RimWorld

RimWorld

Numbers
33 Comments
☻MGF (bot) 1 Oct, 2018 @ 9:00am 
I don't suppose this will be updated to B19?
Veilvi 10 Aug, 2018 @ 2:20pm 
Essential. Thank you.
Varjonyymi 5 Aug, 2018 @ 4:03pm 
Would it be possible to add some kind of tab presets?
Fistandantillus7 4 Jul, 2018 @ 11:52pm 
I would be nice to have a column showing what weapon the pawn is equipped with.
Mehni 20 Jun, 2018 @ 9:40pm 
@Ben Yep.
Ben 20 Jun, 2018 @ 9:33pm 
@Mehni which release is the working version for B18? "bump"?
Mehni 20 Jun, 2018 @ 12:28pm 
@Sam I too encountered that bug in B18 and submitted a pull request on GitHub but got no response. If you want, there's a working version for B18 available on https://github.com/Mehni/kNumbers/releases

The version for 1.0 I posted below has all bugs I could find fixed, and adds a couple of extra features.
sam1373 19 Jun, 2018 @ 7:52am 
There is a bug where where if a person is being carried or in cryptosleep then having a "current job" column messes everything up starting from that person's job.
Mehni 17 Jun, 2018 @ 9:46pm 
Version for 1.0 available here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1414302321

It's been lovingly bugfixed and updated - and I even included some features such as drag and dropping columns to reorder them.
Flesh Forge 27 Apr, 2018 @ 2:01am 
An extremely great mod, you don't know how useful it is to have a corpse finder until you try it.
Lytalm 7 Apr, 2018 @ 6:47pm 
Absolutely love this mod. It's now become essential to all my colonies.

There's one thing I would like, it's to be abile to save lists of columns. It would make it easier when I want to check different things. For example, if I get raided and I want a quick view of my combat stats, when I want to check for different success chance to craft / construct. Having to remove & add columns every time makes it a bit annnoying IMO.
butanefireflies 13 Mar, 2018 @ 3:07pm 
Ok, uninstalling the mod, loading the save and making a new save, and then re-enabling the mod and loading back into the new save fixed the problem... but I'll leave the previous post up so the output log can be checked to perhaps help in whatever way it can, the pastebin will up for another week.

Thanks :steamhappy:
butanefireflies 13 Mar, 2018 @ 2:44pm 
(just posted and deleted this on the A16 version, sorry) --


This mod is one of the best out there, really.

As of today, 13 Mar, after loading up again in the evening (worked fine earlier in the day,) I can't get the numbers tab to open anymore, I get 2 errors:

RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
and
Exception has been thrown by the target of an invocation

Here's the expanded output: https://pastebin.com/QKhtNdqk

The only things in my workshop that changed were 2 mods that were updated:
Lockable Doors Ex (workshop link: ( {LINK REMOVED} )
Psychology (http://bit.ly/2HvgIBu)

X-post to Psychology in case I can catch the attention of anyone who might be having similar problems... because sometimes Psychology does funny things, the dear thing.

Thanks in advance friends :steamhappy:
OopsLoops 3 Mar, 2018 @ 5:57pm 
This one is essential to me. Since I introduced Moody, I had once removed this one. It was a mistake. I realized that I can never measure ability by Skill is high or low.

I tried to find out who excelled the work among the diseased colonists, it took a lot of trouble without this MOD.
Eulenkautz 11 Feb, 2018 @ 2:17pm 
Thank you so much for this great mod!
This should be in the Game by default.

After clicking around the colonist information tab over and over,
so i knew which one was best suited for a task
and not finding a mod that gave me a better view on this,
i nearly started modding, when i found your gem by pure chance.

Maybe rename to something one thinks of while searching for this,
like: 'colonist stat compare' or something similar,
because as it is not many will find it
and i guess many are lokking for something like this.
Mitz 29 Jan, 2018 @ 12:37pm 
Hi lamebot, i just want to make sure you'll find a way to update this to 1.0 when it comes out, if you have a friend or are planning on pushing some time away, that's great!
also, @predatorian - if you mean mid-game it's stupendously obvious numbers is searching for missing code and creatures breaking it.
that's all i have to say.
Predatorian 19 Jan, 2018 @ 12:44am 
Stopped working for me. Used to work but now nothing happens when I click the button. Think all I did was remove some animal related mods.
Onkel Wombat 13 Jan, 2018 @ 11:00am 
this one of the best QOL Mods
endoric 12 Jan, 2018 @ 7:57am 
this needs to be added to the base game. This is so vital its Vanilla
RaRaRazuri 6 Jan, 2018 @ 4:38pm 
I forgot to reinstall this with 0.18 and realized how much I've come to rely on it, Numbers is such a QoL improvement, it's an essential mod for anyone imo.
CatSayInk 28 Dec, 2017 @ 8:00am 
Great!!!
二凡 11 Dec, 2017 @ 6:26pm 
This is what I want!
variantschema 10 Dec, 2017 @ 9:46am 
Love it. Thanks!

I am having an issue where the menu periodically goes blank and stops working for me; it happens pretty regularly when I sort a list by "consciousness." (i.e. bunch of injuries, looking for who's worst-off).
wjelk 5 Dec, 2017 @ 9:29am 
One of the best !
Hobi 18 Nov, 2017 @ 8:54pm 
Thank You LameBot
Flesh Forge 15 Nov, 2017 @ 6:28pm 
Ah never mind I see it (under Other). Thanks!
Flesh Forge 15 Nov, 2017 @ 6:26pm 
Can you please add Age as a stat that can be tracked? If you have a lot of animals and you need to cull them it's useful to know the oldest. Thanks!
LameBot v2.0  [author] 7 Nov, 2017 @ 9:36am 
>Varisha
Your right however I not going bother fixing the alginment issue. It was part of the original mod and I'm too lazy to actually fix it.
Felywhyen 7 Nov, 2017 @ 9:25am 
@LameBot v2.0
it is not about the language itself, just the alignment of the text, which is language independant. Or lets say the alignment of the columns content, could be icons or text, doesnt matter.
LameBot v2.0  [author] 7 Nov, 2017 @ 9:18am 
>Varisha
I forgot to include the language folder, I've uploaded the mod to include the language folder which should fix the issue.
Felywhyen 7 Nov, 2017 @ 8:23am 
Hi looks like a good idea, but the alignment needs to be checked:
https://i.imgur.com/ftTrZ1t.png

The last text is too close to the medical icons and maybe it should be centered below the column title (affects CurrentJob- column)
Papa DjoDjo 7 Nov, 2017 @ 7:31am 
nicccceee!