Garry's Mod

Garry's Mod

gm_CrashedDreadnaughtAirship AI Nodes
7 Comments
TPCGP55 23 Apr, 2018 @ 4:27am 
how do the AI spawn? how do you get the AI to spawn? i got both these the insurgency 2 NPC's but they're not spawning
Skalog 22 Mar, 2018 @ 5:01am 
toy stole it
SpecyJ 23 Feb, 2018 @ 8:14pm 
Also if what I mean by buried is that if you look closely at the screenshots, some of the node paths seem to be partially within some of the uneven terrain and I was just thinking that might be the reason for some blind spots. It's still a good map, and it's not a bad effort. I just want to help it be better. Sorry if I'm offending you.
SpecyJ 23 Feb, 2018 @ 8:08pm 
@ϟLightning Boltϟ
Sorry for the wrong choice of words. What I mean to say is despite the well made number of nodes. It seems as though the npcs have some trouble registering them or acknowledging that the nodes exist in some places the last time I tested the map. (You'd get a fast zombie sprinting at you and in a few seconds they'd forget where they're going on some spots)
ϟLightning Boltϟ  [author] 23 Feb, 2018 @ 5:41am 
@SpecyJosh

The nodes are placed on top of the sand as shown in the screenshots. There are none "buried under the sand".

@Roshiro

You're welcome.
SpecyJ 23 Feb, 2018 @ 1:55am 
Not bad, but it could still use some fixing. NPCs have some trouble getting over some of the nodes buried under the sand.
Roshiro 22 Feb, 2018 @ 12:45pm 
Thank you for releasing this to us. It's really appreciated!