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Again, guys, huge 🙏
Stays mostly in 90-120 FPS range, doesn't really drop below 78-85! What can I say, very good! :)
Always liked this map, and day-night cycle is a very big immersion enhancement - but with even more optimal performance? Now i'm going to play it more frequently! Already liked and favorited months ago :) Keep it up guys!
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Somewhere between 70-90 fps during the idle time (depends entirely on time of the day), during combat it can range anywhere between mid 60's-mid 70's or low 80's (depends).
The framerate is... fine...
Fiiiiiiiiiiine. Another word for "fine" is "mediocre". And mediocrity is never a good thing, but that's just how it is. I mean, sure, I could lie to creators or to other subscribers by saying "perfection, amazing, GG, etc", of course I could - but I wouldn't lie to myself, would I?
It's also nice that creators removed film grain effect on this map, that was discussed in Rail House comment section :)
All in all, is it playable? YES.
Is it immersive? Yes, because day and night cycle that saves the day.
But is it running comfortably and optimally? It depends. Alright for solo survival or solo endless, but for nothing more serious (like Controlled Difficulty).
Needs more polishing, but I give 4/5 in advance 😉
https://puu.sh/AkHB4/2381d8782e.png
Now,this low performance,during wave 1 out of 10,when there are no big hordes running around or multiple dozens of corpses just lying on the floor (100 persistent corpses for me),if the framerate is so low during wave 1,when there is very little action going on.. How low it would get around,I dunno,wave 7/10?
Before yesterday's update the FPS was sort of alright, not high enough for my standards, but good enough for the regular players, and for me not to say anything about it. 100-110 fps during the idle time AKA round 1 ,70 fps during wave 7 madness with all the big piles of corpses, tons of blood splats, and multiple SCs/FPs, you know, the usual wave 7/10 stuff. It was going pretty OK before yesterday.
Now this, below 60 fps during wave 1 --this is not ok, ok?
I hope you guys understand my point.Thank you very much and please fix :)
Also, during the zedtime, the visibility is impaired due to the fog, bright lighting, or a combination of both.
But other than that - very nicely done map!
You guys accepted my advice to make a Left4Dead-based map, and actually made one?
Instant LIKE! Imma take it for a spin very soon!