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Update Notes:
- Spawning on transport for dead players and more should be fixed. Please let me know if it is not.
- Texture issues should be resolved
- Increased spawn rate
- Lowered damage from saw traps
- Lowered radius of trader and trap activation areas
- Made effect of getting hurt in acid more subtle
- slightly increased transport speed
Excellent. Thank you for your understanding
- Spawning on transport for dead players and more should be fixed. Please let me know if it is not.
- Texture issues should be resolved
- Increased spawn rate
- Lowered damage from saw traps
- Lowered radius of trader and trap activation areas
- Made effect of getting hurt in acid more subtle
- slightly increased transport speed
Please report any bugs and all feedback is welcome
If it was not meant for maps and only mods to the mode then my mistake for using it there.
Please don't use "Survival" tag if your maps does not change anything in this mode. This clogs Survival section and people can get confused.
Loved:
- Graphics
- Concept
- Extras like saw blades
Recommended changing:
- Spawn rate (too slow even w/max zed mod)
- Players who respawn should do so onto the barge
- Barge should move a little faster.
God of God: that sounds like a holdout-style map. Go ahead ;)
1. Limbo
2. Lust
3. Gluttony (done already here)
4. Greed
5. Anger
6. Heresy
7. Violence
8. Fraud
9. Treachery
Source: story of Dante's Inferno