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Introduced 2 Difficulty Modes. Standard Mode and Zen Modes. Standard Mode is map with normal settings. Zen Mode is for more relaxed and fun gameplay.
The issue I had was certain doors being loaded inside of impenetrable walls. This was causing lots of problems, including the ones you described. I re-updated map and fixed this thing. I do hope this is enough, if not, I'll investigate further.
Whenever a beacon is destroyed on this one the log gets spammed with exceptions at a rate I've never seen before, and breaks Coherent UI(keyboard stops working).
It also loads with a GameLogic.AI.NeedSatisfierStore exception.
Due to bug in WFTO Edtior, I had to release this version as seperate map. I deleted the older one and I strongly recommend deleting it if you were subscribed to it before.
This version is less strict in terms of locking content via mutators and has lots of improvements.
The major ones are rebalanced Empire's Defense, sin generation rate, Grey FoW instead of Black and brand new area which contains shrines and room which will help players get sins faster.
Good luck and have fun.