Portal 2

Portal 2

Lost Chambers: Part Two - Hard Light Surfaces
29 Comments
Gilles1946 24 Dec, 2017 @ 7:44pm 
Nice map not to easy account short timer. Thanks
tu7650x 29 Oct, 2015 @ 4:56pm 
@apollobeamship:

My thoughts exactly. Execpt I didn't bother to finish it... I eventually reached a point when it became a needlessly stressful, frustrating and pointless waste of time.

The timer was way too short for this kind of maneuver. Even though I'm no expert at ninja moves, I can usually hold my end in most instances... but this is just ridiculous. The timer would have to be at least 15-20 seconds to give the player a fair shot.
Petutski 11 Jul, 2014 @ 3:10pm 
Excellent chamber, but not a favorite because of the dependance on ninja moves instead of logic.
76561197986105649 13 Mar, 2014 @ 7:42pm 
I died 50+ times to finish , it was more of a pain in the ass than fun .
rjwut 21 Apr, 2013 @ 11:38am 
Good: Professionally constructed level, looks very good.

Good: Interesting puzzles.

Problem: The player ends up spending most of their time KNOWING how to solve the puzzle but banging their head trying to get the fiddly timing right, particularly the timed puzzle with the turrets. Suggestions: Increase the time by three or four seconds to give the player a little leeway; flip a panel when the player presses the button so that they can return more quickly; make the barriers grates instead of glass so they can shoot through them. Any one of these would improve things.

Bad: Making the player traverse a hallway sideways multiple times. Once they make the intuitive leap to do it once, making them do it again is tedious. Either make it so that they only have to do it once, or combine it with another idea to keep it fresh.

Overall I enjoyed it.
jkcarrier 14 Feb, 2013 @ 12:15pm 
That timed sequence with the turrets was super annoying, but a good map overall. Always fun to see the "vintage Aperture" theme.
jdamis 9 Feb, 2013 @ 9:43pm 
This was quite a challenge for me. I knew what to do, I just couldn't get the timing down. It took me many tries.
Captain Slow 8 Feb, 2013 @ 11:44pm 
This is platforming, not thinking with portals. Did not enjoy.
Rei 8 Feb, 2013 @ 9:15am 
Wow, that was an easy puzzle, but quite tough to execute, compared to Part One!
But still nice layout. Keep it up! ^_^
KnownUnknowns 7 Feb, 2013 @ 10:26pm 
On this one, to get passed the turrets, you have to learn how to jump sideways. It's kinda difficult and took me several tries.
JIuc 7 Feb, 2013 @ 8:09am 
до 12 лет
chiroduk 6 Feb, 2013 @ 10:26pm 
simple
Bayram 6 Feb, 2013 @ 5:38pm 
No, the timer is just right. I am not all that good at platformer stuff but I made it past the turrets on the third try. The spike plate was a great reward!
76561198076503592 6 Feb, 2013 @ 5:08pm 
Excellent ideas, but please get rid of that timer that controls the turrent blocker - or set it to a much bigger interval. Couldn't get past it no matter how often I tried. Too bad, the map looked splendid up to that point, very old-schooly.
vitrums 6 Feb, 2013 @ 1:05pm 
jumping between bridges - so oldschool! <3
mikemoody 5 Feb, 2013 @ 7:49pm 
I learned some good moves with the Light Bridges..... And taking out turrents with the Crusher, "Priceless".. Thanks for a Good map.
mikebeza  [author] 5 Feb, 2013 @ 6:26pm 
@Pr1NC355 You are suppost to use the button and make it in time but I suppose that is another way to do it :)
Cakeface 5 Feb, 2013 @ 4:54pm 
I couldn't really get quick enuff to click the button to block the turrets and still get back to run past. And so I had to distract the turrents, and then while they were resetting their aim and ran and jumped past. I still think I got lucky - or maybe that is what you are supposed to do. Anyway nice chamber.
alterasnh Alexssandro 5 Feb, 2013 @ 3:36pm 
gostei
Asderios 5 Feb, 2013 @ 12:59pm 
Excellent map. I hated the turrets. Check this large-size test:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=125088082
quotevg 4 Feb, 2013 @ 6:44pm 
Died more times than I needed to :P
A.Noob-is 4 Feb, 2013 @ 12:02pm 
Its still the same. Do it once and do it for the rest of the map :D
Nobody No-One 3 Feb, 2013 @ 9:33am 
@CyberBrain:
He used the Style Changer mod.
Messenger 2 Feb, 2013 @ 3:16pm 
I cannot believe how unique these chambers are. I'm using your ideas all the time! Did you use BEEMOD for this? Please reply!
ZAEROS 2 Feb, 2013 @ 3:34am 
These old fingers aint that nimble! Enjoyed as far as I got but unable to get past the turrets quickly enough. Thank you.
bluetiger135 2 Feb, 2013 @ 2:52am 
well built.it was quite tricky though .
monk3y 1 Feb, 2013 @ 4:22am 
lot of skill needed for portals to be placed... very tricky! i like it go on :)
MARVINTHEANDROID 30 Jan, 2013 @ 2:49am 
Very tricky, I like it.
Mr Fraggle (UK) 29 Jan, 2013 @ 6:49am 
Wow this was quite intense,great map.Well done.