Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Nordo's Better Rome II Compilation: Patch 19
61 Comments
Nor Dogroth  [author] 20 Aug, 2018 @ 8:48am 
Many features have been updated for a new light version working with patch 20: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1486794887
henk 18 Aug, 2018 @ 1:12pm 
Thankyou, I was just letting you know the bugs I encountered(the agent card thingy seems to work though)
Nor Dogroth  [author] 18 Aug, 2018 @ 12:26pm 
Yes it is but these mods are currently in an updating process. Don't use this compilation for patch 20.
henk 18 Aug, 2018 @ 10:33am 
Hello, is it possible to let the 24 turn per year mod overwrite your part of the mod?
Nor Dogroth  [author] 17 Aug, 2018 @ 5:03pm 
It will take some time then you'll know it.
Blade 17 Aug, 2018 @ 2:15pm 
Hello, author. Since this is your patch 19 version, will you create a new patch 20 version? Or just simply update this mod?Thank you!
Nor Dogroth  [author] 12 Aug, 2018 @ 2:06pm 
Since it's a compilation, it will take a long time, because I have to check for each mod what needs updating.
Platon Afanasev 1998 12 Aug, 2018 @ 7:11am 
hello, I would like to know when about you can update this mod?
Kronus 22 Jul, 2018 @ 1:20am 
Not compatible with 'ancestral' patch for those wondering.
Nor Dogroth  [author] 5 Jul, 2018 @ 5:16am 
It should work this way, but you've to start a new campaign to set turns per year changes.
LoneWulf 4 Jul, 2018 @ 8:30am 
Can i overwrite the 2 turns per year somehow? I wondered, if i can simply sub the faction unlocker with 4 turns... Or did i forget to read something?
Great Package by the way!
Remember 2 Jul, 2018 @ 7:05am 
This is a great compilation of mods to add just the right amount of flavor. Saved me tons of searching and I really appreciate what you've done.
jayful 22 Jun, 2018 @ 7:42am 
Will you be expanding or make additional unit packs?
Nor Dogroth  [author] 18 Jun, 2018 @ 12:36am 
What about reading the description?
SheKii 17 Jun, 2018 @ 4:51pm 
Is there a list of mods included in this compilation? Because some of your mods or others' mods, if I am not mistaken, are not included.
Xandras89 16 Jun, 2018 @ 8:47am 
I just give a look to your mods and this compilation, anda i can say u thas as soon as i start a new campaign i will enjoy your works. U know what would be very awesomw if u can do it? A rework of the Imperwator augustus map in main campaign to make it work with the last patch. I think that togheedere with your all faction unlocked mods it will be perfect.
Duke Of Boldre 14 Jun, 2018 @ 4:34pm 
hi first can i say thank you , your mods make Rome 2 much better, but second can i ask you for a mod please ,client states can you make one that makes them more loyal ,
Nor Dogroth  [author] 12 Jun, 2018 @ 12:32pm 
@ADRIAS:
I'm currently focused on unit mods which are relatively easy to make. I'm going to make a mod that provides unit upgrades and army/garrison tweaks for almost all factions by combining some of my existing mods with new stuff. There is also a plan for a building effect overhaul. Besides that I'm continuosly working on new 3D unit cards for NordoPic and new faction emblems for my collection.
However, if you have ideas for new mods feel free to share them. But I won't do things that don't fit to my other mods because this doesn't make sense for me.
jp23 12 Jun, 2018 @ 11:21am 
Yup.... Good balance...
Nor Dogroth  [author] 12 Jun, 2018 @ 8:09am 
It's more than vanilla but not too much
jp23 12 Jun, 2018 @ 3:55am 
Yea....... Its cool.... Just wanted to make sure,,,,, Yea,,,, I got 10 armies but the cap is 15..... Its fine... Some people Like making 30 armies, I try to beat the game wih as few as I can...... Great mod..... Thanks....
Nor Dogroth  [author] 12 Jun, 2018 @ 12:58am 
Yes, that seems right. Or what do you say?
jp23 11 Jun, 2018 @ 5:19pm 
I haven't played in a month...…. But does 15 armies, 10 navies, 10 edicts sound right at imperium level 8????
ADRIAS 9 Jun, 2018 @ 8:47am 
very good mod.any future plans?
DEW-ME 5 Jun, 2018 @ 8:47am 
@NOR - OMG thank you so much hahaha :P , i got it working oot oot!
Nor Dogroth  [author] 4 Jun, 2018 @ 11:06pm 
Patch 19 is the newest game version. If you don't select any beta option you'll get it.
DEW-ME 4 Jun, 2018 @ 10:00am 
i dont even have the option for patch 19. how are people getting it? mine only goes to patch 18
Nor Dogroth  [author] 25 May, 2018 @ 3:00am 
Hey everyone, I realized that somehow a feature of the "new edicts" mod which increases the number of edicts, armies and agents was deleted from the mod. I re-added this one with the last update, just to let you know that you'll see your imperium levels modified again.
Regis C&C 10 May, 2018 @ 7:36am 
wow, one of the better mods/mod packs for Rome 2
Nor Dogroth  [author] 20 Apr, 2018 @ 4:10am 
It will definitely conflict in some parts, e.g. the more edicts and armies modification. Maybe it works but with mixed changes. So I can't promise if it's playable or not.
Gothdrak 19 Apr, 2018 @ 8:32pm 
is this compatible with your mod
EXOBIOLOGIST 9 Apr, 2018 @ 3:08am 
Tested a lot for Rome faction, this oen is the best one from far !
markfamily 7 Apr, 2018 @ 5:45am 
Brilliant thank you for all you have done
Nor Dogroth  [author] 7 Apr, 2018 @ 1:57am 
Update: I changed the value in this compilation to 2 turns per year. This will only affect new campaigns, running campaigns won't be touched in any way. If you preferr another tpy just subscribe to that version of the faction unlocker additionally.
Nor Dogroth  [author] 3 Apr, 2018 @ 5:59am 
it should be possible to use the 4tpy unlocked additionally
markfamily 3 Apr, 2018 @ 5:35am 
Hi great mod any chance uf a version with your 4 turns per year faction unlocker in
MånWé 23 Mar, 2018 @ 5:25am 
ahh ok
Nor Dogroth  [author] 23 Mar, 2018 @ 5:22am 
if you're using this compilation you don't need it, it's alreay included
MånWé 23 Mar, 2018 @ 5:20am 
thx for your quick answer subcribe now..
Nor Dogroth  [author] 23 Mar, 2018 @ 5:16am 
The Improved Edicts mod changes the army limits, especially for higher imperium levels.
MånWé 23 Mar, 2018 @ 5:11am 
@Nor Dogroth ty for your mods..these days noone make pro mods for rome 2..Can u make more army limit mod for player ?
gnmotz 22 Mar, 2018 @ 4:17am 
lol looks interesting:steamhappy:
julioanoob 21 Mar, 2018 @ 10:30pm 
shatilov thats was most likely it,now my only camplaint is that in my kush camping i have little unit virarity becauss theres no auxiliary barrack chain ,yet.
Gothdrak 21 Mar, 2018 @ 9:35pm 
Very good mod Compilation...Compliments your Nordo unit packs and Nordo pick unit cards all in one.. I added Changing Capitals,Dresden's Sack, Liberation and Diplomatic Options Mod,Greek Legionaries,Greek Legionary Nobles,Total War Saga Music Medley (Featuring Jeff Van Dyck) All works flawlessly... Love my campaigns now:steamhappy:
Shatilov 21 Mar, 2018 @ 6:56pm 
@jc97315: this error in textures happens when you exceed the mod limit, usually 36, 37, 38 ish, usually the game didnt load prior to patch 18. With patch 18 - 19 the game loads normally, but with the following texture error for units.
Nor Dogroth  [author] 21 Mar, 2018 @ 2:29am 
@jc97315: I'm very sure it's not this mod leading to this issue. Try to disable all other mods and check if it still happens (try it in custom battles).

This mod doesn't change battle textures for units. It must be another mod that overwrites textures or variants.
Nor Dogroth  [author] 21 Mar, 2018 @ 2:25am 
Far away in the future. As long as I release new emblems I won't – otherwise I have to update this large pack every time.
Huey 20 Mar, 2018 @ 11:03pm 
are you planning to put your emblem collection in this pack?
julioanoob 20 Mar, 2018 @ 7:20pm 
https://steamhost.cn/steamcommunity_com/id/juliodanoob/screenshots/

all of your compilations ,plus notitia dignitatum,some for wrath of sparta,greek reskin,and africa aethiopian unit expantion pack.