Stellaris

Stellaris

Old Fashioned Jump Drive
9 Comments
94号观测站 16 May, 2020 @ 1:44am 
2.7了。。。不更新下吗_(:3_|/_)_
Raffaele  [author] 28 Dec, 2018 @ 6:59am 
@Spesh it was once in the 06_static_modifiers_apocalypse.txt, but now it doesn't work anymore
Spesh 5 Jul, 2018 @ 9:50am 
I've noticed my fleets aren't getting frozen when they jump, just slowed. I think this is because the 100% speed reduction is an additive effect, and my fleets have more than 200% sublight speed. (eg, say my fleet has 230% sublight speed, it jumps and gets -100% sublight speed. The fleet ends up at 130% sublight speed instead of 0% as intended)

Could you do another version with a much larger sublight speed reduction (say like 10000% or something ridiculous)? Maybe a 30 day cooldown too?

Telling me how to edit the cooldown and penalty would be great too, if you're too busy to do it.
1796501570 24 Apr, 2018 @ 12:01am 
都是说语法问题23333333。。。。。。
MB_C260L 31 Mar, 2018 @ 11:36pm 
都是吐槽英语的 哈哈哈哈
Raffaele  [author] 29 Mar, 2018 @ 10:09am 
@Foof Oops:steamsad:
Vorpal Fluuf 29 Mar, 2018 @ 10:03am 
Should be "Old Fashioned".
Raffaele  [author] 29 Mar, 2018 @ 2:55am 
@d_valroth thx but je m'en fous~ After all i'm not a native speaker:steamhappy:
d_valroth 29 Mar, 2018 @ 1:43am 
The past tense of freeze is "frozen", it's just one of those words that ignores the rules.