Don't Starve Together

Don't Starve Together

Smarter Shadows
29 Comments
Cognitionis 13 Apr @ 10:11am 
Hello, I was trying out the mod, but sadly it does not work as of now. Would love to see it fixed. One suggestion would be to add ferns to the filter. Mainly when collecting light bulbs from surface fuelweaver the ferns get in the way. Thank you!
Democracy 24 Apr, 2023 @ 7:55pm 
you still keep updating the mod after years, massive respect!
The Good Guy  [author] 10 Mar, 2023 @ 1:33am 
I think at this point the mod is now mostly usable. I still need to add some better target filtration to avoid mining some special objects like marble status or mushtrees.
The Good Guy  [author] 6 Mar, 2023 @ 1:19pm 
Well :) I have tested the update for a day and everything works so far. I will be publishing it tomorrow.
🎅🏻What is Love?🎅🏻 1 Mar, 2023 @ 3:51am 
Dude, it doesn’t matter how much your mod update will take. I am ready to wait for the update even an eternity. :steammocking:
The Good Guy  [author] 28 Feb, 2023 @ 11:50am 
[h1] Development Update [/h1]

As I am not using Lua apart from this mod and I didn't maintain it in a while, it took me some time to re-learn what DST does in regards to Maxwell's shadows and how I modified their behavior before the update. I am documenting it for the future so that it will be easier to maintain. Lesson learned.

As you know, instead of 3 types of shadow workers DST now has only 1 type but it does all types of work. The logic is not that different and there might be some functionality to ignore certain objects MIGHT BE baked in since the new update.

In that regard, the quickest change would be to copy the node and re-add the ignoring functionality the same way I did it before. In later iterations I will try patching relevant behaviors during the runtime to avoid having to update my mod every time the default behavior has some minor changes.

Shan't take too long!
🎅🏻What is Love?🎅🏻 25 Feb, 2023 @ 2:09pm 
OMG, Thx!
The Good Guy  [author] 25 Feb, 2023 @ 12:54pm 
Okay, I am working on it. :steamhappy:
🎅🏻What is Love?🎅🏻 28 Jan, 2023 @ 5:57pm 
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Terraria Master 1 May, 2022 @ 8:28pm 
does anyone know if there is a mod for a
shadow puppet that picks up items
DonCubone 17 Jan, 2021 @ 8:20am 
Mining only lv3 marble?
Jaded353 31 Dec, 2020 @ 1:40am 
ah, no worries, i recently realized that yeah his shadows work very differently there, they lack specialized roles entirely, i did actually find a mod that kinda works, the way they handle it, basically you have to hold the tool related to what you'd like them to harvest, eg axe makes all shadows chop trees, shovels digs stumps and certain other things, machete makes them chop tall grass and bamboo, so on and so forth, i think they handled it quite well actually ^^ your mod will forever remain maxwell's best mod for don't starve together though :) (also, i still haven't found a way to let shadows in ds attack nightmares, so suffice to say i am absolutely thrilled your mod makes that possible in dst, i mean, it makes so much sense that the shadow puppets should be able to help fight them, they're basically just tamed nightmare creatures themselves after all ^^)
The Good Guy  [author] 30 Dec, 2020 @ 11:56am 
@Jaded353 Thanks for the kind word!

I would suspect that it is possible to adapt it even though, if remember well, Maxwell's shadows in DS have different mechanism and there is no whole server-client interaction. I will look into it but first I will need to improve the quality of my code and make it portable.
Jaded353 28 Dec, 2020 @ 7:32pm 
i must say, this is my favorite mod of all when playing maxwell, i pair it with puppet master so the fighters don't get left out and frankly, if i had to choose between this+puppet master and even something vital like combined status, i'd still pick this mod.

though, with that said, if i may ask, is it possible to port this mod to solo don't starve with any reasonable level of ease? if it's possible and not too much trouble, i'm certain i'm not the only person who'd be overjoyed to see it there :) (if it's too difficult to be worth porting it over though i understand, and thank you anyway ^^)
The Good Guy  [author] 28 Dec, 2020 @ 11:56am 
@VolcanoTheGod, that makes sense. Will do.
Viktor Livingshield 27 Dec, 2020 @ 10:45pm 
Cool! Can you also make the same with other statues, like Maxwell Statue or Harp Statue?
The Good Guy  [author] 27 Dec, 2020 @ 11:10am 
>can you switch your mod into client mod??

@jarrive Sadly not, as far as, I know everything is being done on the server-side here.
The Good Guy  [author] 27 Dec, 2020 @ 11:09am 
@VolcanoTheGod added the option
The Good Guy  [author] 27 Dec, 2020 @ 11:09am 
@ErrorM3_997

Good idea. Sure will do in the next update. Hopefully soon :)
Viktor Livingshield 29 Dec, 2019 @ 4:11am 
Can you make shadows not to destroy the glommer statue? I broke 3 statues already -_-
justpesky_ 30 Jun, 2019 @ 3:58pm 
where are the tree stumps?
Rhyme 25 May, 2019 @ 11:46am 
shadows being dumb is why i dropped maxwell for woodie so this is great
ErrorM3_997 17 Mar, 2019 @ 8:33am 
I have a question for you: Can you make it so that shadow fighters target nightmare creatures..
Someone made it so that Abigail the ghost can do it.. based on code from Bernie the toy bear.
jarrive 12 Mar, 2019 @ 12:19pm 
can you switch your mod into client mod??
sideplate1000 15 Sep, 2018 @ 7:08pm 
wen updated
AAAck 2 Aug, 2018 @ 11:59am 
:steamhappy:
Ruminator 2 Jul, 2018 @ 2:21am 
@bitchplox
Rage 12 May, 2018 @ 3:56pm 
um what exactly does this do
Badfrad 12 May, 2018 @ 10:16am 
good mod