Age of Empires II (2013)

Age of Empires II (2013)

Triple tech and increased resource [No DLC]
30 Comments
. 14 Dec, 2022 @ 1:50pm 
works, confirmed. :steamhappy:
lauberhof 27 Dec, 2021 @ 8:04pm 
The triple tech aspect of this mod doesn't work on my scenarios for some reason. The increased resources still works. They both work for random maps. Are scenarios handled differently for some reason? Yours isn't the only mod of this type I've tried that has this problem. Any ideas how I can get triple tech on my scenarios? Thank you.
D 28 May, 2019 @ 4:46am 
Could you make a dlc version and increased food and wood please
SkullKidDanzen 7 Mar, 2019 @ 6:39am 
Could you make a dlc version please
Jebus 18 Jan, 2019 @ 6:33am 
could you do one with dlc
EmDrei 26 Dec, 2018 @ 7:43am 
Thanks, i really wanted this to be a thing :)
The Games Guild 15 Sep, 2018 @ 10:17am 
Doesn't work
Juan_titenfall_2015 2 Aug, 2018 @ 10:43pm 
My bad, I should have been more clear; It doesn't work in all cases, and some technologies, mainly unique ones, can't be researched repeatedly.
Icecreature 1 Aug, 2018 @ 7:02am 
it works you just need to change it at data set at loby of your game. There is like original game, expansion and those triple tech mods too
Juan_titenfall_2015 1 Aug, 2018 @ 3:13am 
Doesn't work
Pepper 27 Jul, 2018 @ 6:49am 
not working
Zachariah 22 May, 2018 @ 12:44pm 
Should make it for DLC, increase resources for trees as well, and then make it so you can queue research.
Rokoshy 12 Mar, 2018 @ 1:00pm 
Tip: If you start a game in "Post-Imperial Age", the AI will already have all triple techs researched. It may sound obvious, because it is, but it's a way to prevent the AI to ignore all extra techs.
Sheepy 10 Mar, 2018 @ 11:18am 
Alexandros i dont really make addons but if your looking for a text editor id suggest "notepad++"
Linea Vita 10 Mar, 2018 @ 7:23am 
Very very funny
Alexandros 8 Mar, 2018 @ 4:10am 
Hey, i would like to make some own mods, and is see you just modiefied the one .dat file.
I have no program to open it, Notepad isn't able to open it correctly.

So what program do you use to open this files, or to write them ?
Broo92 7 Mar, 2018 @ 7:05pm 
Crashes game.
Shadowreacon8 7 Mar, 2018 @ 5:09pm 
Why won't this mod work for me?
Troka O'boy 7 Mar, 2018 @ 3:02am 
welcome to the new tower defense mode. no joke, towers are to OP
Kabana 6 Mar, 2018 @ 11:36am 
Could you make a dlc-version too?
CueBee 5 Mar, 2018 @ 6:09pm 
Can you describe what happens with the AI? Do they just research once and then stall all further research in that branch? I.E. would they just research fletching once and not ever get anything higher?

Or is this a totally separate issue, like AI having a different actual tech tree?
gamenmetal 5 Mar, 2018 @ 11:12am 
Does this fit well with the Chinese civ? I can't get into playing them well.
Duedrengen 5 Mar, 2018 @ 6:24am 
It doesnt work for me :/ Not sure what I did wrong
Chaos_Omega 5 Mar, 2018 @ 6:20am 
A fun mode to mess around with friends.

Also Naregatzi, I don't know if you realize but you can't cheat stats in this game. This gamemode doesn't just give you free upgrades, you still have to research them at their full cost.
Occyfel 4 Mar, 2018 @ 9:38pm 
well it's like a gamemode
Naregatzi 4 Mar, 2018 @ 8:37pm 
the fucks the point of this, just cheat instead
Nero 4 Mar, 2018 @ 7:26pm 
yeah together with increased ressources would be neat.
kLai 27 Feb, 2018 @ 6:04pm 
Please make a DLC version. Thanks.
David Guarniery 11 Feb, 2018 @ 4:17pm 
Please: can you make me one where: Farm = 80.000; Animals = 80.000; Fish = 80.000; Stone = 80.000; Gold = 80.000; Trees = 80.000; Bush = 80.000 ??? (DLC)
CSi. TeddyBears 27 Jan, 2018 @ 3:41pm 
Great mod, could you make a DLC version as well?
Thanks!