Killing Floor 2

Killing Floor 2

Forest Lodge
38 Comments
Tonny  [author] 2 Jun, 2020 @ 8:42am 
hi, last updates some textures were broken, they will be fixed soon
The Law 2 Jun, 2020 @ 8:14am 
It is currently missing the ground textures for me. Maybe because of the preview?
Sraigius 18 Apr, 2019 @ 4:56am 
I'll try to play this cool map for 30 waves today, should be fun in endless mode with infinitely looping cycle.

Again, guys, huge 🙏
★ 7 0 Я 0 ★  [author] 18 Apr, 2019 @ 4:34am 
Now kiss!
Tonny  [author] 18 Apr, 2019 @ 3:35am 
hi sraigius, it took me almost a week and a half to improve the performance of the updated maps, I'm glad that the changes are remarkable for a better experience :steamhappy::steamhappy:
Sraigius 15 Apr, 2019 @ 5:14am 
Very noticeable latest improvements!

Stays mostly in 90-120 FPS range, doesn't really drop below 78-85! What can I say, very good! :)
Always liked this map, and day-night cycle is a very big immersion enhancement - but with even more optimal performance? Now i'm going to play it more frequently! Already liked and favorited months ago :) Keep it up guys! :steamhappy:
★ 7 0 Я 0 ★  [author] 15 Apr, 2019 @ 2:48am 
Fixed performance! Thanks to tony!
Kranot 11 Apr, 2019 @ 12:30pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Jean-Claude Van Damme 20 May, 2018 @ 6:49pm 
Good looking map, thanks for your work guys.
Beatlebattle 20 May, 2018 @ 6:47am 
Looks great. love grimmy maps. Going to test it soon!
Sraigius 13 May, 2018 @ 1:04am 
Yes Toro, the performance is improved. Not completely fixed, but improved.
Somewhere between 70-90 fps during the idle time (depends entirely on time of the day), during combat it can range anywhere between mid 60's-mid 70's or low 80's (depends).
The framerate is... fine...
Fiiiiiiiiiiine. Another word for "fine" is "mediocre". And mediocrity is never a good thing, but that's just how it is. I mean, sure, I could lie to creators or to other subscribers by saying "perfection, amazing, GG, etc", of course I could - but I wouldn't lie to myself, would I?
It's also nice that creators removed film grain effect on this map, that was discussed in Rail House comment section :)
All in all, is it playable? YES.
Is it immersive? Yes, because day and night cycle that saves the day.
But is it running comfortably and optimally? It depends. Alright for solo survival or solo endless, but for nothing more serious (like Controlled Difficulty).
Needs more polishing, but I give 4/5 in advance 😉
Mr.Bear 12 May, 2018 @ 8:30pm 
I thank thee.
★ 7 0 Я 0 ★  [author] 12 May, 2018 @ 6:58pm 
Ok, problem seem fixed, thanks for the report :D
Mr.Bear 12 May, 2018 @ 12:54pm 
I'm with Sraigius, I just got the map and I say you royally screwed the pooch on this one. I don't have the most impressive PC but it gets the job done, and by all means should be able to handle this map.
Sraigius 12 May, 2018 @ 2:08am 
Guys,I don't know what you done with yesterday's update,but it completely broke already not exactly impressive FPS.
https://puu.sh/AkHB4/2381d8782e.png
Now,this low performance,during wave 1 out of 10,when there are no big hordes running around or multiple dozens of corpses just lying on the floor (100 persistent corpses for me),if the framerate is so low during wave 1,when there is very little action going on.. How low it would get around,I dunno,wave 7/10?
Before yesterday's update the FPS was sort of alright, not high enough for my standards, but good enough for the regular players, and for me not to say anything about it. 100-110 fps during the idle time AKA round 1 ,70 fps during wave 7 madness with all the big piles of corpses, tons of blood splats, and multiple SCs/FPs, you know, the usual wave 7/10 stuff. It was going pretty OK before yesterday.
Now this, below 60 fps during wave 1 --this is not ok, ok?
I hope you guys understand my point.Thank you very much and please fix :)
Pokerman 9 May, 2018 @ 6:50am 
Also always a bloat stuck in a valley
Pokerman 9 May, 2018 @ 6:38am 
Ammo crate seems too less....it's hard to find them
★ 7 0 Я 0 ★  [author] 4 May, 2018 @ 2:48am 
I will make a short video :D
noobient 4 May, 2018 @ 2:46am 
Tell you what, I completely ignored this map merely because ALL the shots are dark. Like Farmhouse v2. Then I saw Pathfinder's video about this, where it's dusk/dawn, and it's friggin' awesome. You might want to add some shots where it's not night.
sebul 30 Apr, 2018 @ 3:29am 
no fun :steammocking:
RaidenThunder 11 Apr, 2018 @ 11:02am 
LOL it almost the same as L4D map
Kat 9 Apr, 2018 @ 10:11am 
meet me in our special place, james
SyndicateZulu 8 Apr, 2018 @ 10:44pm 
Love the atmosphere. This + dark synth= killer combo.
Macross ✔ 8 Apr, 2018 @ 5:54pm 
Lo probe este finde semana, zaprado!!!:PlayWithMe::maglike:
CircuitGhost 8 Apr, 2018 @ 5:23pm 
map looks empty as hell, nibba
Not So Bad Hombre 7 Apr, 2018 @ 5:40am 
what farmhouse should have been.
Air_O 7 Apr, 2018 @ 12:40am 
Oh very scary map, thanks you!
Archie 6 Apr, 2018 @ 9:10pm 
Looks the map from KF VR
Sraigius 6 Apr, 2018 @ 5:43am 
Framerate needs some improvements, stays mostly in 65-90 range, which is a bit too low.
Also, during the zedtime, the visibility is impaired due to the fog, bright lighting, or a combination of both.
But other than that - very nicely done map! :47_thumb_up::steamhappy:
oldmidget 5 Apr, 2018 @ 9:48pm 
Also you should make the green pinetrees so that they dont block bullets and projectiles. The hitboxes on them are very annoying.
kFGunTheR 4 Apr, 2018 @ 6:17pm 
Map reminds me of Death Toll Chapter 5 Finale lol... nice atmosphere tho
oldmidget 4 Apr, 2018 @ 7:54am 
This map is amazing. One graphical bug i found is that the lake to the left of the cabin, is glitching above the ground.
Sraigius 4 Apr, 2018 @ 3:05am 
Holy f^ucking shit :OO
You guys accepted my advice to make a Left4Dead-based map, and actually made one? :steamhappy:
Instant LIKE! Imma take it for a spin very soon! :47_thumb_up::steamhappy:
★ 7 0 Я 0 ★  [author] 3 Apr, 2018 @ 10:54pm 
pokerman is based in that map :) Denle duro que esta bueno el mapa
Hellbound 🥊 3 Apr, 2018 @ 9:52pm 
Lo tengo que probar,pero tiene alta pinta!!:2016watermelon:
H U N ナ E R 3 Apr, 2018 @ 9:12pm 
Good!
Pokerman 3 Apr, 2018 @ 6:49pm 
This level remind me of Left4Dead's Death Toll Chapter 5 - Boathouse.
Stress Prowler 3 Apr, 2018 @ 6:12pm 
que lindo mapa