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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2132654529
Hope this helps someone!
Well, apparently, you're not aware that there is a difference between being impassable and being unreachable, but I think it's simply because, you and me, don't share the same logic obviously, that's why.
Oh, well...
Bye.
The game has no concept of walls, walls are just buildings that are impassable.
If a pawn needs to go onto a field of the building to do something, it by definition can't do it if you make it impassable.
There are three major problems with your mod:
One: It blocks the air conditioner if there is a shelf in front of it.
Two: We can't pick up things from those shelfs.
Three: We can't use some workbench.
Apparently, your mod just blocks everthing because a furniture is in fact considered as a wall.
So, the question is: Can you, please, fix those problems? Thank you in advance.
just curious though... im using Vault-Tec - Handy things for your vault! mod, and for the "Exterior Vault Plating, its a wall, and pawns walk right through it. i cant find it in the mod setting to make it impassible. all of the other vault walls were there.
am i doing it wrong?
Just one question please : are the impassible furnitures to be set once and for all at the beginning of the game, or are they dynamic in that they can be changed/switched during the game ? Is switching furniture dynamically even recommended (to avoid pathing nightmares or save corruption issues for the game) ?
Your insight would be very welcome.
And all the areas were outdoors