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https://www.finesoftware.eu/help/geo5/en/unit-weight-of-rocks-01/
It seems to be a pretty useful metric for guessing mineral weight.
Hope that helps, as always, thanks for your hard work!
School- is the limiting reagent at moment and appears to be taking up exponential amounts of my time with no regard for my sleep.
Camping Stuff- The refactor for Camping stuff is coming along nicely and the new backend process for handling tents seems to be working correctly. The XML got a serious clean-up and the new long tents are defined and appear to be functioning nominally. I just have a few things I want to fix, and it should be ready to go.
Snowy Trees- untouched, but still on the to-do list, most likely next up
More Stone- untouched, but I don’t anticipate a long time to update (relative to my free time) once I actually get around to it
More Wood- early stage b18 support, will resume work following completion of above action items. Needs second pass XML clean-up and b19 testing
Fantastic! That's really helpful, when I get time again I'll get some of those added. Thank you!
But yo, to help out -
Orange stones; kolfanite, christite, muirite (the latter not so much, but it could be a kind of glassy 'frosted orange..?') -
Yellow stones; uranopilite, becquerelite, yecoraite.
For future use, webmineral dot com's colour section is very helpful for this sorta thing. Again, thanks for keeping this updated!
Both common and exotic stone types still seem to appear ingame though