XCOM 2
[WOTC] Stabilize Me
32 kommentarer
Dragon32 17. jan. 2024 kl. 10:43 
@Cúchulainn
That mod doesn't require anyone to have a medkit.
Cúchulainn 17. jan. 2024 kl. 10:34 
Seems like : [WotC] Chimera Squad Style Stabilize is a more modern version, but they virtually do the same? ?
zin 3. apr. 2023 kl. 1:46 
Moisturize me!
BottomScorer 6. jan. 2023 kl. 6:23 
One Steam tag should be sufficient!

War of the Chosen

NOT war of the chosen!
NOT WotC!
Dęąth Viper 19. okt. 2022 kl. 10:47 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Iridar 16. feb. 2022 kl. 0:58 
This mod has a few minor issues, fixed by Core Collection Meta Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2166295671

If you use Stabilize Me, it's highly recommended you the Core Collection Meta Mod as well.
Lux Manifestus 21. aug. 2021 kl. 16:36 
Would you consider adding an option that just adds the stabilize ability to every soldier, as it would work in a real situation?
Rollo Tomasi 1. maj 2021 kl. 2:50 
I use this with LWotC, works fine.
brad_burnett 11. feb. 2021 kl. 21:15 
@Jaden Zekari confirmed.
Vythica Novern 10. maj 2020 kl. 7:26 
doesnt work with LWOTC
thryllth 4. jan. 2020 kl. 19:00 
Just a heads up but supposedly the community highlander fixed the carry unit bug, you may want to make that the required mod instead.
dotvhs  [ophavsmand] 6. maj 2019 kl. 13:38 
@I Brake 4 Science & @José Technically I could do this, but I'm currently taking a break from modding, sorry.

For sure I will get back to it at some points, but don't hold your breath.
Dragon32 6. maj 2019 kl. 2:31 
@I Brake 4 Science:
Check out Medikit Expansion
Beltalowda 5. maj 2019 kl. 21:11 
Not sure how it relates (if at all), but could you make a mod that allows medkits to make an unconscious soldier conscious again? I wouldn't mind the mechanic if it was countered by something other than one overly specific talent.
José 17. juni 2018 kl. 19:29 
@.vhs: Can we request that you resurrect the 'It's Just a Scratch" mod and integrate this into this mod? The original author hasn't touched it, and I figure it might be fitting for what's offered here.
Vaeringjar 1. juni 2018 kl. 12:29 
alright, thanks for the update, good to know
dotvhs  [ophavsmand] 1. juni 2018 kl. 11:32 
It was, but also was vulnerable to a bug. It was working fine for me as well for most of the time until the bug occured (which was not a fault of original Stabilize Me, it's a vanilla bug of some sorts). This mod + requirement mod will fix that.
Vaeringjar 1. juni 2018 kl. 11:27 
I thought the old non-wotc worked fine on WotC? did for me at least

either way, can't play without this
dotvhs  [ophavsmand] 12. maj 2018 kl. 16:03 
In theory it should work with everything since it only adds an ability to all your soldiers. Ability will show up when conditions are met. Any medkit or any other ability or item that can remove negative effects is viable for this.
Willy "Big John" Helldiver 12. maj 2018 kl. 12:20 
Can it work on my clusterfuck of WOTC mods and stabilize that or do I need to upgrade to Nanomedikits first?
teh1archon 9. maj 2018 kl. 8:10 
Yeah I know, it was in a finished run. This will serve me in the new run :)
dotvhs  [ophavsmand] 9. maj 2018 kl. 6:17 
@teh1archon You'd probably lose him even if you could stabilize him at that moment, because you would not be able to carry him. That's why there is a requirement in this mod which should fix that behavior.

@codenameray, of course, it should work with anything.
codenameray 9. maj 2018 kl. 0:44 
Does it work with ALWAYS BLEED OUT mod?
teh1archon 8. maj 2018 kl. 21:40 
Good. Because of the non-WotC version I lost a soldier whom I couldn't stabilize :(
Green Soul 8. maj 2018 kl. 7:18 
I need it! Thanks!
James Romero 8. maj 2018 kl. 4:51 
YES <3
Nitewolf 7. maj 2018 kl. 19:24 
Thank you a lot, .vhs!
Lux Manifestus 7. maj 2018 kl. 19:17 
Thanks!
Arkhangel 7. maj 2018 kl. 17:35 
true, but my current run has enough bugs XD one less is always good.
dotvhs  [ophavsmand] 7. maj 2018 kl. 14:02 
Well, to be perfectly honest with you, Arkhangel - the original one was working just fine, but it was vulnerable to the bug and had no animation.
Arkhangel 7. maj 2018 kl. 13:47 
finally. been waiting for this to be updated.