Killing Floor 2

Killing Floor 2

Infernal Nightmare Difficulty
174 Comments
Forrest Mark X  [author] 1 Jan @ 12:54pm 
Not currently
Hero 28 Dec, 2024 @ 4:09pm 
Is there a whitelist version of this mod?
Fulgore 8 Dec, 2024 @ 1:24am 
ok thanks
Forrest Mark X  [author] 6 Dec, 2024 @ 6:38pm 
I can update it sometime soon-ish to work in the latest KF2
Fulgore 6 Dec, 2024 @ 5:33am 
Its does not works:bombrip:
Heiro 3 Apr, 2021 @ 10:56am 
Are any current servers working with Infernal Nightmare?
KoLbI 20 Feb, 2021 @ 10:38pm 
Hi mod still working ? :hana1::hana2:
Timeseye 24 Mar, 2019 @ 5:04am 
disabling Health drain not working)
Timeseye 22 Mar, 2019 @ 7:01pm 
Great game mode but doesnt seem to like or want to work with Maxplayer Mut so my server is limited to 6 player.. cheerio
Boss-Like Maximum 29 Nov, 2018 @ 12:32pm 
Welp, I guess it can't be helped. TWI needs to really step up their game.
Forrest Mark X  [author] 27 Nov, 2018 @ 8:31pm 
Unfortunatly due a bug that TWI refuse to fix that isn't possible since Zedternal replaces the zeds already and a compatbility patch can't be made
Boss-Like Maximum 27 Nov, 2018 @ 2:26pm 
Could you make it possible in a future update? I'd love to put your Zeds on my server along with those of the normal game.
Forrest Mark X  [author] 25 Nov, 2018 @ 4:24pm 
No
Boss-Like Maximum 25 Nov, 2018 @ 1:40pm 
Is it possible for me to use all of these zeds on a Zedternal Server without having Nightmare Diff enabled?
Kf4 waiting room 4 Jul, 2018 @ 6:35am 
gorefiend = fleshpound in this mod , 1 hit= 60-70%hp
N2maniac 27 Mar, 2018 @ 10:25pm 
Hmm, still bugsplatting in single player, curious error:

[1147.28] Error: Can't start an online game that hasn't been created
[1149.67] Log: === Critical error: ===
Fatal error!
Forrest Mark X  [author] 26 Mar, 2018 @ 7:49pm 
KFGame/Config/KFNightmare.ini
Kurt 26 Mar, 2018 @ 7:31pm 
*sigh* iunno i just went through every subfolder and got nothing..
Forrest Mark X  [author] 26 Mar, 2018 @ 7:22pm 
Read the description as it gives you a pretty clear "Config" section
Kurt 26 Mar, 2018 @ 7:21pm 
theres a billion subtabs in config which one has takehealthinterval in it >.>
Forrest Mark X  [author] 17 Mar, 2018 @ 7:42pm 
Isn't updated for it anymore. Waiting for the update to be fully released
N2maniac 17 Mar, 2018 @ 6:31pm 
Hmm, bugsplatting in the beta
Kurt 17 Mar, 2018 @ 12:33pm 
ah okay xD
Forrest Mark X  [author] 17 Mar, 2018 @ 12:30pm 
Havn't touched it
Kurt 17 Mar, 2018 @ 11:39am 
oh alright thanks man...how is the infernal endless mode thing going?
Forrest Mark X  [author] 17 Mar, 2018 @ 11:27am 
KFGame/Config
Kurt 17 Mar, 2018 @ 11:17am 
oh okay but yea im not really sure where the config is ive never used it
Forrest Mark X  [author] 17 Mar, 2018 @ 11:09am 
You can change it
Kurt 17 Mar, 2018 @ 10:50am 
is that in game? also is the number of health you lose adjustable or is it just stuck at 5?!
Forrest Mark X  [author] 17 Mar, 2018 @ 10:45am 
Set TakeHealthInterval in the config to 5
Kurt 17 Mar, 2018 @ 9:28am 
how do you do the hp drain thing?!
Forrest Mark X  [author] 12 Mar, 2018 @ 7:20pm 
Dunno then
Kurt 12 Mar, 2018 @ 6:23pm 
it still bugsplats for me
Forrest Mark X  [author] 11 Mar, 2018 @ 7:39pm 
It has been updated
Kurt 11 Mar, 2018 @ 7:37pm 
thanks i appreciate your work with this mod :)
Forrest Mark X  [author] 11 Mar, 2018 @ 7:31pm 
Sure
Kurt 11 Mar, 2018 @ 7:21pm 
alright well uh...can you put an update here when you do that so i know its safe to play again on non beta?!
Forrest Mark X  [author] 11 Mar, 2018 @ 7:20pm 
Not very long
Kurt 11 Mar, 2018 @ 7:20pm 
how long does it take to revert the mod to normal ?!
Kurt 11 Mar, 2018 @ 7:12pm 
ah okay well thatd be good because i wanna keep being able to play infernal nightmare and infernal CD cause i play them actively xD
Forrest Mark X  [author] 11 Mar, 2018 @ 7:12pm 
Pretty much provide a .zip in the description that contains the .u for the beta
Kurt 11 Mar, 2018 @ 7:10pm 
so it can work in main game again?! but you said you can have only one at a time so how would that work?!
Forrest Mark X  [author] 11 Mar, 2018 @ 7:09pm 
I'll probably revert this to the regular version and offer a version that works on the beta in the description
Kurt 11 Mar, 2018 @ 7:08pm 
well that sucks because i was working on beating that
Forrest Mark X  [author] 11 Mar, 2018 @ 7:08pm 
No, I havn't updated the CD version so it'll still crash
Kurt 11 Mar, 2018 @ 7:07pm 
thats annoying....so i guess infernal CD will work in beta too since theres a beta build of that now
Forrest Mark X  [author] 11 Mar, 2018 @ 7:05pm 
It'll still work as the beta will most likely still use the same codeset, the reason this crashes in the non-beta was because TWI added a extra parameter to a function in the spawn manager, without it the mod will crash in the beta but with it it'll crash in the regular build
Kurt 11 Mar, 2018 @ 7:03pm 
well then...so uh what will happen when the beta ends and it goes live?!
Forrest Mark X  [author] 11 Mar, 2018 @ 7:03pm 
No sadly, workshop doesn't allow me to use 2 versions
Kurt 11 Mar, 2018 @ 7:02pm 
really?! so i cant use it in main gameplay anymore?