
Awesome work! All the mods are so much fun!
Dpen 17 Jan, 2018 @ 3:19pm 
I disable all other mods to test it, unfortunately still no bombardment at the end of the cast. idk if its my game thats messing it up, but teclis's special bombardment is working great. Anyway great mod either way, thanks for the quick response!
Ulrik H.D  [author] 17 Jan, 2018 @ 3:04pm 
@Dpen It is indeed, it sounds like you have a mod conflict if it doesn't show up. Most likely a mod that edit magic or an overhaul mod.
Dpen 17 Jan, 2018 @ 3:02pm 
Hey I was wondering if mazdamundi's ruination of cities is suppoed to include that awesome meteor shower at the end of its cast. because it's not doing so in my game.
Ulrik H.D  [author] 17 Nov, 2017 @ 7:12pm 
Check the description for the "new" mods.
Ulrik H.D  [author] 17 Nov, 2017 @ 6:49am 
@Caska Gin I just finished a big project at uni and should have time to upload the mods today (I hope).
kappa 17 Nov, 2017 @ 5:22am 
Any news on the porting my dude. Hate to be annoying, but I wanna dunk Tyrion with Ungrim.
Aesirion 30 Oct, 2017 @ 11:59am 
Awesome :)
Ulrik H.D  [author] 29 Oct, 2017 @ 10:11pm 
@Aesirion Will start later this week with the porting.
Aesirion 28 Oct, 2017 @ 10:48am 
Just wondering if youll be porting your wh1 lord mods over now that theyre in the game? love having the op lords when i just want to wreck stuff for fun
Pouchpouch1 26 Oct, 2017 @ 8:56am 
Oh okey thanks alot for the clarification ! :)
Ulrik H.D  [author] 26 Oct, 2017 @ 8:08am 
@Pouchpouch1I get your point, Zlaaq would qualify for 200 armour as other LL got it in this series, however Mazdamundi got a 70% ward save meaning on top of Zlaaq he is probably the most durable lord in this series. Armour above 200 doesn't mean anything as at 200 armour all non ap damage is ignored so 300 armour is just as good as 200 armour :)
Pouchpouch1 26 Oct, 2017 @ 7:55am 
It's cool very cool great job !
But I think zlaaq deserve more armor (like 250-300 insted of 170 ) and just a little more of weapon strength (like 800 or 900 ) because it's the strongest stegadon of lustria and if we compare to kroq gar we have a carnosaur with 200 armor (okey it's a colse combat lord but mazda on zlaaq become on too) and a stegadon need to be more bulcky than a carnosaur.
Thanks for thoses great mods and I hope you will keep up the good work !(sorry for my bad english).