Divinity: Original Sin 2

Divinity: Original Sin 2

Venom Regen - Classic Edition
52 Comments
S I L E N C E R  [author] 7 Sep, 2018 @ 9:35pm 
@Nightfur——-NEW Mod Page has been created for the Definitive Edition, THIS MOD PAGE IS NOW FOR THE CLASSIC EDITION.
Nightfur 31 Aug, 2018 @ 4:02pm 
None of the mods work til they get updated
S I L E N C E R  [author] 31 Aug, 2018 @ 11:45am 
@Nightfur: Is it currently not working? I'll pull up the ModEngine today and make some minor revisions and make sure it saves in accordance to the newest update (Definitive Edition). Thanks for your friendly reminder =)
Nightfur 31 Aug, 2018 @ 3:59am 
Are you going to update this for the definitive edition? Thank you, love this mod!
S I L E N C E R  [author] 4 Jul, 2018 @ 7:43pm 
@Saphire Gem: I don't know how to calculate that, it's a very specific question to a game mechanic I did not personally design or have intimate knowledge of. It scales just like all other skills' mechanics. That's a question whose answer lies within DOS2's inner workings, not within this mod itself.
Sapphire Gem 4 Jul, 2018 @ 5:39pm 
for someone like me who has 5 geomancy points spect
Sapphire Gem 4 Jul, 2018 @ 5:36pm 
how much health tic does it have and how viable is it end game if you don't mind me asking?
S I L E N C E R  [author] 7 Apr, 2018 @ 1:57pm 
@chrstnmonks, @FrostyOwl, @PSlber35, @Astroyka - Thanks! You're all very welcome! :2017meatball:
PSIber35 4 Apr, 2018 @ 6:18am 
Thanks SILENCER!
Astroyka 4 Apr, 2018 @ 6:11am 
This is a great QoL mod. :steamhappy:
S I L E N C E R  [author] 3 Apr, 2018 @ 3:47pm 
@PSlber35,
I finally removed "GEOMANCER 1" Requirement for the sake of QoL. =D
S I L E N C E R  [author] 3 Apr, 2018 @ 3:16pm 
OK! All fixed in [v1.1.3]. Everything should now be working properly as it should.
S I L E N C E R  [author] 1 Apr, 2018 @ 8:48pm 
@Apocalypso: Gonna look at it tonight and see what’s up. Apparently the vendor write up on Larian studios’s site is non functional and I’m finding out the hard way.
Apocalypso 1 Apr, 2018 @ 5:46pm 
Trader venima wont talk to me for some reason
Cryostrix 1 Apr, 2018 @ 1:38pm 
got this off nexus, great QoL mod, appreciated
PSIber35 31 Mar, 2018 @ 2:02pm 
@Abisha, thanks for the info. To be frank, I have nevber been off the starter island. Between mods and new build ideas, I have altitus big time.

@SILENCER, thank you for your consideration!
S I L E N C E R  [author] 31 Mar, 2018 @ 1:25am 
EVERYONE: I have created 2 discussions in regards to Bug Reports & Suggestions/Balance Improvements. Please utilize these to your benefit. :2017meatball:
S I L E N C E R  [author] 30 Mar, 2018 @ 10:56pm 
@PSlber35,
I'll remove it for the sake of QoL. It's not exactly immersion-breaking if Geomancer isn't required. It's magic, and you're Godwoken lol.
Abisha 30 Mar, 2018 @ 10:38pm 
@PSIber you can use the mirror to get your skill points back the skills them selfs will be in your books still
PSIber35 30 Mar, 2018 @ 7:30pm 
This may seem petty, but I am doing a themed playthrough and will not use Geomancer skills. Is there any way you could remove the Geomancer requirement so I don't have to "waste" a skill point?

Thanks fo this QoL mod SILENCER!
Abisha 30 Mar, 2018 @ 11:41am 
ah why not learn to use posion, or am i to obious?
chrstnmonks 30 Mar, 2018 @ 9:11am 
Nevermind. Sorry I just now found the trader. Thank you this mod has made playing a undead much more enjoyable.
chrstnmonks 30 Mar, 2018 @ 9:02am 
Hey I love your mod and it was working great for me yesterday. But today it will not show up. And it seems to be unchecking itself in the mod list. Any suggestions?
TreSPassR 30 Mar, 2018 @ 7:36am 
I honestly don't understand what's wrong here. Yes, we could carry a 60lb barrel and continuously make poison potions (I'd rather have that 60lbs used for something else). Yes, we could store that barrel somewhere and waste time going back and forth. Yes, you could use poison dart, but who'd want to. It hits hard and is better for attacking. Yes, you could carry a poison wand\staff to heal undead, but knowing that a lot of enemies have high poison resist, I'd personally would want to carry something else. The bottom line is, this mod just adds a choice. A damn good one at that.
S I L E N C E R  [author] 30 Mar, 2018 @ 1:33am 
@Sonkai
This spell is able to be utilized infinitely on the battlefield and on-the-go, without the need for supplies. Running back to the Lady Vengeance to restock on bottles just adss an extra step tothe process, not to mention occupying space in your inventory.
@Naoh
I'm about to release an update which makes this skill "INNATE" and buffs it a bit as well. Poison dart is pretty darn close to the same thing though, but with the upcoming update, it will become much more inferior to Venomous Regeneration.
Naoh 30 Mar, 2018 @ 1:11am 
Can't you just cast poison Dart on yourself or your undead friend for the same effect and at teh same cost?
Sonkai 30 Mar, 2018 @ 12:38am 
i just store a poison barrel in the lady vengeance, and whenever i have a bunch of empty potion bottles, i go restock. also i take a few points of necromancy for the life leech....honestly i rarely need to use potions as is
S I L E N C E R  [author] 29 Mar, 2018 @ 5:29am 
I've been up all night working on updates and the new mod. I'm going to sleep. :steambored:
S I L E N C E R  [author] 29 Mar, 2018 @ 5:28am 
@TreSPassR: Remember though, "NECROFOAM" is probably to be used AT RANGE if you are undead (due to it's healing properties)
S I L E N C E R  [author] 29 Mar, 2018 @ 5:27am 
S I L E N C E R  [author] 29 Mar, 2018 @ 12:56am 
Oh yea i forgot I did the animation change. I thought I hadn't gotten around to it yet lol. I actually was thinking about it and I realized I made not only a healing spell for the undead, but also basiclaly a poison spell to attack the living. I'm impressed by my own creation :) I'm working on the mod for Necrofire now and I'm hoping to Upload tonight *Hopefully* if all goes well and it tests positively. I'll PM you if you're online still, otherwise I'll just post it here as an FYI. :steamhappy:
TreSPassR 29 Mar, 2018 @ 12:49am 
Anyways, I appreciate the animation change. Thanks for that. This skill is awesome! It's also become an effective attack skill too! ;)
S I L E N C E R  [author] 28 Mar, 2018 @ 8:45pm 
On that note, I think I could create a weight-less Poison Barrel as a separate mod. That would probably be closer to the original experience.
TreSPassR 28 Mar, 2018 @ 5:35pm 
Bedrolls can't be used in combat, and not everyone wants to carry around a 60lb poison barrel all the time for potions. Now if your focus is not intelligence, then by all means, carry one. I for one, am glad for this skill. There's a plethora of ways to heal normal characters, and no one has thought about doing a spell for the undead.
KobraMeow 28 Mar, 2018 @ 5:23pm 
can't you just use a bedroll?
TheFoolishWitch 27 Mar, 2018 @ 12:20am 
you could just poison your self...
S I L E N C E R  [author] 26 Mar, 2018 @ 10:01pm 
Ok I figured out your issue completely. The 1st skillbook is not at THAT statue. It’s at the statue next to the beach, at the starting point!
TreSPassR 26 Mar, 2018 @ 6:34pm 
Ok, so I'm back to being able to get the one by Nebura's tent once again...

https://imgur.com/LXfqc5v

But still, nothing by the Lucian Statue...

https://imgur.com/TFEVGOl
S I L E N C E R  [author] 26 Mar, 2018 @ 1:36am 
I've got it. I have found the underlying problem you're experiencing. The naming convention change caused all the books in each region to somehow become invalid (since they were all called something else originally). I'm putting up [v1.0.2] shortly. This version fixed all of these issues completely. I'm 99% sure your issue is resolved now when you load your save next time. Either way, let me know how it goes =)
S I L E N C E R  [author] 26 Mar, 2018 @ 1:00am 
@TreSPassR - I totally get it. I have a 10-month old. He's the reason I stopped modding for almost a year lol. Ok sounds good! I'm on PST, but I'm a stay at home dad now so I can be a bit more flexible. I'll try to catch you then, good night!
TreSPassR 26 Mar, 2018 @ 12:53am 
@Silencer - I'll be on around 8/9pm est. to try to help you with this after kids go to sleep (just woke up from dozing off on the couch), so we can get this fixed, and yes, I did exactly what you posted earlier, and now I'm getting nothing.

Thanks
S I L E N C E R  [author] 25 Mar, 2018 @ 11:03pm 
@TreSPassR - Sent you an invite! Let’s talk more via chat so I can help you with this more closely.
S I L E N C E R  [author] 25 Mar, 2018 @ 8:56pm 
So it spawns nowhere now, for you? like not even next to Nebura?
S I L E N C E R  [author] 25 Mar, 2018 @ 8:55pm 
Ok, so did you do the thing where I mentioned load the save WITHOUT the mod enabled, and then SAVE that save, and then go back and ENABLE it again and try it again? This is quite odd, I'm super puzzled.
TreSPassR 25 Mar, 2018 @ 6:36pm 
Soooo, after multiple restarts, unsubs/resubs, moving the mod higher/lower in the order, I can't even get it to spawn AT ALL now. I had it right before you updated the mod, but now, I'm not getting anything.
S I L E N C E R  [author] 25 Mar, 2018 @ 3:52pm 
Ok, so I just made some administrative updates under the hood. It's now at v1.0.1. Go ahead and disable the mod, load your save, save the game, re-enable mod, load the save again, and revisit the statue. I'm sure you will find it there this time around. It may have been due to me naming the skill book in that level with "000" instead of "001" because I deleted the first one but I renamed the second one to the first one's name. All should be good now, test it and report back. =)
S I L E N C E R  [author] 25 Mar, 2018 @ 3:32pm 
Ok, i'll open the mod back up for editing to see what I can find. Thanks for reporting, if anything I'll just add a new skillbook to the place. That's really odd though that the one next to Nebura spawned but not the one by the statue. I'll let you know my findings soon.
S I L E N C E R  [author] 25 Mar, 2018 @ 3:29pm 
Ok, so i just went to the lady vengeance and literally the skillbook is right there next to the stool with the hammer on it (and the fish barrel and fishing net.) It works on my save game. My only idea here is to disable the mod, load your save, save the game, re-enable mod, load the save again, travel to the lady vengeance or somewhere in Fort Joy (where you're at.) and try locating it again. It's by the first statue you see at the starting point.
TreSPassR 25 Mar, 2018 @ 3:21pm 
Ok, So I unsubbed/resubbed, and the one by Nebura spawned correctly, but the one by Lucian's statue still isn't showing.
TreSPassR 25 Mar, 2018 @ 2:25pm 
Yeah man, it's enabled, but no skillbook by Lucian statue. I've looked all over that place. I go look again. Does this work on save files, b/c that's how I'm using it.