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Move/Quick changes the behavior when you change the slot setting.
For example, try setting it to "Move" and changing Row from 1 to 2.
With "Quick" the change will be instantaneous.
I'll think about it.
Could you please add some new features like vertical inventory positioning, options to increase or decrease inventory slots, a clear background for backpacks, and the options to change backpack positioning? Also, a clear background for the crafting menu would be amazing.
I really enjoy playing with a clear background. it's simple and gives me more space. It’s definitely a QoL improvement!
Sadly it seems the mod work less and less well, It's sad to see mod like this one, who are so much under-rated, being lost
Crossfingers for a nice Fork one day maybe
I'm busy right now and don't have time to update the mod.
If I have a little more time, I will definitely update it.
I would appreciate it if you could have a little patience.
elseif control >= GLOBAL.CONTROL_INV_1 and control <= GLOBAL.CONTROL_INV_10 then
local inventory = self.owner.replica.inventory
if inventory ~= nil and inventory:IsVisible() then
local hot_key_num = control - GLOBAL.CONTROL_INV_1 + 1
if GLOBAL.TheInput:IsControlPressed(GLOBAL.CONTROL_CRAFTING_MODIFIER) then
self.controls.craftingmenu:SelectPin(hot_key_num)
else
local item = inventory:GetItemInSlot(hot_key_num + (inventory_sorter_data.shortcut_shift or 0))
if item ~= nil then
self.owner.replica.inventory:UseItemFromInvTile(item)
end
end
return true
end
See https://github.com/penguin0616/dst_gamescripts/blob/master/screens/playerhud.lua#L1253 for more info on how the game handles that weird keybind.
Is it a new item? I will investigate.
Thank you for the report.
The official has Inv1-15, so I will consider handling it.
I can't do it right away, but please wait for a while.
Thanks for the report.
Since my reading comprehension is poor, let me suggest some possibilities.
* ">>last 5 slots too?" Can't reach the last slot?
The current version allows the slot corresponding to the shortcut to be shifted from the first (default) slot in the inventory to the last slot.
Can't shift to last slot for inventory slot?
* Do you mean that you have a vertical style multi-line inventory and want to assign shortcuts to discrete slots that are placed on the top line?
* Want to assign shortcuts to equipment slots (hands, head, etc.)? Or a backpack?
* Slots and labels will not be synced if other mods have changed slots corresponding to keyboard shortcuts.
If you have changed the slot shortcut "key" from the game options it should reflect correctly.
* Do you want to support up to Inv11 - Inv15?
Sorry for not being the answer.
Please reply if you have time.
I will investigate.
i use row in 2
This has been fixed.
Thanks for the report.
I will investigate.
LUA ERROR stack traceback:
../mods/workshop-1193288758/modmain.lua:1459 in () ? (Lua) <1455-1463>
=(tail call):-1 in () (tail) <-1--1>
scripts/widgets/itemtile.lua:245 in (method) Refresh (Lua) <235-273>
scripts/widgets/inventorybar.lua:1183 in (upvalue) oldRefresh (Lua) <1155-1190>
../mods/workshop-1193288758/modmain.lua:1401 in (method) Refresh (Lua) <1400-1403>
scripts/widgets/inventorybar.lua:463 in (method) OnUpdate (Lua) <443-546>
scripts/frontend.lua:836 in (method) Update (Lua) <657-854>
scripts/update.lua:92 in () ? (Lua) <33-135>
Sometimes?
It may be the effect of other mods, but the cause cannot be identified without investigating the affected mods one by one.
You can't do that if your backpack is separate.
I'm using victorian hud and configurable fonts alongside this mod in case these issues only show up with them
I don't get any errors on my client, but what mods are affecting it?
I want to debug with my client ... (´·ω·`)
[02:05:05]: [string "../mods/workshop-1193288758/modmain.lua"]:1357: attempt to index field 'toprow' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1193288758/modmain.lua:1357 in (upvalue) setInventory (Lua) <1354-1384>
../mods/workshop-1193288758/modmain.lua:1411 in (local) fn (Lua) <1407-1415>
scripts/entityscript.lua:1047 in (method) PushEvent (Lua) <1034-1061>
../mods/workshop-1193288758/modmain.lua:1426 in (field) fn (Lua) <1417-1427>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
scripts/update.lua:185 in () ? (Lua) <164-243>
It is an accurate log. This allowed me to fix it.
I don't need the full log, so see the following topics to identify the information you need.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/762891717/1620600279656835939/
I'm sorry to make such an unreasonable request.I'm still happy to use your mod without enabling Extra Equipslot Plus.
thanks for the time.:D
Does this all mean that I can make my own custom order of items in my inventory, and don't have to use the modder's presets? (They didn't do what I want, so am not using the mod right now, but I really would like to have the game remember where I put items.)
Thanks. :)