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As far as I know there are no issues that cause crashes if this mod is installed after Frackin' Universe is installed (which by the way is a VERY big AND bloated mod. Unless there are indeed crashes, I am not fixing anything.
This is the error code:
[Error] Could not apply patch from file /objects/crafting/woodencookingtable/woodencookingtable.object.patch in source: ..\mods\729480149.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "interactData" to remove
[Error] Could not apply patch from file /npcs/merchant.npctype.patch in source: ..\mods\1303210251.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'felin' in pathApply("/scriptConfig/merchant/categories/felin/-")
Is anyone experiencing the same issue? If yes, does the FU patch work for you?
Let me know if you encounter any further issues.
I think this was inadvertently made into a recipe, when I remove the .recipe and open it as a png its an arrow graphic.
On its own the Universal Uncrafter is very OPed. CCCCC deals with this issue by completely altering the recipe AND The way the Uncrafter is built. If you need one, you need to set up an Alchemy Lab from the Alchemical Reactions mod.
I am deeply sorry that this fact was not acknowledged in the wiki, I still have not figured out how to create a proper guide with Webnode, especially one that uses graphics properly to convey any and all relevant information.
A guide on the Catalyser and how to obtain it is here. However, this page is WIP:
https://ccccc-wiki.webnode.page/ccccc-catalyzer/
https://www.youtube.com/watch?v=2CIcvB72dmk
(CollectionDatabaseException) Collection 'fu_armormelee' not found
full log https://gist.github.com/idkman2021/668f86086b74be2dc811a359cd297dd4
Do you happen to use Frackin' Universe or any Nightar-based mods by any chance? I have not had that issue before - so it's another mod you must be using. Not sure which it would be.
Black-Rock: Your starbound.log mentions a missing file. I've gone in and added it in, so *hopefully* that should be the end of your problems.
Shotzky: UNFORTUNATELY, from the looks of it your problem is a compatibility issue. I'm not sure what exactly you added, but it's not FU since this mod was optimised to work with FU. You have another mod that adds blocks to this mod which use the block ID of 6620. I *may* put in a patch one of these days to circumvent this issue but it won't be any time soon.
i think its due to the update FU had yesterday and they are conflicting somehow
https://pastebin.com/jbWCAixr
https://pastebin.com/AZzKgbAT
我检查了你的问题,设计了一个解决方案。 重新上传了到 Workshop。 如果您遇到任何其他问题,请报告。
签名: 华人同道 ;P
I only have three mods(I'm not a native English speakerI)
Nope.
It's meant to harmonize with FU the best it can. It is just that it is incompatible with any and all copies of LuxBlok, aka "luxury blocks", because it contains all content from that mod.
That mod kept crashing with FU installed due to block ID clashes. CCCCC fixes it by re-assigning the blocks with different IDs so they will work with FU.
Yes.
If you are using Frackin' Universe, it is better to use this mod instead as Frackin' Universe and LuxBlok are no longer compatible.
I guess I should start investing in user outreach in somewhere other than Rise of Nations then.
Try this --
First use BiaB w/o CCCCC.
Then, CCCCC w/o BiaB.
BiaB is known to have an error where scanners don't work. I have contacted the author but it's unknown if in this climate we can get anythying done.
You have a lot of broken stuff in your Pastebin. I suggest you sit down and read the error messages, because there are many, many errors. The starbound.log file tells you which mod is causing what problem -- find the item number ( this mod's number is "1303210251" ) and use your browser to crosscheck it.
You did not mention what caused your character to crash -- it can be the result of many things, especially the removal or destruction of objects on your character -- which will then need you to reload that character in order to get it playable again.
Can you try CCCCC again, and see if your bug has gone away?
https://www.dropbox.com/s/vs0dbua0586q0p9/sb_error.jpg?dl=0
https://www.dropbox.com/s/9uhy1zrm2mmqhjk/starbound.log?dl=0
I dont know if it conflicts with FU proper or with about a dozen of patches for FU, that are required by other mods. But here is my collection for reference: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2251238792
I also thought about getting Starbound Awakens, but the problem is that it requires Xbawks Character Extender, while FU wiki states that it now comes with it own character extender, so...conflicts !?!?