Killing Floor 2

Killing Floor 2

Subduction (Original)
73 Comments
SMARTALLECUS 3 May @ 1:46pm 
I love both versions of this map but found that currently the workshop version here will not show up in KF2 unless you rename the .kfm file for the official version or the workshop version. Once either is renamed you can see and play both.
Bleydoka 13 Aug, 2023 @ 8:57am 
I don't get why the official has these ugly holo collectibles that are super hard to see. And i noticed that they changed the auditory a lot. I also miss the distinct lighting in the rooms.
Alexander 8 Jun, 2023 @ 4:26am 
Congratulations for having your map officially added to the game!

I was curious to compare the differences between your original version and the changes made by Tripwire/Saber but it seems It's not possible to load this version anymore (at least on my end). Maybe that's because of a file naming conflict or something like that, so I just came here to report this.
吉祥物 11 May, 2023 @ 1:40pm 
Congrats!
Jmod 26 Apr, 2023 @ 7:04pm 
I appreciate how well this map performs, but man is it confusing. The layout is a maze, and nothing stands out. Areas need to be more brightly lit and I need each area to feel more distinct from another.
Maur0 23 Apr, 2023 @ 5:49am 
@Josh - I hope they don't screw up the optimization and drop the fps.
Josh  [author] 22 Apr, 2023 @ 9:09am 
Thanks for the kind words! I've update the title and it will stay up so everyone can still access it after the TW version is out. Excited to see what they do with it!
Gov,nor GR££N☕ 22 Apr, 2023 @ 6:35am 
Glad this is getting adding to the game, however I will miss the more dark gritty version of the original so hopefully you'll update the map as "original" because TW/Saber love to change the maps in odd ways while inserting chokepoints to make it "challenging" :Fistofdosh:
Maur0 21 Apr, 2023 @ 1:52pm 
@Josh - Congratulations! Your map is now official in Summer Update 2023.

If you're still alive. Put your map as (Original). Due to Tripwire/Saber making massive changes to your map.
Siti Isabella Wulansari 21 Apr, 2023 @ 8:09am 
Hello there, this map "Subduction" is now official community map for Summer Update 2023 .

CONGRATULATIONS!!
trar 24 Dec, 2022 @ 6:41pm 
This map is excellent and should have been made official.
Bro Bike 3 Mar, 2021 @ 2:55am 
I think part of the rating is performance tweaks, making props with the good entity description so they fad out when too far/out of sight to boost performances.
DIGGERX 12 Apr, 2020 @ 9:42pm 
This map need to be official. 10/10
MrRogersBestNeighbor 13 Jul, 2019 @ 12:58am 
I second @Serious. I'm completely baffled as to how this map didn't win a prize... Came here just to comment that after seeing the results.
Serious 8 Jul, 2019 @ 3:18pm 
How could a map like this not winning any prize during last competition.
1st place for Sanitarium is ok, but this should be very clear 2nd.

I dont understand at least half of their ratings. But no prize for this map is their worst decision.
Kranot 11 Apr, 2019 @ 12:30pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
MrRogersBestNeighbor 10 Mar, 2019 @ 5:48am 
This map is a blast to play~ Especially if you get the layout down and can lead a team to safety (I spam "FOLLOW ME" when we're getting overrun to the next room. I have a few kite paths that work really well on this map).
I hope it becomes official.
Simon Riley 4 Nov, 2018 @ 6:52am 
is this map worth it or should i look for another one
SolidOnion 28 Jul, 2018 @ 4:21am 
One of the best maps I've ever played
ADMHB 19 Jul, 2018 @ 6:40am 
when I try to play it crashes the game
samb0ny 25 Jun, 2018 @ 10:16pm 
pathfinder here
Dushninja 18 Jun, 2018 @ 11:07am 
):steamhappy:
<BiD>Jermu 6 Jun, 2018 @ 7:29am 
I have added this map to my server but when i try to change map to this, it wont change it. Server goes back to the last map. Any1 know whats wrong?
Jmod 3 Jun, 2018 @ 10:10am 
This map really needs to become official.
Fisto 2 Jun, 2018 @ 5:35am 
Excellent layout and very well put together. First time I've played on a map using Biolabs assets that I've enjoyed. Hope it goes official some day.
KH4N3R 29 May, 2018 @ 11:15pm 
Look like a official map. Nice work.
Kaniche_DawG 19 May, 2018 @ 6:14am 
I just try again this map, i have to say it's amazing. Lightwork is pro, with this fan moving shadow on the stairs, omg, so many details, big map, but never the same kind of rooms. Easy to distinguish where you are thanks to a lot of little things and colors.
The only thing missing if you compare with a TW official map is the lack of custom props, etc, but seriously it makes the map file smaller and it already asked a ton of work so i'm just saying.
It's fluid on my pc, even with a lot of details and the huge size.
Excellent work, i'm very impressed, i hope it will be officialized one day like KF-LockDown is.
Archgoat 14 May, 2018 @ 3:53pm 
looks good, butstay away of it if you have a potato pc
kamikaze_82 8 May, 2018 @ 6:37pm 
This should be on the official. WAY too good to not make it on that official list.
Sraigius 8 May, 2018 @ 3:17pm 
Controlled Difficulty is not the primary status quo of the game. Primary status quo of the game are regular survival and endless survival modes of all four difficulties. For Controlled Difficulty I would suggest you to play STALKER map series by Rockmax. Can't go wrong with huge apocalyptic wastelands ;)
Tiger 8 May, 2018 @ 3:12pm 
While this map may well be fine for vanilla, it is not suitable for CD due to severe performance issues and a lack of good hold spots.
tejo.hr 24 Apr, 2018 @ 8:08am 
Very well done. Will be supported on all off-lane servers from today, keep up the good work!
Colt 23 Apr, 2018 @ 3:43pm 
Love it. My favorite map now.
Power Pixel 23 Apr, 2018 @ 7:57am 
One word ,,Bioshock"
+1 great map, great design & functionality, Bit fucking huge making 'stand your ground' somewhat impossible versus the 3d printer location (You will always lose vault-dosh running to it because its so far away)
One-Night Stan 21 Apr, 2018 @ 1:34pm 
Professional quality, I consider it cannon.
general_stealth 21 Apr, 2018 @ 1:31pm 
love the vibe of the map man , lighting is really good , big map , like that , honestly just overall love the map man , please kkep it up hoping to see more awesome maps from you in the future , really enjoyed this .
Josh  [author] 21 Apr, 2018 @ 12:48pm 
@ Typhon Do you mean the ingame map? There's a screenshot of it up in the description and there a bunch scattered around the level. It's almost a 1-1 recreation of the ingame space so it should help you plan out where to go. It's colour coded to match the areas too!
Mister Muscletits 21 Apr, 2018 @ 12:32pm 
The map is too complex for my liking, but I still enjoyed it nontheless. I can imagine how much time it took you to create this beautiful map. Excellent work!
Arthurus Murus 21 Apr, 2018 @ 10:32am 
is it possible to see the map layout?
Arthurus Murus 21 Apr, 2018 @ 10:31am 
greetings*
Arthurus Murus 21 Apr, 2018 @ 10:30am 
grettings from pathfinder
Sraigius 21 Apr, 2018 @ 5:43am 
It's about damn time for something to replace that godawful cartoony sh^it from Spongebob as most popular/most subed map.
I'm holding my fingers crossed that THIS MAP becomes the most popular/most subed KF2 item of all time! :steamhappy:
Pokerman 21 Apr, 2018 @ 5:31am 
There's no the world's best KF2 map but this map's quality is enough to be the Next Community Official Map.
[RNDB] ☣ Jtktomb ☣ 21 Apr, 2018 @ 5:28am 
Best custom map on the workshop ? probably
Pokerman 21 Apr, 2018 @ 5:26am 
From PowerCore to the Underwater, Horzine built a underwater research station to test zed's swin ability.
Pokerman 21 Apr, 2018 @ 5:23am 
Please add more votes to this map and let it become next KF2 Community Map!
Pokerman 21 Apr, 2018 @ 5:21am 
I 100% Vote this map for next KF2 Community Map.
Frosty 21 Apr, 2018 @ 2:39am 
Very nice map! Pure Killing floor style.
Reebs 20 Apr, 2018 @ 5:04am 
oof