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@CactusFantastico, you can play as Earth and get an event when you locate your lost colonies. I still have some work to do verifying the event still works/upgrading the event for better prefromance, but as I built it in 2.0 there is a special event related to finding your lost colonies.
@All, thanks to help from Maff I hope this latest update finally fixes the issues with the First Contact event firing.
1) Force spawn an exact copy of the Human species on a planet that is not Earth without this civic or the Lost Colony civic (thus that planet will become the homeplanet)
2) Change the CoM to have different traits/portraits/name etc from the Earth species, so it won’t recognize the Earth species as the same species/Lost Colony civic requires the two species to be exactly matched.
I won’t be able to get to it this weekend, but latest end of next week I will publish the update/addon (but will probably be on Monday/Tuesday). Btw, I have to test again if the Human Revolutions portrait mod is still causing bugs since I did the overhaul. Maybe if that bug is fixed that would be a big plus. Cool story idea, I hope I can make the continental preference work for soon :) .
1) Search for Earth in the Galaxy. If Earth does not exist, create one.
2) Assign Earth to be species with civic homeworld.
3) If Earth has a owner, make Earth owner and species with civic considered the same species (this species will be a subspecies).
So, they would be considered a subspecies of Earth’s owners if all the code works right. Bugs can arise if 1) the Sol System does not have the star flag “Sol”, 2) No habitable planet is created, in Sol, 3) Unknown factor forcing mod to be unable to find Earth.
You need both this addon mod and Origins Civics for the mod to work.
In order for the code to find Earth, a system with the star flag "sol" must appear in the galaxy with a colonizable planet in that system. Not sure what it'd do if there are multiple colonizable planets in the Sol system, so that it something to followup on. Thanks, hope we can figure out what's wrong.
@Maff, thanks for letting me know. I’ll also do some more debugging on my end. I want to start pursuing expanding the Lost Colony events chain to add a few more civics and hopefully realize my idea for the reunification war soon (I put on hold updating Alien Message now).
The first contact event can only occur if 1) you have no communications with the other empire, 2) you are the same species (though this mod tries to force it) & the other empire is either a lost colony/colony of earth/has the homeworld country flag. IF you missed the first contact event, there is a catch up event if you have a ship travel to the Sol system. I am in the process of debugging the other events. Let me know, hopefully we can figure out what is wrong.