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Pda's, yeah that's me being lazy, if I can fix the elevator I'll pop some real ones down, and check the outside area, soot shouldn't be able to go there.
Pretty sure I had barrel stacking too, again more to look at.
Glad you managed to 100+% it though.
A few small issues noticed: 1) Datapads end up blank when brought to office, 2) didn't find a barrel-stacking place and was getting nervous since I am a godly janitor, 3) In the lift, something meaty (probably a rat) clipped thru the floor and got stuck to it underneath, making sounds each time the lift moved, green scanner alarmed too, no way to clean this, 4) in the alley, decided to hunt the rat, ended up regretting this act of violence: rat survived but fire crept outside the restricted zone and left soot marks where i couldn't reach with my broom (behind yellow tape) - also caused green scanner alarm. The map is quite dark which is okay and moody, but it forced me to place too many lamps and my fps was dropping quite much ;)
Despite that, had fun and still got 106% somehow. Great job!
I'm at a loss I'm afraid, I can only suggest as you've done, ghost mode to top floor and try to call it/open doors, same for bottom floor, and doing it from inside the lift too, check the surrounding area in the "shaft" and near the doors to see if there's anything blocking it. Beyond that I don't know, simply because I can't make it get stuck to see the problem.
Could always mash the call button too, see if that helps.
Thanks for the write up too!
Completed the map in 1 hour 11 minutes, can definitely be done in ~15 minutes less when compensating for some of my mistakes.
One issue I found though is that on the first floor right below the lift there is this empty space in which at the end of the map I found a splatter of blood, I presume it to be from a mouse that glitched in the trash cans I used (at no point did it clip through however). The only way to clean it is to ghost, can this portion of the shaft be clipped (if that's how it works) so no decals can be created?
Lightbulbs have now been screwed back in,fuses checked and starters replaced, lights no longer need to be rebuilt.
bad news: "lighting needs to be rebuilt." - i don't know what this means, but the level really wants me to know this. says it in both the reloaded save, and fresh start.
Fixed it, but it's a dirty fix for now.
The lift now jams, and you have to have to activate keypad again. All I got but it's better than dying.
I've watched Boney play it no problems, I've had to use it loads during testing and playing, worked fine.
If anyone can pinpoint the thing the triggers it I'll fix it. I just can't replicate it (apart from getting too close to the doors).
I just relaunched the game and removed the stuff from the elevator before going up, i'm not dying anymore so i don't know what happened :/
Maybe something related to the objects? Don't know why, but i suspect the lantern since it started happening after i took a lantern in the elevator. Or maybe not. Maybe just a strange bug on my side.
Anyway, problem's solved for me :)
I tried jamming stuff in the dorrs, still worked ok.
The only time I died was when I stood right up against the door, either being crushed by the doors closing or the tiny platfrom on the top level.
Possibly a bugged save? What happens if you start a new game, or ro-load a safe? can you recreate it happening, or let me know what happens exactly, I'd be happy to iron out that bug.
I just spent one hour playing around the map and man is it a good one !
The only (little) problem i have is that for some reason the elevator keeps killing me while going up.. Maybe that has something to do with something stuck underneath the elevator?
Anyway, amazing map, keep on doing what you're doing dude, your maps are the reason i'm still playing VCD from time to time !
Hope you got more coming our way ! :)
you made an awesome map here
kinda wish more would rate up yours and my creations abit more esp the work that went into creating them:)
anyhow great map mate:)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=684915679
Enter at own risk
Linzombie's finished stacking area.
The welder for the bullet holes is in that room.
Yeah funhouse wasn't as fun as I wanted and pretty far from what I imagined.
As for the rat, it only counts as trash once you kill it.
didn't really liked funhouse though
Also, does the running rat counts as a trash?
"the events of the uprising", was how I ment it, not "the events of uprinsing".
Think I only refer to the map uprinsing in the steam description, the rest of the time I just call it the uprising