Total War: WARHAMMER II

Total War: WARHAMMER II

Eevi's Legendary Lord Spell Overhauls - Fixed
342 Comments
mmi.05 9 Sep, 2024 @ 3:14am 
Singemeister transfer this mod to Part 3 too
Mixed Lores - Spellcaster Overhauls
G0DLIKE_ 20 Feb, 2023 @ 10:16pm 
We need that mod for TW3 please!
Azurewrath 25 Nov, 2022 @ 4:57pm 
Would you PLEASE port this over to WH3????I am dying to have this. The spells lists for WH3 are horrid and yours are SOOO much better. Please, oh please port over!
Rübenrüpel 3 Nov, 2022 @ 6:27am 
Yeah Warhammer 3 port would be amazing, loved it
Koios 24 Aug, 2022 @ 7:59pm 
Another vote for WH3! Such a great mod
Facepalmtree 23 Aug, 2022 @ 12:54pm 
I am also really hoping this will be made for Warhammer 3. Either by Eevi or my SmOkin! Love this mod.
Gricken 18 Aug, 2022 @ 9:06pm 
Fingers crossed that this makes it to warhammer III!
Dragonking1000000 2 Jan, 2022 @ 4:21pm 
manifold sorcery dosen't work on teclis
Jess 19 Jul, 2021 @ 11:44pm 
Ok thanks mate :)
Briar_Black 19 Jul, 2021 @ 10:51pm 
@jess
It means both really. If you remove the mod your save file will become unplayable, and if you add the mod it won't change the already existing lords. So teclis, Mazdi, Morathi, etc et al will retain the same skill sets they had when you last saved your current campaign.
Jess 19 Jul, 2021 @ 10:04pm 
Does not save game compatible mean it will break your save when you remove the mod or that it wont apply until you start a new campaign? Cheers sorry for the dumb question
Bait 6 Jun, 2021 @ 7:19am 
Because M*nnfred is a big, dumb nerd
Leto 28 May, 2021 @ 1:34pm 
why no spells for manfred von castein ?
TheCrassDragon 24 Apr, 2021 @ 6:23am 
Am I crazy or does this mod give Kemmler high miscast chance for literally everything?
Hans 22 Mar, 2021 @ 5:11am 
So actually there is no sfo version available? :)
sm0kin  [author] 18 Mar, 2021 @ 10:33am 
Updated for "Total War: WARHAMMER II – The Rakarth Update".
sm0kin  [author] 9 Feb, 2021 @ 12:29am 
Thanks for report. Should be fixed now.
WindySeeing 8 Feb, 2021 @ 8:50pm 
An interesting mod! i find teclis regrowth wom reduce didnot work.the problem is that the effect name in "effect_bonus_value_basic_junction_tables" and "effect_tables" is different,the "_cost_". please fix it, thank you.
Briar_Black 25 Jan, 2021 @ 12:38pm 
This is one of my favorite mods. The changes it makes are very fun to play with. I really hope Alarielle is on the menu soon! Thanks for this mod. :D
Azureliger 23 Jan, 2021 @ 2:39am 
Are you going to work on Ariel?
sm0kin  [author] 21 Jan, 2021 @ 12:54pm 
@Gricken
Thanks for reporting. Should be fixed now.
Gricken 21 Jan, 2021 @ 11:49am 
The changing lores option seems to be gone on Gelt and the Fay Enchantress. Anyone know whats caused this?
mmi.05 6 Jan, 2021 @ 3:55pm 
is the mod compatible with sfo right now?
Quickpawmaud 3 Jan, 2021 @ 2:21pm 
Isn't Teclis in the base game already like the best damage dealing caster? He can cast chain lighting over and over with no cooldown and kill everything. He has more mana than everyone else too.
Fphritz 27 Dec, 2020 @ 11:48am 
When using Balthasar Gelt, the 'change lore' button which is supposed to appear at the bottom right of the screen during a battle is not present, so you're limited to only using 6 spells and no potions. I used to use this mod in conjunction with another mod that adds spells for Gelt, but didn't have this problem since the last update and I narrowed it down to this mod being the problem.

Anyone knows of a fix please let me know! :)
Frozen_Flame 22 Dec, 2020 @ 1:05pm 
The Fay Enchantress has access to enough spells, that she can end up with too many at once to use, due to lacking a spell wheel, so the new ones overwrite the old ones. Maybe tying separating them into a Light/Heavens and Life/Beasts split, as it works for her intended spell separation, on amongst two wheels could work to fix it up
Frozen_Flame 20 Dec, 2020 @ 11:16am 
Morathi is, as of now, lacking access to her vanilla Greater Arcane Conduit (she gets Arcane Conduit only), and her "Morathi's Pit of Shades" spell has three skill points to it for full mastery (spell access, overcast version, -50% cooldown, -3 WOM costs in both forms, -15% miscast chance), working as if it were that of a caster hero rather than a caster Lord
CdrCShepard 11 Dec, 2020 @ 4:28pm 
So disregard last, I saw what was done there for custom battles. It was intentional, my bad!
CdrCShepard 7 Dec, 2020 @ 8:23am 
So I have already noticed one thing with the update when you made it compatible for the newest DLC. I am unsure if this was intentional or not.

I only have access to the original vanilla spells in Custom Battle instead of all the additions the mod gives to them. They do show up in campaign however.
G0DLIKE_ 29 Nov, 2020 @ 4:40am 
Please Remake Ariel after the expansion. She is Isha's avatar and should be brilliantly powerful. Thanks! I love your mod.
Azureliger 1 Nov, 2020 @ 8:28am 
Is there a wiki or a changelog to see all the changes this makes to the spells?
Docstrong 3 Sep, 2020 @ 10:29am 
Same as Wildblast
Morten 1 Sep, 2020 @ 2:25pm 
Hi, i dont know which mod is at fault, but gelt is missing some skills when i use both this mod and Ash's 33 new skills, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1404317310 , it happend maybe with the last update ( i will write the same message on ash's mod page since i dont know how its solved)
玩游戏记得看版本 18 Jul, 2020 @ 12:54am 
i have a question,why tempest s damage so low
Er_Lu 11 Jul, 2020 @ 5:34pm 
This is a great mod and I really like it. I do realise that you might make a sfo submod in future so I have a small advice about the submod. Due to sfo enhanced the stat of the spell this mod actually make these legendary lords weaker in sfo. As a result, when you are making the submod in future could you please consider about enhance their stats so these legendary do overpower the normal one in sfo.
Chomp 7 Jul, 2020 @ 7:52am 
shouldnt morathi have greater arcane conduite and not normale?
Green Raven 5 Jul, 2020 @ 5:06pm 
Hey Sm0kin, can I ask you a question? I sent you a friend invite.
All-Maness 2 Jul, 2020 @ 9:35pm 
archaon?
Mr. GFMY 11 Jun, 2020 @ 9:01am 
Sure,thanks for your generosity.I will follow your advise :steamhappy:
sm0kin  [author] 11 Jun, 2020 @ 8:16am 
@Mr. GFMY
Glad you like it. Feel free to upload your translation mod.
Though do yourself a favor and set it up as a submod (only containing the .loc files and add the this mod as required item). Otherwise you'd have to update your mod whenever I change this mod in some way (or update the mod for a new patch).
Mr. GFMY 11 Jun, 2020 @ 6:26am 
Your work is great!Could I translate in Chinese and upload to the Workshop?:steamhappy:I will note your mod links in my mod.
titanbass1 8 Jun, 2020 @ 2:01pm 
Fireball in general is a wonky spell for me with a vanilla game. Anyone who casts it seem to frequently have that issue.
Unleashing Autism 8 Jun, 2020 @ 12:27pm 
Teclis's bound fireball fails to fire most of the time, and then it goes on cooldown, even when it's lined up with perfect line of sight. Any way to fix that?
PDV 30 May, 2020 @ 6:13pm 
Tried adding this to a saved game because I couldn't remember whether it was compatible and was too lazy to check. It seemed fine except that affected lords (Morathi, in this case) have points in skills that don't exist. Are there other things that break compatibility?
If not, might I suggest checking affected lords on load, and forcing a skill respec on any who have broken skill assignments? That would make this savegame _addable_, though probably not subtractable.
StormWarriors2 29 May, 2020 @ 1:53pm 
Morathi is way too strong in this, a single cast of her spell will deal 6k damage on ultra unit scale. She can cast as AI within seconds. Can we please nerf morathi?
Azurewrath 28 May, 2020 @ 3:21pm 
I second Alarielle needing this mod too :D
Lil O' 22 May, 2020 @ 1:29pm 
Hi,

Do you know if Allarielle will be added to the list of overhauled spellcasters? She is the Everqueen, after all. :)
Citrus 22 May, 2020 @ 11:56am 
Thank you so much for the super speedy update! Gelt just isn't the same without it.
Aparajita 22 May, 2020 @ 11:26am 
One of, if not the best mod on the workshop, updated in a timely fashion? You rock, dude!