RimWorld

RimWorld

Silts Realistic Gold Price (0.18 & 0.19)
18 Comments
Asiltic  [author] 4 Oct, 2018 @ 12:36pm 
To be hostest, since Tynan updated the gold price in B19, I don't use this mod anymore. Now the vanilla gold prices are fine in my opinion.
Immortalits 4 Oct, 2018 @ 11:53am 
The only problem with this, is that if you plan to do a peacefull colony, you can't have any gold, because it increases your base' value so much, that even in lower difficulties, you'll get massacred by raids :/
steelo 5 Sep, 2018 @ 2:55am 
O well thats a shame, I see what you mean too and thanks for sharing your work. :)
Asiltic  [author] 5 Sep, 2018 @ 1:18am 
I tried to use real-world gold prices, but that would make not make that much sense. The commonality of Gold relative to Silver is much higher on RimWorld than on Earth, so it can't be that much more valuable as I stated in an earlier comment.
I also have to make the price static, I am currently unable to make any fluctuations. sry
steelo 5 Sep, 2018 @ 12:13am 
Have you ever thought about if you could use real world prices as a base? your mod could update the price from something like metaquotes data and change in game, it would bring a living economy feeling, you could buy and sell and become a gold merchant and whenever some crazy dictator tests a new missile or something you would get that ripple through rimworld too lol that would be cool :)
steelo 5 Sep, 2018 @ 12:10am 
I really like this mod it makes gold actually worth selling and also harder to get when you want it back. Good balance.
Asiltic  [author] 14 Aug, 2018 @ 8:26am 
As I wrote in the title, it works for both versions. And it does not change the value of things out of gold. It is also 100% save compatible
Raptor Bait 14 Aug, 2018 @ 5:26am 
Havent tried it yet as im working on wrapping up a b18 game before i move up. I was only checking out the mods to peak my interest. Does your mod only raise the price of raw gold or does it also raise the value of things made from the gold? It would mitigate the value of statues made from it if it didnt raise the value of things made from it.
Asiltic  [author] 14 Aug, 2018 @ 2:56am 
Thanks for the feedback!
Have you played with this mod? I find that this is making gold really expensive, I doubt many would want gold to be even more valueable.
It also seems that I made it more valueable than it should be: Silver is 3.3 (2.3 in B19) times as common as gold (in nature) when multiplying the average cluster size with the commonality and the yield .
Raptor Bait 14 Aug, 2018 @ 1:40am 
realisticly the price of gold and silver depends on planetary region. Real life example would be Europe and Asia for most of human history. Europe was more abundant in silver and Asia was more abundant in gold. Both were still rare but it made silver almost worthless in Europe and was used in jewelery for middle class while gold was for nobility, and vice versa in Asia. Taking that into account most maps on a rimworld seem to have more silver than gold which would make the price of gold higher than it currently is.
Symbro 24 Jun, 2018 @ 2:06am 
It was obvious that engish was not your primary language. since the "typos" were simply translation errors. Like save and safe are very similar and could be used, occationally, to mean the same exact thing.

I will try the bank mod. I am trying to reduce the stacks of silver. I was hoping this was more of a currency mod. Good Luck, Have Fun!
Asiltic  [author] 24 Jun, 2018 @ 1:30am 
Well, you can't sell it for as much as you need to buy it with. There is a property called SellPriceFactor, and that determines how big the gap between buying and selling is. Even at 1 there is a gap. And I have no idea how to disable that. So sadly the price for buying and selling is still different. If I find out how to work around that, I'll do it!

Also thx for correcting my typos (English is not my native language).
Symbro 23 Jun, 2018 @ 3:41pm 
can it be bought and sold for 10 Silver? Basically an exchange?

"which is about 80....", "safe to add...", "...made no sense!" (some simple typos)
Asiltic  [author] 9 May, 2018 @ 7:21am 
@martanovai - What do you find more often, Silver or Gold?
Also, I just dis the Math. If you multiply the commonality with average lump size & yield, you get 28 for Silver and 8.5 for Gold. So Silver is about 3.3 times more common than Gold.
Actually less than I expected
martanovai 9 May, 2018 @ 7:12am 
well actually it could be more common on that planet because after all you arent on earth
Asiltic  [author] 17 Apr, 2018 @ 10:49am 
@Chomiczek Fetor - Save to enable and disable at anytime
Asiltic  [author] 12 Apr, 2018 @ 6:54am 
@viking hoof - It is less common than silver after all
TexStarshine 11 Apr, 2018 @ 5:22pm 
but wouldn't the actual worth be based on how much you could mine?