Garry's Mod

Garry's Mod

rp_city36_v1
32 Comments
Garry :з 22 Jul, 2021 @ 4:12am 
cool :D
WolfPax 14 Jun, 2021 @ 7:24pm 
most laggy map
SODA 10 May, 2021 @ 10:35pm 
literally 1984 @tyrex
Tyrex  [author] 10 May, 2021 @ 10:13pm 
your friend removed my constructive criticism of his map and blocked me, can you tell him to be a little less sensitive please, thanks
SODA 9 May, 2021 @ 10:22pm 
map BADDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD DMCA BUILD210 BETTERRR!!!!
Riggs 8 Mar, 2021 @ 2:54am 
np
Tyrex  [author] 7 Mar, 2021 @ 3:33pm 
thanks
Riggs 7 Mar, 2021 @ 7:32am 
what a sad excuse of a map
Tyrex  [author] 4 Aug, 2020 @ 9:14pm 
@Atronode Very fair and reasonable criticism. I was making things up as I went and that lead to the odd layout for sure, though I did have gameplay design in mind. The fog was something I disliked, but I couldn't figure out how to optimize the map without it, particularly with being able to get on top of the roofs and the whole map being rendered. It has a CSS vibe because that's kind of what I was going for, I really liked rp_venetian, so I went for more of a lighthearted style along those lines, the map was originally day, but was changed to night a bit into development. This is what the Nexus' road looked like originally https://steamuserimages-a.akamaihd.net/ugc/854969953752271066/8657A0D0730B99CCF572A0E4FC8779AC95384A49/

Thanks for the taking the time to look at the map and leave some feedback!
svensis 29 Mar, 2020 @ 4:40am 
but good practice of course
Tyrex  [author] 29 Mar, 2020 @ 1:23am 
i agree
svensis 28 Mar, 2020 @ 3:53pm 
worst half-life 2 rp map
Tyrex  [author] 13 Jul, 2018 @ 5:03am 
@Wyv It's located in the combine building on the 2nd floor. It's attached to an office-looking room
Vivian 12 Jul, 2018 @ 3:03pm 
How do I get to the RT Camera place where Breen usually is?
jambez 5 Jun, 2018 @ 8:04am 
late, but holy shit you finally released it
Tyrex  [author] 14 Apr, 2018 @ 11:19pm 
It may actually be from CS:S. If you don't have that either, the content pack might work, but I'm really not sure. Thank you!
Tyrex  [author] 14 Apr, 2018 @ 7:25pm 
@slenderman_5_5 The street lights have textures from Half-Life 2, so you might need to verify your game integrity for GMod and possibly HL2
HMKingCookieXIV 14 Apr, 2018 @ 1:38pm 
thanks that worked
Tyrex  [author] 14 Apr, 2018 @ 12:47pm 
@HMKingCookieXIV If you put "ent_fire !picker Open" into console while looking at it, it should open. You can even bind that to a key for easier access. It does require "sv_cheats 1" though.
HMKingCookieXIV 14 Apr, 2018 @ 12:35pm 
is there anyway to fix it or remove the doors?
Tyrex  [author] 14 Apr, 2018 @ 12:26pm 
@vladich @Evan_G33K Issue should be fixed, sorry!
@HMKingCookieXIV If you're talking about the Combine doors, then they should be locked, this map is for Clockwork Half-Life: Two Roleplay, where only Combine can open them.
HMKingCookieXIV 14 Apr, 2018 @ 9:39am 
some doors are locked for no reason
krm_evan 14 Apr, 2018 @ 8:20am 
Il n'y a pas d'ombre
vladich 13 Apr, 2018 @ 9:42am 
why I dont have a shodow in this map?
Tyrex  [author] 12 Apr, 2018 @ 3:20pm 
Ah, good to hear you got it fixed :ghsmile:
Burden 12 Apr, 2018 @ 2:08pm 
I fixed the fullbright problem by enabling hdr.
For some reason I didn't have it on :steamfacepalm:
Viz 11 Apr, 2018 @ 6:24pm 
tasty
Desertedcake 11 Apr, 2018 @ 5:14pm 
Tyrex: do you wanna know how to get immediately accepted into yale uni
DesertedCake: be brown
Tyrex  [author] 9 Apr, 2018 @ 5:37pm 
@Burden If the props are really bright put "mat_specular 0" into console and it should fix it
The map itself should be properly lit though
Burden 9 Apr, 2018 @ 5:01pm 
the map is fullbright for me, is anyone else experiencing this?
weede 8 Apr, 2018 @ 9:47am 
nice map!