Total War: WARHAMMER II

Total War: WARHAMMER II

Beastmen Basic Benefits
31 Comments
Kohlrabi  [author] 29 Jun, 2024 @ 10:46pm 
It's possible that it does. It's very small and lightweight.
Dee 29 Jun, 2024 @ 1:33pm 
Does This Mod Still Work ?
ALV 3 Nov, 2023 @ 12:32am 
Coolio I'll test it out :steamthumbsup:
Kohlrabi  [author] 3 Nov, 2023 @ 12:30am 
I think so, yes. At least most of the changes. I've used them together.
ALV 2 Nov, 2023 @ 3:40am 
Does this work with Grimhammer?
Kohlrabi  [author] 17 Jul, 2021 @ 4:09am 
Mod updated, Dread from Dread building increased by 50%.
Folian 17 Jul, 2021 @ 2:00am 
A suggestion, add some dread gain for the buildings too. And maybe also when you get a max rank main horde building you can get a +1 army capacity?
Kohlrabi  [author] 16 Jul, 2021 @ 4:00am 
Mod updated now.
Shatilov 14 Jul, 2021 @ 3:05pm 
alot have changed, and im still figuring things out.
Kohlrabi  [author] 14 Jul, 2021 @ 2:32pm 
Any suggestions, btw?
Kohlrabi  [author] 14 Jul, 2021 @ 2:28pm 
Good question. I'm going to play a Beastmen campaign, and see how things have changed.
I will probably update this mod in the next day or two.
Shatilov 14 Jul, 2021 @ 2:06pm 
What changes will you make to this mode after the new update ?
Human72 29 May, 2021 @ 9:07pm 
sadness but hey at least they hold out a bit longer though the one mod that allows beastmen to settle down in ruins of settlements and pull a skavin of sorts works as they stay well alive so far.
Kohlrabi  [author] 29 May, 2021 @ 11:31am 
It helps them survive longer, but they still die really early. :)
Human72 28 May, 2021 @ 8:13pm 
does this help them surivive longer or they still die real early on and only come back by scrips?
Kohlrabi  [author] 19 Feb, 2021 @ 10:04am 
Thank you!
Boromir007 19 Feb, 2021 @ 12:24am 
Best Beastmen Mod ever ! it works fine
Kohlrabi  [author] 8 Feb, 2021 @ 1:25pm 
Thank you! And you pinpointed my intention with the mod!
Sleek Elk 8 Feb, 2021 @ 2:40am 
Great mod. I was looking for something that added a little more 'oomph' to their mechanics without overhauling the experience. They're still the hardest faction by far, but now they make a little more sense!

Thanks for taking the time to do this. Much appreciated!
Bersaglieri 24 Nov, 2020 @ 1:38pm 
well thanks for getting back to me!
Kohlrabi  [author] 24 Nov, 2020 @ 12:20pm 
No, I don't, sorry.
Bersaglieri 24 Nov, 2020 @ 9:08am 
do you know of a mod that removes beastmen's fightiness or whatever it's called? It was a crap mechanic that never got removed for them.
Kohlrabi  [author] 18 Mar, 2019 @ 2:11pm 
Seems like the mod description disappeared when I updated the mod. It's back now.
Bearzerker 18 Mar, 2019 @ 1:32pm 
i still havent figured out everything it does do you happen to have a list of changes?
Bearzerker 18 Mar, 2019 @ 1:29pm 
yeah i was just a little incompetent for a second i apologize it works just fine now XD
Kohlrabi  [author] 18 Mar, 2019 @ 3:07am 
Did you have any problems with the mod? Let me know if so.
Usually, this mod works fine even without patching, since it has such a small "footprint".
I reuploaded it anyhow.
Bearzerker 18 Mar, 2019 @ 1:26am 
if you could update it that would be amazing :)
Vanco 3 Dec, 2017 @ 7:30am 
thx. buddy
Superbed2 13 Nov, 2017 @ 1:00pm 
THANK SO MUCH <3
Röhrio 29 Oct, 2017 @ 8:58am 
Oh yes, thank you!
I've always waited for a small buff for the Beastman!
Other small buffs could be +growth from buldings.
But really great mod!
黑玫瑰骑士 29 Oct, 2017 @ 7:30am 
我是一名中国玩家,从锤1开始就用你的MOD,我真的很喜欢,真的很感谢你,另外请原谅我不太会英语……