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you got some Update, when Part 3 is available again?
Played your missions once and would be very happy to do so again :)
I liked the first part better because I got used to Pyotr Tsarev. In this campaign he is the enemy, but I like him!
I had a problem in the mission where you can use an AC130. The problem was, I didn't need it. Maybe I did something wrong, but after running 2km through the desert, the mission ends successfully.
Still I love the cut scenes, the music is perfectly chosen and you can tell how much attention to detail is behind it.
I really hope I can play Denmark again in the third part!
All the best and many greetings
1. During the cut scene Patriot you have direct control of one of the guards in the armoury with some text shown at the bottom periodically along with a black screen that will fade in and out.
2. The Marksman in your group is armed with an M110 but unfortunately it seems he forgot to attach his scope and silencer.
3. During the mission conspiracy the helicopter AI is having issue with pathfinding. The Blackhawk your team uses has a tendency to bump into the other transport, disembark your group 100m in the air or just refuse to land in general. I got around the refusing to land by ordering my team to disembark but unfortunately this does not turn off the immortality of the player and the enemy officer.
Thank you for making such a great set of campaigns.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=802767761
I've read many tier 1 books (Luttrell, Marcinko, etc) and compared to real life examples, the final mission here is not that difficult. Real tier 1 would approach it a little differently, but Arma can't handle that, at least not in single-player. It's the climax of the campaign, some approaches are better than others, if I had made it easier then players would have been saying it was too easy & unsatisfying. It was heavily tested with other players prior to release.
Anyway ... I completely understand if it's not to your tastes.
I hate Arma scenarios that require the player to be a "hero" in general, and the story was also Hollywoodish but it's just my taste.