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Click on F4 and type GreatStuff. Put cursor on bugged inhibitor, click and hold F4 and then click K. This should destroy bugged inhibitor.
I think every new patch keeps breaking old maps for some reason. Even with ''fail-safe'' system, things may still go crazy.
WFTO tends to break if a game goes beyond one hour or multiple save / load sessions took place during playthrough. These are the most common sources of various bugs and glitches that you may get. It's usually best to be a level in one playthrough as it greatly reduces the chances that something will go wrong.
Regarding inhibitor situation itself - inhibitors should not be claimable. However there's a small possibility they do glitch out and become claimable by workers. Since you say that unclaim didn't work, the only solution is to destroy such inhibitor manually. I can add a trigger that will do the job, another alternative is debug console and manual kill.
You can use debug console and F4 + K combo while having such inhibitor selected, it will manually destroy the selected inhibitor.
Added missing defeat condition settings.
Added extra Neutral and Empire areas. Added few extra shrines and artifacts. You can choose to skip intro at the beginning of the map.
Introduced 2 new difficulties. You can now choose between Standard Mode and Zen Mode. Standard Mode is map with normal settings. Zen Mode is map with variety of bonuses for relaxed and fun gameplay.
1. Hopefully fixed inhibitor bug. It's known issue for some scenario maps which is generally fixed by simple updating.
2. Added extra artifacts and two large areas with bonuses.
3. Added spooky and deadly guys. Made some other minor improvements to Empire army.
i might replay the map once i am in the mood to pick up the save again. but i am pretty sure that there is nothing more...
Regarding secrets - there should be some available actually. I'll consider adding few more.
it actually gave me a sence of balance no section was out of place dificulty wise when compared to the rest of the map. plenty places to claim and plenty of time to build up your base, the only thing that even saddent me is the lack of artifacts or even secrets. this map is straight-forward it gives you a goal to accomplish and gives you many ways how to do it.
for creator: just fix the claimable inhibitors and your map will be 9/10 i for sure know i wouldnt be able to do better, good work.
this was probably not intended but i found a map breaking glitch
so i played a long time without saving i had the victory in my hands but i went for a bit to my base to sort something out meanwhile my minion has claimed one of the inhibitors i later disvored that one more was also claimable which was not inteded at this point i was fucked since my last save was BEFORE i even started conquering the fortress.
Regarding map itself - try to unsubscribe and check if map disappeared from the Scenario list. If it didn't, go to your maps folder ( Steam\userdata\51923335\230190\remote ), find the map name and delete it from there. This will uninstall the map physically so it won't appear anymore. Once done, try resubscribing, it will download the fresh and proper copy to your pc.
I also changed the cinematic sequence which reveals inhibitors so it's now much better and takes almost no time anymore.