Total War: WARHAMMER II

Total War: WARHAMMER II

Blood Knights Damage Buff
20 Comments
Controcetica  [author] 24 Mar, 2021 @ 8:53pm 
Updated for current patch. Reduced AP damage by 1 while I was at it. Shouldn't make a huge difference, but I prefer it this way.
ONZE 12 Dec, 2019 @ 3:21am 
Thanks for answering my question.
Have a good day.
Controcetica  [author] 12 Dec, 2019 @ 12:56am 
I've hidden them since the launcher wouldn't let me update them and I wasn't happy with them as is. I'm sorry for any inconvenience.
ONZE 11 Dec, 2019 @ 3:18pm 
something is wrong with your mod collections.
can you do anything to fix them?
Controcetica  [author] 24 Feb, 2019 @ 10:49pm 
Thank you! Glad you enjoy them. :)
AlduzzR19 24 Feb, 2019 @ 4:14pm 
Love your mods. Thank you for your work!!
Controcetica  [author] 23 Mar, 2018 @ 5:52pm 
To be honest I would rather not edit the Black Knights or any other low tier cavalry. My motivation for these damage tweaks was originally to bring what I felt were underperforming elite units in line with their price tag. This was especially important to me with regards to Bretonnia's Grail Knights for instance, since they are the most iconic unit of the entire faction but not worth recruiting over Questing Knights most of the time in vanilla. If I edited the Black Knights I would be essentially committing myself to an overhaul of all cavalry damage period, since I could not bear to buff one unit of weak cavalry and leave others (such as Empire Knights) untouched. Some may think tweaking all cavalry damage values may be a good thing but at this point I am not interested in making such a mod.
Arctic hydra 23 Mar, 2018 @ 1:09pm 
please do black knights. give the sword version some anti infantry. The lanc verion should lose some attack and gain a bigger anti large
Controcetica  [author] 3 Nov, 2017 @ 3:52am 
@Tyler - Thanks, I appreciate it, and I'll keep that in mind. :)
Mafiasto 2 Nov, 2017 @ 1:31pm 
@Estarc Really? Thats great though! I had the same issue when I was making ships for GalCiv 3, the page setup was more effort than making the ship. If you ever need anything proofread, feel free to message me. I'd love to help in some way :)
Controcetica  [author] 2 Nov, 2017 @ 1:23pm 
@Tyler - I appreciate that mate. Thankfully at this point these mods are pretty quick to make now that I know what to do. Funnily enough more time is spent getting the pages in a state fit to go public lol
Mafiasto 2 Nov, 2017 @ 12:54pm 
@Estarc I realize how much work it is, so I seriously appreciate all the effort and time you put into it. Thanks a ton, I made sure to like and favorite all of your mods. :)
Controcetica  [author] 2 Nov, 2017 @ 12:52pm 
@Tyler - Thanks. People like you make me glad I decided to upload my personal tweaks to the workshop. :)
Mafiasto 2 Nov, 2017 @ 12:46pm 
@Estarc You, sir, are an amazing human. Thank you SO much for this!!!
Controcetica  [author] 2 Nov, 2017 @ 6:17am 
@Tyler - I made and uploaded that compilation mate. Hopefully this will make your launcher a bit easier to navigate. Please make sure all these individual "Damage Buff" mods are uninstalled before using it. link --> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1188790858
Mafiasto 29 Oct, 2017 @ 5:36pm 
@Estarc I definately agree with the chaos knight buff, with the amount they cost and their lore they should be able to pound armor... Having demonic horses and weapons and all. And I am SO glad to hear you'll make a collection!
Controcetica  [author] 28 Oct, 2017 @ 1:25am 
@Tyler - You're very kind to say so. I'm glad someone is getting some use out of these. I'll look into making a combination of my damage buffs once I've finished making all the ones that occur to me. I think Chaos Knights are due for a bit of a buff next. I've touched most of the other elite cavalry after all. :)
Mafiasto 27 Oct, 2017 @ 11:04am 
@Estarc- Understandable. I just feel like these make sense, considering the costs of the units and their tier, and the mod limit is annoying. Either way, I'll be subbing to all of these so thanks for your work!
Controcetica  [author] 27 Oct, 2017 @ 1:54am 
@Tyler - I'm not sure to be honest. I might be able to do so once I've "finished" with all the mods I am interested in making, but in the meantime I'm not sure I want to maintain a combined version that I have to keep adding to. Additionally, I don't know if it's a good idea. Some of my mods I consider more along the lines of balance changes, but others are more cheat/for fun mods. Not sure how many people (other than me) would want everything my mind can come up with lol. But I'll keep it in mind. :)
Mafiasto 26 Oct, 2017 @ 11:13am 
Could you make a version that includes all your damage buff mods in one, please?