Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sumerian Rebalance Mod
6 Comments
Baradar67 9 Apr, 2018 @ 9:01pm 
I come riding a 30 strength Warcart. Unfortunately something in this mod causes the extra units in Steel and Thunder to not get the bonuses from Matterhorn or Giant's Causeway. Thing is, I can't see why any of this would cause that. Maybe another mod combined with this? Ugh
miguelalex888 11 Feb, 2018 @ 9:50am 
Anyone have any issue with this and Rise and Fall?
CMDR Sheploo 3 Feb, 2018 @ 4:54pm 
Your code is clean. I prefer using SQL myself but not a bad job for a first time modder.
Zigzagzigal  [author] 3 Feb, 2018 @ 3:49pm 
Okay, I've gone and taken that out. I'm new to this whole modding thing so things can turn out a bit weird.
Zigzagzigal  [author] 3 Feb, 2018 @ 3:39pm 
Nothing; I must have not got rid of it.
CMDR Sheploo 3 Feb, 2018 @ 3:22pm 
What does your Unit art definition change?