Total War: WARHAMMER II

Total War: WARHAMMER II

144 ratings
Stupidly OP Mazdamundi, Lord of the Solar-City
   
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Tags: mod, Units
File Size
Posted
Updated
915.389 KB
25 Oct, 2017 @ 5:02pm
22 Aug, 2022 @ 3:30am
11 Change Notes ( view )

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Stupidly OP Mazdamundi, Lord of the Solar-City

Description
Made by request.

Stat changes can be seen on the images above + 85% magic resistance.

In addition Mazdamundi got a 70% ward save. Ruination of cities hav also been buffed as seen in the video above. The cooldown is 90s as opposed to the 0s in the video.

Those who are interested in seeing the new stats for all the lords in a spreadsheet can go here[drive.google.com]. The spreadsheet will always be updated, the images may not be up to date.

Stupidly OP Legendary Lords TWW2


Vampire Coast

Norsca

Tomb Kings

Lizardmen

High Elves

Dark Elves

Skaven

Empire

Vampire Counts

Chaos Undivided

Dwarfs

Greenskins

Wood Elves

Bretonnia
36 Comments
Ulrik H.D  [author] 22 Aug, 2022 @ 4:48am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
Mosley was right 12 Jun, 2022 @ 11:58pm 
In the lore, Mazdamundi's plot armor is so thick even the sword of Khaine couldn't get through it, lol.
The Wriggler 6 Mar, 2020 @ 12:12am 
The one OP mod that actually is lore-friendly
Deamonhost 16 Aug, 2019 @ 2:56am 
This one isn't currently working.
Wyrvarag 1 Jul, 2019 @ 4:53pm 
Could this get an update by any chance?
DecentLoam 24 Jun, 2019 @ 2:16pm 
First off, thank you. Really great work, particularly the new spells.

Having a bit of a problem though. KMM doesn't show any conflicts, but some of these mods don't seem to work (maybe with SFO?). What's odd is that some still do, like Tyrion, Krok-gar, Izzit-Claw. But this one, Teclis and several others just won't. Any ideas?
Occam's Chainsaw 14 Jun, 2019 @ 9:00am 
First, I want to thank you for your work on these mods. Sadly, I can´t get this one to work, does it have a conflict with SFO?
silos.mxjesc 11 Jun, 2019 @ 12:10pm 
can't make it work only new dlc lords seem to work, any chance of an update?
Lord Wolf 20 Apr, 2019 @ 3:07am 
need a update for the prophet and the warlock
zeming0816 18 Apr, 2019 @ 10:18pm 
Could you make a change for the new DLC?