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The version for 1.0 I posted below has all bugs I could find fixed, and adds a couple of extra features.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1414302321
It's been lovingly bugfixed and updated - and I even included some features such as drag and dropping columns to reorder them.
There's one thing I would like, it's to be abile to save lists of columns. It would make it easier when I want to check different things. For example, if I get raided and I want a quick view of my combat stats, when I want to check for different success chance to craft / construct. Having to remove & add columns every time makes it a bit annnoying IMO.
Thanks
This mod is one of the best out there, really.
As of today, 13 Mar, after loading up again in the evening (worked fine earlier in the day,) I can't get the numbers tab to open anymore, I get 2 errors:
RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
and
Exception has been thrown by the target of an invocation
Here's the expanded output: https://pastebin.com/QKhtNdqk
The only things in my workshop that changed were 2 mods that were updated:
Lockable Doors Ex (workshop link: ( {LINK REMOVED}http://bit.ly/2FDQj44 )
Psychology (http://bit.ly/2HvgIBu)
X-post to Psychology in case I can catch the attention of anyone who might be having similar problems... because sometimes Psychology does funny things, the dear thing.
Thanks in advance friends
I tried to find out who excelled the work among the diseased colonists, it took a lot of trouble without this MOD.
This should be in the Game by default.
After clicking around the colonist information tab over and over,
so i knew which one was best suited for a task
and not finding a mod that gave me a better view on this,
i nearly started modding, when i found your gem by pure chance.
Maybe rename to something one thinks of while searching for this,
like: 'colonist stat compare' or something similar,
because as it is not many will find it
and i guess many are lokking for something like this.
also, @predatorian - if you mean mid-game it's stupendously obvious numbers is searching for missing code and creatures breaking it.
that's all i have to say.
I am having an issue where the menu periodically goes blank and stops working for me; it happens pretty regularly when I sort a list by "consciousness." (i.e. bunch of injuries, looking for who's worst-off).
Your right however I not going bother fixing the alginment issue. It was part of the original mod and I'm too lazy to actually fix it.
it is not about the language itself, just the alignment of the text, which is language independant. Or lets say the alignment of the columns content, could be icons or text, doesnt matter.
I forgot to include the language folder, I've uploaded the mod to include the language folder which should fix the issue.
https://i.imgur.com/ftTrZ1t.png
The last text is too close to the medical icons and maybe it should be centered below the column title (affects CurrentJob- column)