Sid Meier's Civilization V

Sid Meier's Civilization V

Beyond the future
450 Comments
Achilles 6 Jan @ 7:32am 
i wish this mod was available for civ 6. or at least something similar
ceo of ralsei 1 Apr, 2022 @ 4:26pm 
dead mod
Inventions 13 Sep, 2020 @ 2:28am 
Is this compatible with FW?
Hebrux 5 Jul, 2019 @ 8:26am 
@MaximusFire
Read the description. He barely has enough time to update this one, you think he has enough time to make a whole new one for the vanilla version?

@EveryoneElse
I was playing a very fun game when my instance of Civ 5 crashed right when the Zulu were taking plotting their move. Does this mod cause crashes?
Drunk Demoman 6 Feb, 2019 @ 6:10pm 
Hey, just a question. The orbital ballistic missile instantly destroys a city with just one nuke, regardless of whether it has a shelter or not. Is there a way to alter this so a city can at least survive two shots so that a non-capitol city that has wonders isn't just wiped off the map?
MaxiMeow 13 Jun, 2018 @ 7:03am 
Can you please make one for the vanilla version?????????????!!!!!!!!!!
HoHhoch 25 Mar, 2018 @ 8:09am 
@The Entire Country of Russia
Because a lot of mods require game code that is only made available through the expansions.
(1SJB)Estelle 3 Mar, 2018 @ 9:50am 
WHY DOES EVERY GOOD MOD REQUIRE GODS AND KINGS OR BRAVE NEW WORLD
Legoras 28 Jan, 2018 @ 1:01am 
Because you use other mods.
Bob977 29 Nov, 2017 @ 10:53am 
This mod brakes my game. Unable to click on city production or purchase.
Madfry 8 Jun, 2017 @ 5:37pm 
Eh...
joshua.petersen 4 May, 2017 @ 6:17pm 
chrissy fox: use future worlds
Nico Bellic 1 May, 2017 @ 4:47pm 
i have BNW but not G&K. so will it work?
Horny Rooster 30 Jan, 2017 @ 8:11pm 
they aren't compatible. I just do future worlds.
General Pickles 13 Dec, 2016 @ 6:58pm 
I noticed that when researching new techs with this mod and Futrure Worlds, the tech tree has techs that aren't on any branches. could that be the problem?
ghsmith 13 Dec, 2016 @ 7:47am 
Just as MTG_Kid2016 said, loading this mod together with Future Worlds prevents accessing any production. It is also replacing my Ancient Age Scout with a Battlesuit unit.
Друманин Дрин 11 Dec, 2016 @ 7:13pm 
New models?
General Pickles 22 Nov, 2016 @ 12:28pm 
When I use this mod with "Future Worlds" by bouncymischa, I can't build or purchase anything.
dudemeister 25 Sep, 2016 @ 3:25pm 
i can help with some of the models if you whant ................................i can build them but right now i have no idea how to adapt them to civ V but i can learn
OwnGoal99 10 Aug, 2016 @ 3:16pm 
Which future tech mods do you recommend for Civ5?
Lung 20 Jul, 2016 @ 3:20pm 
Also not to mention,
Please pay attention to the dates.
This mod is more or less dead so obviously there's a couple better ones.

Last Updated Mar 11, 2014 @ 8:17am

Posted Jan 18, 2013 @ 12:14pm

2 Years old. So expect issues.
Lung 20 Jul, 2016 @ 3:17pm 
The only issue with this mod is the models.
Of which the modder stated in that he cannot do models.

If your game is crashing. That sounds like a personal problem. I can run smooth. My only issue, is the Models not being what the picture is. Which again, he said he needs someone who can do models. Good Job to the modder, Good mod. But it has some issues and I doubt they would be patched. Especially with the Backlash from you people. Lmao.
Twit 16 Jul, 2016 @ 2:38am 
you need to fix this fucking mod, i cant play the game anymore because the barbarians attack me with a railgun ship and it crashes the game every time.
zoobot5 1 Jul, 2016 @ 9:02am 
miniturization is the process of making processers and other tech and mechanical parts smaller while ussally making them stronger than their larger counterparts. however i'm not sure what they do mechnically in this mod.
toxikaraidur 21 Jun, 2016 @ 11:13pm 
Pardon the stupid question, but what is miniturization in this game? i know what it is in galciv but civ v seems a strange place for it, whatever it is.
The Great Zamboozo 14 Jun, 2016 @ 4:53pm 
The mod looks good but i think Future Worlds is a better choice nothing against the mod or its creater but future worlds add a LOT more i would like to say about twice as much here. mabye if its compatable with it i would recommend it.
Atillite 8 Jun, 2016 @ 7:14pm 
At the current release version, this mod hardly works with BNW. From the mod only the new units, titanium, and the technologies are available. That means no buildings are available, nor are the wonders. Furthermore, the text of all the added things is broken: the text appears as it is in a string value from the XML files.
Gary Oak 19 May, 2016 @ 1:54pm 
This mod would be perfect if the models were better.
Mehr1us 23 Apr, 2016 @ 1:45pm 
there's no Titanium in my world D:
=AJSA= Giver of Will 18 Mar, 2016 @ 2:52pm 
what is the diference between this mod and the "future worlds"
Kron 19 Jan, 2016 @ 5:30pm 
I havent used it in a while but it works just fine for me. You just have to use built in maps, you cant use player made ones or the titanium may not show up or it just doesnt work properly etc
Bogun 13 Jan, 2016 @ 10:44pm 
how to make the Russian language?
NunquamReverto 13 Dec, 2015 @ 8:00am 
As cool as this mod looks, I haven't been able to find anyone for whom it has worked, and the author appears to be MIA.
Sir Heart 22 Nov, 2015 @ 2:53pm 
@rohirrimelf I used it before and it worked fine for me.
Diamonikon 10 Nov, 2015 @ 11:21pm 
Why cant there be new graphics? x,x
zArkham4269 10 Nov, 2015 @ 8:34am 
Any chance this mod could be made compliant with the new Enlightenment Era mod?
IamLegend 7 Nov, 2015 @ 11:57pm 
will this mod work ok? anyone who uses it can comfirm
Morifan 16 Oct, 2015 @ 12:17pm 
666 reviews hmmmm
Tomaz 10 Aug, 2015 @ 12:37am 
This mod is unusable for me since I can't add titanium.
CynicalPlatapus 7 Aug, 2015 @ 6:11pm 
ive no idea why, but i'm unable to build the moon colony or mars mission, there's no option to do anything with either besides research the tech
Tomaz 3 Aug, 2015 @ 3:05am 
On what sort of tiles is titanium supposed to be? I can only add it on mountains with Ingame Editor but mountains can't be worked so I'm confused. Please help!
Nate31 2 Aug, 2015 @ 5:53am 
The communitas mods are standard, until this is compatable i can't use it :(
rjadmsgorhf 12 Jul, 2015 @ 2:43pm 
I don't know much about the 3D modeling too, but why don't you use 3D modelings of Beyond the Earth?

As far as I know, the two games use the same game engine, so I guess it will work.
Johnny Guitar 13 Jun, 2015 @ 9:36am 
any way to make this compatible with Ethnic Units mod?
Stanfiem 3 Jun, 2015 @ 3:40pm 
hey i downloaded the mod "in game editor" and it lets me add titanium so if anyone else has this problem this is a fix if you dont want to start a new game. thanks for the great mod
Stanfiem 3 Jun, 2015 @ 3:13pm 
great mod but one problem i am having. There is no titanium on the map. I am using yet not another earth with 22 civs and im guessing since it edits resources it is not available. Is there a fix for this or do i need to start a new game?
snowdawn 28 May, 2015 @ 1:44pm 
One of the best mods in Civ 5. Thank you for creating this mod :)
staubamk 15 May, 2015 @ 12:13pm 
I have G&K, BNW, and a lot of other mods. I loaded this mod and it doesn't allow my first city to choose a new production. Unloaded it and everything was normal. Must be an update conflict or something.
Commander Rex 17 Apr, 2015 @ 8:46am 
need HELP does not work.