Transport Fever

Transport Fever

United States Extra Large HEAVY (With Industries)
22 Comments
Dicapitano  [author] 28 Mar, 2020 @ 12:31am 
I posted the Transport Fever 2 version of this map:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2038151189
Dicapitano  [author] 30 Oct, 2019 @ 12:11am 
Heavy has a few more cities on the map. Like in the North East it has Toronto, Bangor and Montreal that are not there in the non-heavy map.

The upside is that you will be able to make more realistic train Networks, for example making NYC into a real hub with several train lines heading out to it.

The downside is that the numbers of AI citizens will grow more quickly to a critical point when your machine will slow down.

Really depend what kind of hardware you have and how you like to play.
Blue Lλmbda 29 Oct, 2019 @ 5:15pm 
what is the difference between the non-heavy and heavy version of the map??
Dicapitano  [author] 13 Jul, 2019 @ 12:04am 
Hope they improve air travel too. On my saves I always creat huge airport hubs with several airlines and fast connections with downtown areas. However passenger numbers are always quite low as it sees the engine does not give high preference to air travel, even in the late game era.
Stay on target, Porkins! 26 Jun, 2019 @ 12:06pm 
Yeah, lakes seems a cert from the first dev blog, so that should spice up Salt Lake city! Maybe streams too. Only thing they haven't made clear yet is if the water only works at sea level. Would be great to see rivers from an uphill source and waterfalls!

I also hope the new game supports bigger maps as that would increase the length and speed of the Northeast Corridor.
Dicapitano  [author] 25 Jun, 2019 @ 11:17pm 
Yes. I am already thinking about modifying the map:
- Slightly bigger map with more cities
- Modify cities to have a more "real" feel to them. If possible I would like to place individual buildings on the map, and tailor-make New York, Chicago, SF, LA at least...
- Paint the scenery to have a realistic look to the Midwest, Southwest, California.
- I would not mind re-working the mountains to have more realistic feel with more valleys rather than just rounded mountains. This is something that would be easy to do in the editor.
- Add some lakes and streams if the engine allows for this...
Stay on target, Porkins! 25 May, 2019 @ 8:57am 
If you've seen the latest dev blog by Urban Games you must be excited, Dicapitano? THey showed off how you can paint terrain, so you can use the american desert biome and paint it green and add tress to vary the look. Your map will look amazing in TPF2 I'm sure! ;)
0fficial Dregs 10 Mar, 2019 @ 11:22am 
I have a question,
I'm looking to create an Illinois map and I want to create a map as big as yours. What steps should I take to make my map as large as yours. Also, I only use your map for my save games because it's epic awesome
Dicapitano  [author] 21 Feb, 2019 @ 5:38am 
enable
Dicapitano  [author] 21 Feb, 2019 @ 5:38am 
Look at the instructions. You have to Mable experimental map size.
samuraj226 20 Feb, 2019 @ 5:55am 
The game could not be loaded. The map size is too large. It's a pity, because I would play on it :)
themeatballhero 29 Aug, 2018 @ 11:58pm 
hey I'm making a map.lua with new automotive industry added and new industry 2.54 compatible, would you want to upload it when its finished? i mean since this is your map lol
Dicapitano  [author] 15 Jun, 2018 @ 7:21am 
Fact is, the map is pretty heavy the way it is right now. I see that after you connect all the cities, the game slows down pretty quickly. This is even after the performance patch. So I would not prefer to any more cities going forward.
TimatreeDG 14 Jun, 2018 @ 12:24pm 
Any plans to add more cities in the future?
Dicapitano  [author] 11 Jun, 2018 @ 4:35am 
You have to enable experimental size map
samuraj226 9 Jun, 2018 @ 8:09am 
Same problem here as andrew.elington (16M pixels).
Sarabian 7 May, 2018 @ 3:57am 
Yup, enabled experimental maps and had the same problem.
Dicapitano  [author] 2 May, 2018 @ 10:25am 
Did you enable experimental map sizes?
cyclone7 2 May, 2018 @ 9:56am 
Same problem here as andrew.elington (16M pixels).
Raven 25 Apr, 2018 @ 1:49am 
Very nice map, Well done. I love it.
Works fine on my system
centurio63 15 Apr, 2018 @ 4:10am 
how to install? if I activate, enable, I can not, help.
Sarabian 15 Apr, 2018 @ 2:48am 
Showed up in the Menu without having to enable experimental maps but crashed on loading woith the message Height Map must not exceed 16M pixels. Tried enabling experimental maps and had the same problem.