TerraTech

TerraTech

[Bugged] ZG CFS Perhonen (Compressed Fabrication System - Basic)
46 Comments
unnamed 19 Jan, 2022 @ 2:26am 
my pc crashed
ZeroGravitas  [author] 4 Mar, 2021 @ 5:21am 
@denymonzz - It won't craft specific high level recipies with Exotic Components in, due to me placing a couple of Component Factory Dongles the wrong way around. Hence why I linked a 'fixed' version at the top: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1486683188
rizz. 3 Mar, 2021 @ 11:51pm 
it is broken?

TitaniumSword3000 3 Feb, 2020 @ 1:37am 
Perhonen...
<NULL> 25 Nov, 2018 @ 1:06am 
i did not kill it i hoverd it then re made it beter and biger at my home
:jarate:
ZeroGravitas  [author] 18 Nov, 2018 @ 8:46am 
@Jaydeng1000 - yeah, I've had a selection of crafting bases added to the enemy mission population, for GSO level 4 and 5 "Capture the base" type missions. It would have been the updated version of this tech, though: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1486683188

If you killed it then you failed the mission, I think(?). x-D
<NULL> 17 Nov, 2018 @ 11:22pm 
holey shit the AI in game yoused you teck i saw you basse and hten killed deded it
Drake 20 May, 2018 @ 5:33pm 
very cool lookin and simplistic system. its been a while since i played but i always tore appart enemy techs for money and mats. but this setup is for assemling parts you need.

i imagine it wouldnt take much to create a setup attached to this to tear appart things then compact them to sit on the scrapper waiting for a need at some of the factories.
ZeroGravitas  [author] 1 Apr, 2018 @ 9:37am 
So I've had a quick re-test myself, and I'm not seeing any problems provided that this tech snapshot is first modified as was described above: remove both of the dongles that are stacked 2 high, together. Thankfully.:sfsmile:

> i had build up a loop conveyor with an "back to sorting lane"

Yes, and I thought about that when designing this example tech, but opted for just selling any spurious resources. On other techs I've used a dropper to fling spare resources off (and a Collector to immediately grab them back to unsorted storage). Because, if you provide the crafting AI with a loop, it will tend to use it unnecessarily, sending resources on long routes and greatly extending crafting times.
ƊᴱᴿƝᴵᴱᴾᴲ© 29 Mar, 2018 @ 9:14am 
Alright, here you go.
View as on the second picture - remove the dongle at the upper right component factory.
Tested with HE Cruise Missle and Mk3 Battleship cannon ant the GSO Big Bertha.
everything works fine.

But i think there will be some issues if at any time any ressource will be missing. I had not tested that.

Btw. if you remember, i had build up a loop conveyor with an "back to sorting lane" system (just a silo with filter to force out to sorting lane) if you accidentally craft a block you dont wanted to. so the ressources will get back to storage.
ZeroGravitas  [author] 28 Mar, 2018 @ 1:41pm 
Hey @DerNiepe! Great to see you checking these out - as I basically took the 4 Component Factory setup from this guy! :steamhappy:

And: eek! I've not tried these crafters with any of the new blocks (or even all of the existing ones, of course). I'll have to check it out.

Does it fail with both the exact Dongle layout in the Workshot snapshot *and* if you remove the 2 stacked Dongles, as suggested above?
ƊᴱᴿƝᴵᴱᴾᴲ© 28 Mar, 2018 @ 7:42am 
Hey @ZeroGravitas,
nice desing and you fond a way to produce without a conveyor loop.
But i found an issue. Try to craft the Hawkeye Mk3 Battleship Cannon. the process will get stuck at producing one more Heat Coil. i guess we have to add a fifth component factory
TruBlu 10 Jan, 2018 @ 4:56pm 
better than the one i made :T
Hy 5 Jan, 2018 @ 8:24pm 
Hi, thanks for responding, I did check out your crafting guide, and thanks for the clarification and awesome guide! It was really helpful.
ZeroGravitas  [author] 5 Jan, 2018 @ 6:21am 
> I decided to look up some tutorials on fabricator setups which also failed since I couldn't find any,

Did you check the Steam guides section? Was my "Complete Crafting Guide" not digestible?:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1191458767
ZeroGravitas  [author] 5 Jan, 2018 @ 6:13am 
@Mr Riddle - Yes. Once the "CFS Perhonen" is loaded up with Compressed Resource Blocks, in the correct scrappers (as shown), it will craft anything with a simple selection from the Fabricator.

Remember, after switching out the Farbicator, to also remove and re-add the Delivery Cannon at the end of the line (to stop it steeling all the resources). You can remove this altogether (or move it round), in theory. I just wasn't certain that the Crafting system would never get randomly confused and loose track of resources, jamming the line.
Hy 5 Jan, 2018 @ 2:03am 
Hello, I am fairly new to terratech and I am slowly progressing to the late game. I've been testing out a few ways to craft up venture Titan wheels with fabricators my own way and I really couldn't figure it out. That's when I decided to look up some tutorials on fabricator setups which also failed since I couldn't find any, then I came across this workshop. Now my question is, would I be able to just click craft the Titan Wheels with all the compressed resources in the scrappers or does this design work differently? I don't quite understand your usage guide. Thanks !
i32jiprd 29 Dec, 2017 @ 4:10am 
I HAIT! tis
ZeroGravitas  [author] 26 Dec, 2017 @ 1:13am 
@Mindlessmrawesome:

> item fabricators constantly switch between requesting items and saying that there are no items in the system

Depends on context (and what crafting block you're talking about, exactly). Some posibilities:

(1) Resource/component chunks will pass Fabricators that need them when another Fabricator (with higher precedence) is asking for them, further along the Conveyor.

(2) They'll pass Component Factories when they have been added to a tech *after* the Factory requesting them.

(3) They'll bypass refineries when you have multiple refineries and maybe a loop with Filter completing.

See my crafting guide for other possibilities, particularly the bugs further down (marked with 🔻), and ask more general crafting questions there. :steamhappy:
Mindlessmrawesome 25 Dec, 2017 @ 8:09pm 
Hey ZeroGravitas...
That base I was bragging about it almost done, but I want to get a bit of intel before I post it.

Have you ever encountered the bug where the item fabricators constantly switch between requesting items and saying that there are no items in the system, making the resource chunks pass by them?

What size do the slideshow pictures need to be in order to fit in the steam workshop?
ZeroGravitas  [author] 25 Dec, 2017 @ 10:27am 
@Knitcap - it's a paradox, i can fold it up and make it much smaller, but then people can't see what's going on, so won't appreciate it either. So this is more of a demonstration model.

The "Compressed" is primarily referring to the Compressed Resource Blocks. But it is supposed to have double meaning, sure; it's still a heck of a lot smaller (,quicker and less laggy) than the majority of legacy style crafting bases.:steammocking::steamhappy:
Knitcap 25 Dec, 2017 @ 9:15am 
@ZeroGravitas A long time ago there were no components and blocks were moved by conveyors. I've been keeping up with some of the updates but i don't really have a clue when what got implemented. For all i know scrappers have been like they are now for a long time. Besides i think this build didn't get a great rating because it doesn't look very compact or efficient. I've tried it and i certainly is efficient, it just doesn't look that nice.
ZeroGravitas  [author] 24 Dec, 2017 @ 1:38pm 
Ooh, this item got it's stars! But a little disappointing that it's only 3 out of 5 :steamsad:; I'd genuinely love to hear if players are having problems with this, or what they are struggling with, if anything.:steamhappy:

The mediocre helicopter with backwards turning and non-functional tail rotors got 4 stars.:steamsalty: I'd guess because most people rate based on appearance alone...? (And/or haven't yet seen a TerraTech VTOL that works well.)
ZeroGravitas  [author] 24 Dec, 2017 @ 1:30pm 
@Knitcap - thanks! Really nice to hear.:steamhappy: Been trying my best to get the Great Ball Contraption colab build video done and out; slow/no going... :steamsad:

Anyway. "new scrappers"? You mean, the crafting system's changed quite a bit since back when, right? You can't break Component chunks back down to resources. Only blocks can be broken down to the components (and resources) a Fabricator would directly use to make them.

Do you think a crafting block to break down Components would be a good suggestion idea? Components are a nuisance to deal with, since there's so many types, and you can't make them into blocks for storage in your SCU, etc.
Knitcap 24 Dec, 2017 @ 7:19am 
@ZeroGravitas I've been messing around with the new scrappers for hours and i can't find a way to scrap components, do you know if scrapping components is even possible at all?
Knitcap 23 Dec, 2017 @ 9:46pm 
@ZeroGravitas . I played TerraTech a few years ago and did everything it had to offer back then and i've been subscribed to your youtube channel for a long time too, what got me hooked was your Terraria video showing off how to make well timed batteries for traps. I'm really glad to see you play TerraTech and i can't wait to see what other creations you can come up with!
ZeroGravitas  [author] 23 Dec, 2017 @ 4:30pm 
@Knitcap - thanks. I'm pleased with how nice and simply this is laid out.

But I'm more proud of the "Godzilla" model, which embodies even more of the research and careful design needed to circumvent the crafting bugs, to make a *really fast* Fabrication base.
Knitcap 23 Dec, 2017 @ 12:13pm 
F*ck me this is beautiful
ZeroGravitas  [author] 21 Dec, 2017 @ 7:45am 
@Jiggly - Be good to have a selection of crafting bases up on the Workshop, for sure. Curious to see what you you've been up to.:steamhappy:

Kinda hard/impossible to search for specific people's techs on here, though (until you find something by them, I guess). So you're all particularly welcome to post up links to your crafting related techs on my Crafting Guide thread comments: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1191458767

Or here, if it's a variation off this tech, for example. Where ever is most relevant.
Hadi 21 Dec, 2017 @ 6:05am 
Zero, should I rework my crafting base and upload it here too?
ZeroGravitas  [author] 20 Dec, 2017 @ 12:02pm 
@Mindlessmrawesome - Cool! Gimme a link when it's done. :-)
Mindlessmrawesome 20 Dec, 2017 @ 11:18am 
ZeroGravitas
No, I'm making my own.
Actually, I've already posted a couple of older versions of it, but they had a few small glitches that I've almost worked out in the new version.
Don't worry, this base is still really awesome, but I still believe that mine has more practicality to it (more storage, less space, protection, scrapping, and charging)
You'll see it soon and be able to judge it for yourself :D
Oh and yeah I saw your godzilla, that's what inspired me to build my thing (for now, I'll keep the name a surprise)
TrebuchetTheRat 20 Dec, 2017 @ 10:51am 
after seeing this and the "Godzilla" fabrication base, I am done trying to make fabrication bases. I worship you. Keep up the good work! :steamhappy:
ZeroGravitas  [author] 20 Dec, 2017 @ 9:17am 
@Mindlessmrawesome - Yeah?:steamhappy: Been making one of your own origination? Or a modification? (Have you seen my "Godzilla" version? Linked below. In same collection.)
Mindlessmrawesome 20 Dec, 2017 @ 9:00am 
ohhh mannn ZeroGravitas

I'm about to blow this design out of the water
Panzerkampfwagen IV Sd.Kfz. 161 20 Dec, 2017 @ 7:36am 
i didnt think about it
ZeroGravitas  [author] 20 Dec, 2017 @ 7:24am 
@Mr.Dzicc cs.money - are you being funny? You can just attach the Fabricators for other corporations in place of the one here. Or use this bigger, faster, fabrication base: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1200449413

Or are you saying that you you want Corporation themed bases, for looks?
Panzerkampfwagen IV Sd.Kfz. 161 20 Dec, 2017 @ 6:07am 
i ll wait for venture/geocorp/havkeye
ZeroGravitas  [author] 19 Dec, 2017 @ 5:07am 
@Alpacasso (˶◕ω◕˶✿) - Yes.:steamhappy: I struggled to name this one a bit. But compared to my other optimal crafting designs this one is very flat (for easier understanding), also colourful, with 2 'wings', kinda.

"Perhonen" is a spaceship character in one of my favourite sci-fi trilogies: "Quantum Thief" by Finnish author Hannu Rajaniemi (and I'd looked up it's meaning).
Kodokushi-chan (罪深い) 19 Dec, 2017 @ 5:00am 
Did you know Perhonen is FINNISH word meaning "Butterfly" :)
Steagull 18 Dec, 2017 @ 1:05pm 
thanks for the help :) now it's working
ZeroGravitas  [author] 18 Dec, 2017 @ 12:30pm 
@MartinReuther - you can download the .png image file, from the "Complete Crafting Guide" (section 11), linked above. Or you can subscribe to this item, open in Creative and re-snapshot it for yourself (removing any parts you don't have in Campaign).
Steagull 18 Dec, 2017 @ 12:29pm 
and does it work on imac?
Steagull 18 Dec, 2017 @ 12:28pm 
how do i download it so i can load it in my save?
Rakeash 18 Dec, 2017 @ 12:26pm 
yes
SleepLess 18 Dec, 2017 @ 10:28am 
Just awesome.