Counter-Strike 2

Counter-Strike 2

ar_double_shotty_s
29 Comments
FFS 18 Sep, 2013 @ 9:46am 
looks nice, keep it up
Davey Boy  [author] 16 Feb, 2013 @ 12:18am 
No problem :)
Hobbs 16 Feb, 2013 @ 12:04am 
Once again, I'd like to thank you very much for all the info provided :)
Davey Boy  [author] 15 Feb, 2013 @ 5:36pm 
Um, to be honest I didn't make it with deathmatch in mind, I just throught I'd add the option in case people wanted to. I only have 16 spawns for each team in dedicated spots. From what I was reading you can either have set spawn points or make it so people can spawn anywhere, but I haven't looked in to how to do that.
Hobbs 14 Feb, 2013 @ 2:02am 
So I only have to spawn a lot of info_player_ct/terrorits in order for my game to be deathmatch, or something else? Also thanks for taking time to reply to all my questions. I really appreciate it.
Davey Boy  [author] 13 Feb, 2013 @ 11:36pm 
It's fine, you can ask away! :)

And I think you're talking about the deathmatch mode? It's an official CS:GO gamemode that came out a few weeks ago ;)
Hobbs 13 Feb, 2013 @ 12:28pm 
Hey Davey Boy, I'm really sorry if I'm boring you with all these questions, but I'm eager to learn. Can you please tell me how did you make it so that if you kill an enemy with a certain gun during a certain period to get you bonus points, then how'd you make guns disappear instantenously upon death. I really like the concept behind it. I apologize if I'm throwing too many questions at you.
Davey Boy  [author] 12 Feb, 2013 @ 4:44am 
Awesome, good luck :)
Hobbs 12 Feb, 2013 @ 1:26am 
Wow... I appreciate your help a lot! I just downloaded all of the tools.
Davey Boy  [author] 11 Feb, 2013 @ 10:42pm 
Well I made my textures in paint.NET with a vtf plugin. Then I created the material file using the VTFedit tool. If I were you I'd just look up guides, I think Valve have some wiki pages on some possible ways :)
Hobbs 11 Feb, 2013 @ 6:16am 
Thanks I will look up this VTF edit tool. So you make those textures inside that editor?
Davey Boy  [author] 11 Feb, 2013 @ 6:09am 
Thanks! I created my textures myself. I suggest looking up VTFEdit if you want to create your own, or you can import someone else's trextures by placing them in the Materials folder.
Hobbs 11 Feb, 2013 @ 6:04am 
Btw, how did get import custom textures in hammer?
Hobbs 11 Feb, 2013 @ 6:03am 
Nice going! :) Great map. Loving it.
Davey Boy  [author] 11 Feb, 2013 @ 5:54am 
Thanks for the feedback :)
takkYu 11 Feb, 2013 @ 4:38am 
oh my god. crap map alarm
Davey Boy  [author] 11 Feb, 2013 @ 4:31am 
Cheers, be sure to rate it up :)
Xavlamin 11 Feb, 2013 @ 4:12am 
nice map :D
Xavlamin 9 Feb, 2013 @ 2:01am 
i will :D
Davey Boy  [author] 9 Feb, 2013 @ 2:01am 
No problem, I hope you enjoy it :)
Xavlamin 9 Feb, 2013 @ 2:00am 
thank you again ;D
Davey Boy  [author] 8 Feb, 2013 @ 4:11pm 
in-game go to offline with bots, then at the very top of the screen switch the tab to map workshop and it should appear.
If it still doesn't work, open the console and type: map double_shotty_s
Xavlamin 8 Feb, 2013 @ 8:28am 
what i have to do to play this (or any other fanmade map)? i already subcribe :D
AreaBugada 8 Feb, 2013 @ 8:23am 
very good (Y)
Xavlamin 8 Feb, 2013 @ 5:57am 
thx
Davey Boy  [author] 8 Feb, 2013 @ 5:57am 
Click on the subscribe button and it will download.
Davey Boy  [author] 8 Feb, 2013 @ 5:57am 
Using Hammer Editor in the CS:GO SDK, downloadable in the tools.
Xavlamin 8 Feb, 2013 @ 5:55am 
and how can i downlod this map?
Xavlamin 8 Feb, 2013 @ 5:54am 
how can you make own maps?