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I also have to make the price static, I am currently unable to make any fluctuations. sry
Have you played with this mod? I find that this is making gold really expensive, I doubt many would want gold to be even more valueable.
It also seems that I made it more valueable than it should be: Silver is 3.3 (2.3 in B19) times as common as gold (in nature) when multiplying the average cluster size with the commonality and the yield .
I will try the bank mod. I am trying to reduce the stacks of silver. I was hoping this was more of a currency mod. Good Luck, Have Fun!
Also thx for correcting my typos (English is not my native language).
"which is about 80....", "safe to add...", "...made no sense!" (some simple typos)
Also, I just dis the Math. If you multiply the commonality with average lump size & yield, you get 28 for Silver and 8.5 for Gold. So Silver is about 3.3 times more common than Gold.
Actually less than I expected