Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Unique Romans and Greeks
99 Comments
Ess 15 Feb @ 3:11pm 
working?
austria-HRE 2 Jan, 2020 @ 5:50am 
it's not up anymore
Jaki  [author] 2 Jan, 2020 @ 2:18am 
SCVTVM has a folcae mod (scarf)
austria-HRE 1 Jan, 2020 @ 4:13pm 
can you post the scarf mod separately?
Full cell 3 Sep, 2019 @ 4:34pm 
Light cavalary seemed to have no horses.
Jaki  [author] 22 Aug, 2019 @ 4:35pm 
Updated
Whitepaw 24 Feb, 2019 @ 11:54am 
is there a similar or up to date version?
legopirates 9 Jan, 2019 @ 8:47pm 
guys be careful with this mod guys, it ruined my game by making all the faces look terrible, and destroying the figures. i know this might be a personal cp problem, but whenever i try to not use this mod, it crashes my game! i don't like to leave hate reviews, but this is really annoying....
Hydra 15 Sep, 2018 @ 12:01pm 
This mod is awesome. Do you plan to improve the lacklustre vanilla rosters for Colchis and Cimmeria?
Jaki  [author] 11 Sep, 2018 @ 1:18pm 
All factions that utilize the greek units listed
Lysander Of Sparta 9 Sep, 2018 @ 5:37pm 
does this go for only the greek factions listed or knossos as well?
jayful 16 Aug, 2018 @ 9:14am 
Thanks for the update. Any plans on doing the same for the other cultures?
MedicCoco 13 Aug, 2018 @ 5:34pm 
Would you be able to make it so that when units are in Shield wall and they have javs to throw they will throw them, because right now they don't and feels like thats something the romans would do. Please.
Jaki  [author] 9 Aug, 2018 @ 3:42pm 
I will as soon as I am able to! Sorry for the delay
MedicCoco 9 Aug, 2018 @ 8:49am 
Update please! <3
Jaki  [author] 30 Jul, 2018 @ 8:23pm 
@charalabidis
Well it's always good to see that people still pay attention in class..........

But I guess you think, that I think, that, Carthage is greek colony. That however is not the case and would be a poor assumption on your part (cus you know discription and all that), because I kinda did like the, you know, brackets thing around carthage, like this (and Carthage) which implies that they don't really belong but I wanted to include them anyway, technicalities I am afraid...

But if you are just reminding yourself of the fact that Carthage was not a greek colony then I totally support it.
Constantine XI 30 Jul, 2018 @ 12:40pm 
carthage was not a greek colony.......
Draken 17 Jul, 2018 @ 10:28am 
Small suggestion that would be a kinda fun challenge for the game, make better auxilia units capped to force players to plan out their armies
Jaki  [author] 25 May, 2018 @ 12:58pm 
Nope, sorry, I am only using in-game textures.
✨✨Rookietoppi✨✨ 25 May, 2018 @ 11:02am 
Hey saki, is there anyway you can make hoplites spears longer?
Jaki  [author] 23 May, 2018 @ 5:27am 
Nothing I can do to fix the behavior of the AI, this mod is aimed at players
White cat 22 May, 2018 @ 11:58pm 
I do not know whether it is the intent of the author. In short, the new skills of Rome soldiers, how do we have the BUG of square gunmen? You can squeeze into each other's formations,Then a side attack。
And the AI USES it,It will always use this skill,No more javelin throwers.
Can you make a MOD that does not contain this skill?
Finally, please forgive my poor English. I am really unfamiliar with English.
Jaki  [author] 19 May, 2018 @ 1:01pm 
No problem, enjoy!
daniel.zoltan13 19 May, 2018 @ 12:58pm 
yes, my mistake, sorry. Nice work! :D
Jaki  [author] 19 May, 2018 @ 12:54pm 
Some update? It works fine.
daniel.zoltan13 19 May, 2018 @ 12:11pm 
some update?
Jaki  [author] 19 May, 2018 @ 11:33am 
It is not compatible with the BETA patches, sorry
Rub the bear 19 May, 2018 @ 9:13am 
The mod crashes for me is it not compatible with the newest version?
Jaki  [author] 13 May, 2018 @ 6:26am 
It's just light cavalry, they are excellent scouts
amelymiles 12 May, 2018 @ 3:46pm 
The Spartans
Spartans wear bronze.
Heroes of Sparta Improved.
Royal Spartans Improved.
Spartan Hoplites improved.
Spartan Pikes Improved.
Spartan Youths Improved.
Perioikoi Pikes Improved.
Perioikoi Hoplites Improved.
Cretan Archers Added.
Light Cavalry Added. <<<<<<<< super weak
Jaki  [author] 12 May, 2018 @ 12:34pm 
Thanks for the heads-up, I'll update it.
Scipio Africanvs 12 May, 2018 @ 10:41am 
Hey man, I updated my scarf mod. Ome of my mods was causing an ai siege bug (enemy unit going back and forth) and I built everything from scratch, including the scarf mod. I don't know if this mod was the cause but I suggest you import my current files and delete the older ones.
Cheers!
Jaki  [author] 11 May, 2018 @ 7:14am 
Actually, I can't make it compatible, at the moment, because of the new dlcs, the modding tools are not working properly so there might be an overlapse in the main_units table which could result in clutter on the two units.
We will have to see if it will be addressed
Jaki  [author] 11 May, 2018 @ 7:06am 
:( I'll look into it.
Spartan horses?
amelymiles 11 May, 2018 @ 6:43am 
does this Affect Baktria, pontus, pergamon, syracuse and the other greeks?... i found a issue that makes this non compatible with DEI unfortunatley where it will freeze the game during battles and when you turn off all the mods but yours and go to replay the battle it will crash the game from the start... so far with just your mod no issues with syracuse
amelymiles 11 May, 2018 @ 6:07am 
so far it's compatible i see no big issues .... i love that there is actual ships and not dingy's anymore ... i believe the spartans horses could use a slight buff as yes they were not known for it but jeeezzzz
Jaki  [author] 11 May, 2018 @ 4:39am 
I don't know, you can try, if it doesn't you can let me know :o}
amelymiles 10 May, 2018 @ 6:52pm 
i'm guessing this is not DEI compatible .... is that a future plan?
Jaki  [author] 9 May, 2018 @ 3:12am 
No need to say sorry, I added the title description after you asked :o)

For compatibility to not work, you need to add new scripts or change ingame functions, I am merely reusing existing stuff and altering that, everything in this mod is just things that you can find in the core database. :o)
Karl Franz 8 May, 2018 @ 9:53pm 
So for compatibility I'd imagine anything that edits the core units (radious) or the buildings chains themselves, would be non-compatible. But things such as Traits, or adding completely new units or builds would be?
Ragnar Lodbrok 8 May, 2018 @ 9:20pm 
Lol just saw the name. Sorry
Jaki  [author] 8 May, 2018 @ 2:43pm 
Some shields are affected by faction color some are not, its essentially just paint and greeks loved to paint their shields
X1WOW 8 May, 2018 @ 2:30pm 
You are a motherfucking god, dude, I do not know how to express my gratitude.
And if you know how to do this helmet, i will go to your house and give you a hug ahahaha:

http://ferrangarreta.com/content/img/www.ferrangarreta.com_recc.cf.35.g.jpg
Jaki  [author] 8 May, 2018 @ 2:08pm 
It is
Ragnar Lodbrok 8 May, 2018 @ 2:08pm 
Savegame compatable?
Jaki  [author] 8 May, 2018 @ 2:07pm 
Sure, I´ll give it a go
X1WOW 8 May, 2018 @ 2:01pm 
Can you do another "small" mod with white uniforms for Makedon like in the film Alexander (2004)? I would like to see that colour for them but i dont know a shit about modding hahaha
Example:
https://qph.ec.quoracdn.net/main-qimg-ca283bf2829e33fcebc301be27a69e58.webp
Jaki  [author] 8 May, 2018 @ 7:21am 
Happy to help
Chief Donut 8 May, 2018 @ 7:00am 
Oh yeah, you're right. I looked more closely at the units and the stats do seem different and i notice the morale boost abilities. The names are in English but thats a small thing. Thanks for the help!
Chief Donut 7 May, 2018 @ 8:49pm 
The Roman unit names would be changed too right? Thats the most obvious change that I'm not seeing but ill check the other things that should be changed.