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I can't figure out why this would be the case.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3493634160
@Dr_Cox1911 sorry for directly posting a link in your comment section
I'm not the mod author, that is Fenris_Wolf, I only did the upload to the workshop back in the days with his permission, as he had no Steam account.
For example I have a Photographer profession that is only available when making a new character form the main menu, otherwise it is entirely absent.
Additionally, Nurse and Doctor both have the trait Medical Practitioner. ONLY when starting/joining from main menu. Not after dying.
Looking for any help I can get.
can this work for lockpicking mod?
i wanna know to ?
It’s working just fine for both SP and MP.
Try reverse-engineering some of the mods that are running with it.
I hope you're doing well! I'm currently putting together a modpack for a Project Zomboid server called "Infected Chronicles," which is focused on creating a unique and immersive experience for our community through rp! (if anyone is interested reach out to me via messages). Your mod would be a perfect fit for the atmosphere we're aiming to build. I'd like to ask for your permission to include it in our modpack. Of course, full credit will be given to you, and I'll be sure to follow any guidelines you have. Thank you for considering my request!
Best regards,
Techspartan
Hope this helps those who are trying to find a solution to that crashing issue.
Do you think there will be a fix for that at some point? :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874066574
If my character dies in-game, you get a pop up prompt to either create a new character or quit to the main menu.
If you select the option to create a new character, when it takes you to the character creator section, the custom occupation does not appear.
I have to quit all the way back to the main menu, and then create a new character that way for my custom occupation to appear.
This is a big problem for the likes of Multiplayer server, because I have to quit to the main menu, if a mod updates, I then cannot re-join my server without restarting it, and that disrupts everyone.
From the several people that I have already spoken to that have also created their own custom occupations, they are having the same issue.
So I am trying to find out how to fix this.
for lockpicking?
Since this is the original and updated version, the other one became obsolete
This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server. As such we would not publish our edits to the workshop. We will include credit to you as the original creator of the mod, of course.
If this is agreeable to you or would like to discuss this further, please let us know. Thank you for all your effort.
Kai, Day’s End Mod Team
LOG : General , 1669605812774> 15 096 970> Workshop: DownloadPending GetItemState()=NeedsUpdate|Downloading|DownloadPending ID=1343686691
LOG : General , 1669605812774> 15 096 971> Workshop: download 0/28672 ID=1343686691
LOG : General , 1669605812877> 15 097 073> Workshop: onItemNotDownloaded itemID=1343686691 result=2
LOG : General , 1669605812877> 15 097 074> Workshop: item state DownloadPending -> Fail ID=1343686691
the rest of the mods are installed without giving errors
?
Error: getLabel of non-table
MainCreationMethods.lua line #634