Cities: Skylines
Brick Wall 1 network
Коментарів: 52
Troy Havok 28 верес. 2018 о 11:08 
I got the same answer from Avanya. Thanks, though.
Lost Gecko  [автор] 28 верес. 2018 о 1:27 
@Malvictis It's not possible to make quays that thin because of how the game terraforming works, it would need to be wider… Besides I'm not really interested in making such thing right now...
Troy Havok 27 верес. 2018 о 16:58 
I asked Avanya already, but I thought I'd ask you as well: Would it be possible to make these interact with the ground like quays do? It would be awesome for detailing.

https://imgur.com/a/RGU9j7g

Something like that. Also, what church is that in the screenshots?
Lost Gecko  [автор] 11 верес. 2018 о 22:45 
Weird. The circles for the nodes are tiny so it's possible to not see them, did you press Move It's bulldoze button anyway after the selection? In that cas I really have no idea what's happening.
bitsaul 11 верес. 2018 о 3:54 
@Lost Gecko: To test, I built a small wall section in the middle of a city tile and used the marqui to select the entire tile and it still didn't select any portion of the wall, node or otherwise. I have all options for selection turned on in Move It! so I'm kind of stumped as to where the nodes are hiding.
Lost Gecko  [автор] 11 верес. 2018 о 0:38 
@bitsaul as mentioned in the description the nodes are very small so it's easiest to use Move It to select them with the box select tool, them bulldoze your selection.
surf2explore 7 верес. 2018 о 11:29 
Also not with the Move-it mod ?
bitsaul 5 верес. 2018 о 21:53 
Looks awesome but after placing it aI was unable to delete it without using the "Better Bulldoze" mod. Can't select or manipulate or erase it by any means I could find. That a feature or a bug?
Lost Gecko  [автор] 31 трав. 2018 о 13:39 
@astronaut24 I'm afraid not, since the texture isn't made to be tiled vertically...
CBQ Fanatic 31 трав. 2018 о 12:10 
would it be possible to make a taller version to put under roads as supports?
Lost Gecko  [автор] 15 квіт. 2018 о 2:53 
@Kynaro I know, I made it that small because otherwise the node mesh behaves weirldy and overlaps in an unintended way.
Kynaro 15 квіт. 2018 о 2:03 
Just need to increase the width from 0.01 to 0.1 or 0.5 in the editor and it becomes much easier to delete. Thanks!
Sergih123 4 лют. 2018 о 4:17 
Great, glad to hear that, the mod has so much potential and It only needs people like you who are willing to put their time and effort into creating beautifull assests for us to explore and enjoy!
Lost Gecko  [автор] 4 лют. 2018 о 3:57 
@poondaddy As mentioned in the description the nodes are hard to select by hand, so I suggest using Move It's box select tool to select the nodes then delete them.
@sergih123 I'll probbly make more but I couldn't say which ones or when exactly.
Sergih123 2 лют. 2018 о 9:45 
Do you plan on making more network tiling compatible fences?
abbitt.devin 1 лют. 2018 о 12:26 
all we need is a chain link version with and or without barbwire
poondaddy 31 січ. 2018 о 18:43 
How do I delete walls?
Lost Gecko  [автор] 31 січ. 2018 о 1:51 
Thank you eerybody!
@CubicPoison It was made by hadece who kindly shared it with content creators and also her Patreons.
AngryDragon 30 січ. 2018 о 22:15 
@Retekfos Ask Anvaya for that. She made the pack just about everybody still uses to this day. She does create a lot of industrial stuff.
AngryDragon 30 січ. 2018 о 22:13 
I just love theses walls! I want more. They put every other wall / fence in the workshop to shame (sorry Leno, your brick wall looked good but won't round curves like this will)
Cubic 27 січ. 2018 о 11:08 
I really like your map theme! It's a shame it isnt released
BachToBaroque 27 січ. 2018 о 6:36 
Glorious!
makkapakka 26 січ. 2018 о 19:05 
Am using this in the rich part of my city. thumbs up
220hertz 26 січ. 2018 о 18:27 
This is really nice.
MrMaison 25 січ. 2018 о 8:31 
Very, VERY nice! Thumbs Up!
Lost Gecko  [автор] 25 січ. 2018 о 0:44 
@retekfos NIce idea but I'm not too much into that kind of stuff, I highly doubt 'll make that.
retekfos 24 січ. 2018 о 8:31 
it would be great if you would make a pipeline network stuff too
surf2explore 24 січ. 2018 о 3:44 
Next --> next --> Finish Add to needed assets "The abillity to read" :steammocking:
Lost Gecko  [автор] 23 січ. 2018 о 15:36 
@thegameremerald9001 I will direct you to the first line of the description on top of this page :)
keriefie 23 січ. 2018 о 12:08 
where can i find the asset in the game where in the tool bar
Lost Gecko  [автор] 23 січ. 2018 о 0:26 
@Phoenix C64 Absolutely. Network, segments and nodes limits I guess
Phoenix C64 22 січ. 2018 о 23:19 
quick question: using this and the tiling mod... putting down a wall like this doesnt counts towards the prop limit, but the network limits of the game?
Suquiduwarudo 22 січ. 2018 о 13:39 
great work!
A-L-E-K 22 січ. 2018 о 12:21 
these are such nice additions, game continues to be taken to the next level
surf2explore 22 січ. 2018 о 3:38 
Great work thanks for the work. Because of people like you i keep playing this game for hours and hours.
Lost Gecko  [автор] 22 січ. 2018 о 0:39 
Thank you all!
@AaronShun @Charlie_Zane I'd like to make more variants but I couldn't say which ones in particular, I haven't started any timber one for now :)
Charlie_Zane 22 січ. 2018 о 0:22 
Astounding!! Is there a timber one in the works too?
AntonioBernal 22 січ. 2018 о 0:16 
The future is now! These new walls are great, thanks man!
girlfromverona 21 січ. 2018 о 19:14 
Love it! Thanks for sharing.
AaronShun 21 січ. 2018 о 18:46 
great!! we need more like Wall like iron railing, woody railing,glasses railing:steamhappy:
MR.Baboon.PX 21 січ. 2018 о 18:41 
GJ!
ale_donkey 21 січ. 2018 о 14:09 
Beautiful! Thank you!
Lost Gecko  [автор] 21 січ. 2018 о 5:55 
Thank you everyone!
@MrMiyagi Oh crap you're right, I forgot... Thanks!
core79 21 січ. 2018 о 5:50 
OMG brilliant idea !!!
hadece 21 січ. 2018 о 5:46 
Looks fantastic! Me gusta mucho.
MrMiyagi 21 січ. 2018 о 5:42 
Awesome work! This makes like SO much easier!
By the way, does the Network Tiling mod need to be up there in the requirements section? (wink wink) ;)
SonOfNitrous 21 січ. 2018 о 5:30 
+1 to Armesto
Lost Gecko  [автор] 21 січ. 2018 о 5:02 
@Avanya thank you, the corners aren't perfect but they are fine from medium distance :) It's quite tricky to figure out how to get the best result
Armesto 21 січ. 2018 о 4:59 
mek stone plz
Avanya 21 січ. 2018 о 4:35 
Uuuuh, I love this! Especially how it looks like we can have pretty sharp corners! :D