Space Engineers

Space Engineers

EMGC KR-L Advanced Atmospheric Lander
17 Comments
Draven_Stone 19 Feb, 2018 @ 10:27am 
sweet thx man, going to give it a try now
cptsavarus  [author] 19 Feb, 2018 @ 7:52am 
@Draven_Stone...
The mod you requested is published. It only replaces the one Respawn Ship so far (Earth Atmo Lander) but will later replace all of them.
Please let me know how it performs for you...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1306826358
cptsavarus  [author] 18 Feb, 2018 @ 7:55am 
Looks like I may *have* to take my time! The code structure of the files I need to modify has been changed recently & the only info I can find refers to the old structure. In short I've spent all day learning how to mod in a language that the game no longer understands!
I'll get there but it may not be as soon as I'd hoped.
Draven_Stone 18 Feb, 2018 @ 6:08am 
ok, take your time, the ship is good as a projector build the way it is
cptsavarus  [author] 18 Feb, 2018 @ 1:11am 
@Draven_Stone...
Not yet. You can find one in the collection that replaces all the stock Cargo Ships with my EMGC versions, but there's no replacer mod for any of the Respawn ships yet.
I'm looking into creating one as we speak, though I'm new to modding, so you'll need to be patient while I figure it out. :steamhappy:
Draven_Stone 17 Feb, 2018 @ 7:56pm 
has anyone done a respawn of this yet?
cptsavarus  [author] 9 Feb, 2018 @ 4:43pm 
@Gamer9oo1... No need, it's already done. Thanks for the offer though.

@Jack... All better. The Reactor, Assembler and Cargo Container are now all accessible directly from the lower deck. I've positioned the Cargo Container as far from the batteries as I could but there's not much room to play with, so hope it's ok in the new spot. Let me know if you find any more room for improvement.
Gamer9oo1 9 Feb, 2018 @ 2:32pm 
Maybe if im bord i will look in to it for you but no promises.
cptsavarus  [author] 9 Feb, 2018 @ 1:38pm 
@Jack... It does have a single small container - just behind the Assembler. When the ship is powered you can access it via the Reactor or Assembler or from the connector outside... but you're right, the storage should be directly accessible. Not sure why I missed that - it's normally a must-have feature for me - but I'll get on it.
Thanks for the suggestion!
AtakaJak 9 Feb, 2018 @ 11:37am 
Lacks storage...Or none at all I can find for easy character acsess.

Could I recomend a sml cargo container somewhere on the first floor, perhaps away from the batteries?
cptsavarus  [author] 9 Feb, 2018 @ 7:18am 
Gamer9oo1... I'm pretty sure such a mod is possible, though I have no idea how to make one. I know how to swap an existing ship out for a new one in the spawn lists but don't know how to turn that into a mod for the workshop.
Haven't really gotten into the modding side of SE myself - I'm just a builder. Maybe one day though... we'll see. If I figure it out I'll do it.
Gamer9oo1 8 Feb, 2018 @ 4:01pm 
If you know how I would love it if you made a mod adding all your advanced ships into the respown and cargo ship spawns.
cptsavarus  [author] 8 Feb, 2018 @ 9:07am 
An all upper-case yes?! That *has* to be good! Haha! :steamhappy:
Copper 7 Feb, 2018 @ 4:19pm 
Y E S
cptsavarus  [author] 7 Feb, 2018 @ 1:30pm 
Ok, now it has the priorities. If you spot anything else I missed be sure to let me know.
Enjoy!
cptsavarus  [author] 7 Feb, 2018 @ 1:08pm 
@Jack.. thanks for sticking around! Glad you like!

Err, there's a couple of LCD's but I haven't added the priorities yet.
Will get on that now. Thanks for reminding me!
AtakaJak 7 Feb, 2018 @ 1:01pm 
I'm definitely using this now.

Is there a LCD saying the priorities?