Source Filmmaker

Source Filmmaker

Ash M (SFM Version)
5 Comments
Pfhorbi 7 Dec, 2017 @ 9:31pm 
Yes, I am aware. However something during the process of porting completely destroyed the vertex normals.
The Fancy Fedora  [author] 7 Dec, 2017 @ 11:31am 
I didn't make the model I just had it in a .zip that I ported to SFM
Pfhorbi 7 Dec, 2017 @ 9:34am 
you absolutely destroyed the smoothing, it's too rounded and so it lights weirdly. It looks like it's made of melted plastic now. For future reference, you should probably check the "Preserve SMD Polygons & Normals" option when importing the mesh.
The Fancy Fedora  [author] 7 Dec, 2017 @ 7:45am 
whats up?
Pfhorbi 6 Dec, 2017 @ 10:24pm 
SMOOTHING ERRORS EEEEEEEEEUGUGHUUUHDFHGUEHWIDHU