Europa Universalis IV

Europa Universalis IV

Recruit Wanted Advisors (Imperium Universalis Version)
13 Comments
LimonenZitrone  [author] 12 Feb, 2023 @ 3:27pm 
@Alteryx: Weird. Not sure what could cause that :/
Alteryx 12 Feb, 2023 @ 2:27pm 
I've cleared out the documents mod folder, unsubscribed from all my eu4 mods on steam, exited steam, and then deleted the eu4 workshop folder in the steam files. Resubscribed and downloaded everything and it still hasn't worked. The only way I've found to get the mod working is to copy the files into IU's mod files instead
LimonenZitrone  [author] 12 Feb, 2023 @ 11:36am 
@Alteryx: Could it be that there still is an old version of this mod in your eu4 documents mod folder? That's where the mods were before the new launcher and they didn't get cleared out properly sometimes. And having a local mod would prevent the steam mod from working.
Alteryx 12 Feb, 2023 @ 3:49am 
Update: I followed Rickter's lead and copied this mods files and pasted them directly into IU's mod files. That worked. For whatever reason loading this mod in the launcher doesn't work for some users.
Alteryx 12 Feb, 2023 @ 3:40am 
Strange, all I'm using is IU, this mod, plus the gfx and banners submods. I'll try making backups and using the copy/paste method outlined by rickter below to see if its the new pdx launcher.
LimonenZitrone  [author] 11 Feb, 2023 @ 5:51pm 
@Alteryx: It should work fine. There was no change for the advisors in IU nor for the effect to create them afaik.
Alteryx 11 Feb, 2023 @ 5:06pm 
Any chance to get this working again for IU v3.03/EU4 v1.33? Doesn't seem to have any effect.
ɌƗȻꝀŦɆɌ 29 Jan, 2022 @ 9:01am 
yes it does show in the launcher and it shows correctly on the playset, i tried shifting the load order around and it did nothing, ultimately i resorted to copying the files from your mod and pasting them onto the IU file and that did the trick, i can only imagine some launcher shenanigans were afoot.
LimonenZitrone  [author] 29 Jan, 2022 @ 6:51am 
@ɌƗȻꝀŦɆɌ: The load order shouldn't really matter honestly. Does it show up in the launcher and in your playset correctly?
ɌƗȻꝀŦɆɌ 28 Jan, 2022 @ 8:40pm 
hello, i'm having trouble getting this to work, i've checked twice and the workshop is downloading it, the mod files seem to be ok, and it loads up fine, but for some reason once in game i can't see the decision, and i even tried forcing the event id on the console but it tells me the event id is invalid, i can only guess i'm messing something up with the load order, how should i place this, in respect to the main IU mod?
LimonenZitrone  [author] 21 Nov, 2021 @ 7:05pm 
@ModeratExtremist: In theory it should still have worked fine, but I updated it now.
ModeratExtremist 21 Nov, 2021 @ 4:00pm 
Any chance to update to 1.32 and IU3? Just changing the version doesn't seem to fly.
Shadowziel 22 Nov, 2018 @ 10:45am 
Can you please make a mod that lets you enforce your dyansty among a nation for peace deals? Lets say im playing as Ming and I invade Korea. Instead of taking things I enforce my dyansty among the nation. It would be amazing if I could because it would be realistic because nations have done it before.