XCOM 2
[WOTC] Stabilize Me
32 Comments
Dragon32 17 Jan, 2024 @ 10:43am 
@Cúchulainn
That mod doesn't require anyone to have a medkit.
Cúchulainn 17 Jan, 2024 @ 10:34am 
Seems like : [WotC] Chimera Squad Style Stabilize is a more modern version, but they virtually do the same? ?
zin 3 Apr, 2023 @ 1:46am 
Moisturize me!
BottomScorer 6 Jan, 2023 @ 6:23am 
One Steam tag should be sufficient!

War of the Chosen

NOT war of the chosen!
NOT WotC!
Dęąth Viper 19 Oct, 2022 @ 10:47am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Iridar 16 Feb, 2022 @ 12:58am 
This mod has a few minor issues, fixed by Core Collection Meta Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2166295671

If you use Stabilize Me, it's highly recommended you the Core Collection Meta Mod as well.
Lux Manifestus 21 Aug, 2021 @ 4:36pm 
Would you consider adding an option that just adds the stabilize ability to every soldier, as it would work in a real situation?
Rollo Tomasi 1 May, 2021 @ 2:50am 
I use this with LWotC, works fine.
brad_burnett 11 Feb, 2021 @ 9:15pm 
@Jaden Zekari confirmed.
Vythica Novern 10 May, 2020 @ 7:26am 
doesnt work with LWOTC
thryllth 4 Jan, 2020 @ 7:00pm 
Just a heads up but supposedly the community highlander fixed the carry unit bug, you may want to make that the required mod instead.
dotvhs  [author] 6 May, 2019 @ 1:38pm 
@I Brake 4 Science & @José Technically I could do this, but I'm currently taking a break from modding, sorry.

For sure I will get back to it at some points, but don't hold your breath.
Dragon32 6 May, 2019 @ 2:31am 
@I Brake 4 Science:
Check out Medikit Expansion
Beltalowda 5 May, 2019 @ 9:11pm 
Not sure how it relates (if at all), but could you make a mod that allows medkits to make an unconscious soldier conscious again? I wouldn't mind the mechanic if it was countered by something other than one overly specific talent.
José 17 Jun, 2018 @ 7:29pm 
@.vhs: Can we request that you resurrect the 'It's Just a Scratch" mod and integrate this into this mod? The original author hasn't touched it, and I figure it might be fitting for what's offered here.
Vaeringjar 1 Jun, 2018 @ 12:29pm 
alright, thanks for the update, good to know
dotvhs  [author] 1 Jun, 2018 @ 11:32am 
It was, but also was vulnerable to a bug. It was working fine for me as well for most of the time until the bug occured (which was not a fault of original Stabilize Me, it's a vanilla bug of some sorts). This mod + requirement mod will fix that.
Vaeringjar 1 Jun, 2018 @ 11:27am 
I thought the old non-wotc worked fine on WotC? did for me at least

either way, can't play without this
dotvhs  [author] 12 May, 2018 @ 4:03pm 
In theory it should work with everything since it only adds an ability to all your soldiers. Ability will show up when conditions are met. Any medkit or any other ability or item that can remove negative effects is viable for this.
Willy "Big John" Helldiver 12 May, 2018 @ 12:20pm 
Can it work on my clusterfuck of WOTC mods and stabilize that or do I need to upgrade to Nanomedikits first?
teh1archon 9 May, 2018 @ 8:10am 
Yeah I know, it was in a finished run. This will serve me in the new run :)
dotvhs  [author] 9 May, 2018 @ 6:17am 
@teh1archon You'd probably lose him even if you could stabilize him at that moment, because you would not be able to carry him. That's why there is a requirement in this mod which should fix that behavior.

@codenameray, of course, it should work with anything.
codenameray 9 May, 2018 @ 12:44am 
Does it work with ALWAYS BLEED OUT mod?
teh1archon 8 May, 2018 @ 9:40pm 
Good. Because of the non-WotC version I lost a soldier whom I couldn't stabilize :(
Green Soul 8 May, 2018 @ 7:18am 
I need it! Thanks!
James Romero 8 May, 2018 @ 4:51am 
YES <3
Nitewolf 7 May, 2018 @ 7:24pm 
Thank you a lot, .vhs!
Lux Manifestus 7 May, 2018 @ 7:17pm 
Thanks!
Arkhangel 7 May, 2018 @ 5:35pm 
true, but my current run has enough bugs XD one less is always good.
dotvhs  [author] 7 May, 2018 @ 2:02pm 
Well, to be perfectly honest with you, Arkhangel - the original one was working just fine, but it was vulnerable to the bug and had no animation.
Arkhangel 7 May, 2018 @ 1:47pm 
finally. been waiting for this to be updated.