Tabletop Simulator

Tabletop Simulator

Thunderstone Quest: scripted (Barricades scripting coming soon)
133 Comments
Wraith235 16 Aug, 2024 @ 8:47pm 
not sure if this is still being supported - but the random setup script is not working
MechoSenior 15 Oct, 2022 @ 1:26pm 
Amazing mod!!!! do we know when barricades script is coming?
Bweather  [author] 11 Dec, 2021 @ 9:13pm 
Sorry, Obviously I have not been updating this. So feel free to update as you all want.
Trystar 11 Oct, 2021 @ 10:43pm 
I don't know what the proper etiquette is, but for anyone interested, I've updated Bweather's mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2625094837
If I should add him as a contributor or anything, please let me know :).
Cafe Games 20 Aug, 2021 @ 2:09am 
This mod still works, so if folks just need a better randomiser, use this dedicated randomiser that has been built outside the game. It will tell you what cards to use then you just get them from the right boxes in the mod. I'm sure the original mod creator here would agree this other one is better than theirs. (I didn't write it!)
{LINK REMOVED}
TenFoUr 19 Aug, 2021 @ 8:10am 
Hi, I am a fan of this game since the first brew. Play Quest at home, but these days I play mostly online. Thank you Bweather. Cafe Games, we would like to play your version if possible. Best regards to all.
Cafe Games 5 Aug, 2021 @ 2:26am 
Hmm, I made a private mod based on this, with slightly improved(?) scripting... so maybe I should offer to help out. Have TTS allowed multiple people to work on the same mod yet? Otherwise I would be setting up a new one.
Dumpy Squish 3 Aug, 2021 @ 5:40am 
I'm also finding random setup isn't working. I get an error message the same as Souto93 and not all the cards are put out, no matter how many times I reload.
Bweather  [author] 13 Jul, 2021 @ 6:50pm 
No news from me. I personally don't have much skill in coding. If someone wants to work on it, I would love the assistance.
Jadenblack 9 Jun, 2021 @ 8:40am 
any news about Barricade scripting?
Cafe Games 5 Jun, 2021 @ 5:13am 
As mentioned earlier. Sometimes these more complex mods give some weird errors. Just load it again. It is working for me - I just tried it.
Souto93 1 Jun, 2021 @ 4:09am 
Is anyone having issues with the mod?
I can't properly load any of the campaign scenarios.

It fails after completing setup for monster decks.
Then I get Lua error in /SetupChapter1_1CR : <Unknown Error>
Runfast 6 Apr, 2021 @ 6:21pm 
Thanks for putting this mod together! Looking forward to when the additional content is added.
judge_goon 26 Mar, 2021 @ 6:00am 
Any plans to add expansions (new campaign quest lines and cards)? This Mod is amazing! Great work.
Vic 22 Mar, 2021 @ 1:20pm 
RandomSetup is not working. This is probably due to the time given for components to load. Even after successive loads it does not work. Every asset that needs work to be done with scripting should be laid out. I also had this problem making a mod. After taking everything related to script out of the bags, things started working again. The author is probably not getting any errors because all assets are loaded into memory already.
Cafe Games 15 Feb, 2021 @ 6:17pm 
@Moonshin - if you load the mod again it may work.I tried it out and sometimes got that error sometimes it loaded fine.
Moonshin 13 Feb, 2021 @ 3:14pm 
First mission is not loading properly anymore. Can anybody fix?
Bweather  [author] 3 Feb, 2021 @ 11:07am 
So, I originally built this without scripting. @Nightbreez did the scripting. I have tinkered with it a little but 99.5% of it is his. That said, if you have any updates or modifications, I am more than happy to let you update.
Cafe Games 1 Feb, 2021 @ 11:48pm 
Not sure what happened to the original creators, but I'm working to simplify the scripts to make them more maintainable.
TheUselessRobot 10 Jan, 2021 @ 8:29pm 
Great work @Bweather and @Nightbreez! I played through the whole campaign with a few friends and it was a ton of fun, the scripts worked great. The random setup script looks to be broken unfortunately, and has there been any progress on the Barricades mode?
Cafe Games 12 Nov, 2020 @ 4:44am 
Hey guys, not sure if this mod is still active, but two boss cards have been swapped/mislabelled - Guardian of the Sun IV and VI - so the wrong ones come out in the scripting
Cafe Games 9 Sep, 2020 @ 5:16am 
Hey team, really enjoying this mod, allowing my TQ groups to continue during lockdown.
I've set up a wiki to make it easy to store & find questions about TQ. So far I've just been adding the first box of content, and anyone is welcome to help me.
https://thunderstonequest.fandom.com/
Cafe Games 22 Aug, 2020 @ 5:13am 
I love Thunderstone Quest - can't stand the Barricades expansion. This sort of game doesn't work well as a co-op. At least you can use most of the Barricades expansion in the normal game mode.
snoggle1981 22 Aug, 2020 @ 4:02am 
Hopefully there will be soon. I am eagerly waiting for the barricades mode setup to finally test that to get an idea if i should get a physical copy of thunderstone quest and the to the barricades expansion.
Bweather  [author] 17 Aug, 2020 @ 9:09am 
Have not heard from Nightbreez yet.
Hocky 15 Aug, 2020 @ 11:12pm 
Hi, any word on the barricade mode? :)
Jon 16 Jul, 2020 @ 10:09pm 
Love this one. Great work.

Found one flaw. The final dungeon setup "Ripples in Time" Part II. Everything is correct except the monster stacks. Those are loading the ones from part 1 and not the final adventure.
snoggle1981 30 Jun, 2020 @ 7:01am 
Okay then I'll patiently wait for that Update
Bweather  [author] 29 Jun, 2020 @ 12:57pm 
After checking with Nightbreez, he wants to make some scripting changes before I upload the new version because of changes with the newest TTS update. It should be coming soon.
snoggle1981 29 Jun, 2020 @ 4:58am 
@Bweather awesome, i'll check it out as soon as i find the time.
Bweather  [author] 28 Jun, 2020 @ 9:21pm 
Okay, I finally uploaded Nightbreez's Barricades version. I still get some errors with the Barricades Mode, but hopefully others don't.
snoggle1981 31 May, 2020 @ 10:04pm 
Scripted Setup for Barricades Mode would be a blast.
Strafe 25 May, 2020 @ 2:08pm 
I love those mod! Would it be possible to add the second hero option for Epic Thunderstone quest as a scripted setup option? :D
Knaughx 12 May, 2020 @ 9:47am 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
WaffleBone 24 Apr, 2020 @ 3:17am 
@Nightbreez Did you ever upload the fix? I am also very interested in the Barricade Mode single player setup as well.
Bear 20 Apr, 2020 @ 10:33am 
Anyone know if this is still being maintained? Would love to at least have that line 1255 script fix in the live version.
Cafe Games 17 Apr, 2020 @ 5:47pm 
Moonshin, I'm pretty sure that's built in - I've made some mods and that card draw happens automatically
Moonshin 16 Apr, 2020 @ 2:06pm 
Would it be possible to add a Draw hotkey for the PLAYER deck, as there is for another games, like Arkham Horror The Card Game Super Complete Edition?
Basically you leave the mouse arrow on the player deck and press numbers from the keyboard and automatically draws that number of cards directly to your hand.
Davsius 12 Apr, 2020 @ 10:20pm 
Hi, there ! fantastic job with the script, but just to let you know there is still the error from the random setup button at line 1255 in global as Nightbreez told you. Fixed as he said as well :)
cheers !
Chaves 10 Apr, 2020 @ 6:45pm 
i see the guid in the script but not sure how the snapping is working.
Chaves 10 Apr, 2020 @ 6:41pm 
how did you create place holders for cards on the mat?
Cafe Games 22 Mar, 2020 @ 6:25am 
(oops I found the Festering Diseases - the large chest for Barricades was obscured! I thought everything for Barricades was already on the table)
Cafe Games 20 Mar, 2020 @ 6:55pm 
Hi Hi, amazing to see this awesome game here. I couldn't find the festering diseases? They came with Barricades but when I play IRL I already shuffle them into the festering wounds deck.
(Also pardon a noob but how do I temporarily clear away the expansions we're not using? The scenario setup is great, but I just want to hide the unused stuff)
Faramir1999 9 Dec, 2019 @ 6:56am 
whats news about this grate project?
rcbcarm987 8 Dec, 2019 @ 6:42am 
Thanks Bweather for the hint on level Iv tile chest !! A search entire chest feature in tabletop would have solved this in 2 seconds (only searches current level).

And thanks to the developer of this. Gives me a chance to try before buy and save a ton of tablespace I don't have.
rcbcarm987 8 Dec, 2019 @ 6:38am 
Where is smorga the queen guardian tile? I've spent hours trying to find the first guardian from the first chapter to get started. Thanks in advance.
Bweather  [author] 15 Oct, 2019 @ 8:26am 
Hey, I would love to see what you've done. Let's chat.
Nightbreez  [author] 13 Oct, 2019 @ 3:02pm 
hi, it's me again. after fiddling with the script a bit i decided to script barricades solo and multiplayer random setup and add some other stuff like an auto cleanup and draw. if your interested in taking a look at it let me know and i can pass you the save files or something.
also as a side note the monster and treasure decks were not shuffling after setup completed leaving the same keys and treasures on top every time in the random setup. i didn't really check the campaign setups before i implemented my "fix".
Nightbreez  [author] 3 Oct, 2019 @ 1:43am 
Hey man, nice job on the scripted setup. the random setup button throws an error at line 1255 in global. I fixed it by changing the "wait(60)" just above the "deckII.shuffle()" to "wait(150).
astargard 11 Jul, 2019 @ 10:42am 
i found them thanks for your direction and thank you for doing your timely work :)