RimWorld

RimWorld

Lord of the Rims - Elves [Deprecated]
303 Comments
Ryoma  [author] 14 Jul @ 9:19am 
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***
Athelas 27 Apr @ 4:26am 
I am so sad that these mods are gone... And it is a pity that we cannot find LotR themed xenotypes anywhere in the workshop.
Gearhammer 20 Nov, 2024 @ 3:39am 
Will someone update this mod for 1.5 or not???
McBumblenuts 10 Nov, 2024 @ 5:36pm 
Seems to cause issues with factions appearing on map with new update?
QueenOfMisfitTTV 1 Nov, 2024 @ 3:34pm 
Update!!!!
Gearhammer 22 Oct, 2024 @ 2:28am 
Update?
Skywatcher68 15 Oct, 2024 @ 8:14am 
Love the Mallorn Forest but those big trees rendering behind everything else bugs me too much to play on one.
L 29 Sep, 2024 @ 8:38pm 
update?
Dag 15 Sep, 2024 @ 4:47pm 
gooo 1.5 !!! :D
kauansantiago1244 15 Aug, 2024 @ 12:46pm 
1.5 pleaseeee
TurtleShroom 10 Aug, 2024 @ 5:11pm 
Do you plan to update this Mod to V1.5 ?
Alyciabaleesha 8 Aug, 2024 @ 6:30pm 
I would kill for an update to this. It's probably my favorite mod.
dlwoeka061 17 May, 2024 @ 8:11am 
please update and i want baby ㅜㅜ
Gearhammer 22 Apr, 2024 @ 5:57am 
Mallorn tree is no longer yellow its green now.
Is this a bug?
Not just mallorn all trees from this mod are green.
QueenOfMisfitTTV 12 Apr, 2024 @ 12:01pm 
Please Update!!!
ИлиданЯростьБури 3 Nov, 2023 @ 4:21pm 
why are elves infertile?
Argon 17 Oct, 2023 @ 7:05pm 
I gotta ask, are the Elves immortal?
ИлиданЯростьБури 9 Oct, 2023 @ 8:09am 
I found an error between the mods Lord of the Rings - Elves and Warhammer 40k - Games if you start with an elf primarch for example, then when you send him to the caravan, the caravan menu window will not close
Moogle 6 Aug, 2023 @ 7:20pm 
Living in a Mallorn forest, but 95% of the trees decay and die and I can't figure out why. It's the normal sized and large ones, previously it happened during a coldsnap. But I dev mode'd the cold snap away and even did a heat wave so it was 30C outside. But they all still die.. There's no radioactive ship part, so I cannot figure out what's causing this... Sucks man :'(
jojobe 3 Jun, 2023 @ 4:30pm 
Mod need facial animations.
bowmansam 25 Apr, 2023 @ 11:01pm 
Yo, absolutely love the mod. But is there any chance we'll ever see the inclusion of the Mirkwood Palace Guard armor for the elves? Feel like they could use some more heavy armor.
Gretschory 18 Apr, 2023 @ 8:29am 
Still no chance for a fertility update?
andrewjonjones 6 Feb, 2023 @ 6:10am 
Great mod I was just wondering if it's not too much trouble to make the walls paintable?
Caelaran 21 Jan, 2023 @ 1:15pm 
Unfortunately it appears that some of the body shapes are causing Rimworld to completely lock up at the character design screen, anyone else had this issue and was able to figure out a way around it?
Sannestia 14 Jan, 2023 @ 4:58pm 
Not to try and ask you more things Mr. or Ms. or Mrs. Jecrell but I loved this mods over the years since they first came out I believe but I wanted to ask if there'd be a possibility of doing the same things as below but for different reasons. I don't necessarily want the elves anymore although I love this mod and elves to death, but part of the reason I'm required to keep using this mod is my addiction to the (a) biome and (b) furniture + extras from the elves, hobbits, and dwarves themselves especially since 1.4 and the newest dlc helping with HARs becoming gene based and whatnot. I just wanted to ask if you wanted to do any of the below suggestions would there be a chance that you split up the items & furniture separate from the elves themselves?

Sorry for even asking, I know I'm a jerk for it because I can't support you but I appreciate you and no is a perfectly fine answer because you're allowed do do what you do because you love it and not because of me <3 thanks regardless.
HappyHappyGameGame 18 Dec, 2022 @ 8:14am 
Same as Sam! I want to do a santa's workshop theme. I just need the elves
Sam 7 Dec, 2022 @ 6:14pm 
Is there any potential for a lite version of the mod I like playing the game as vanilla as possible but I love the custom elves from this mod so just a version adding them as a custom race with regular ages and unique researchable furniture would be amazing!
swordcoast247 5 Dec, 2022 @ 9:17pm 
I think there may be some incompatibility with Void's Character Editor mod. Not sure if anyone else is running into this issue but elven and hobbit children will spawn in with a white box around their torsos. I have yet to encounter dwarven children but I assume it may run into the same issue. The adult variants of the three do not have any issues whatsoever though.
Nick Nape'em 3 Dec, 2022 @ 9:34pm 
@MessiForever10 - pretty sure a baby needs 273 days but nvm
Aragorn 3 Dec, 2022 @ 6:57pm 
I can‘t get a baby when my elf colonist became pregnant. It's been 25 days and my baby still can not be born.
Ryoma  [author] 14 Nov, 2022 @ 10:33am 
Lord of the Rims - Elves Update
v1.23.0.2 (11-14-2022)
====================

Elven factions bases should now always spawn even if the criteria isn't met for their base preferences (e.g. Mallorn biomes preferred by wood elves)
Falain 9 Nov, 2022 @ 8:51am 
Hello, unfortunately all elves are currently infertile. I suspect it has to do with age, so with biotech DLC currently no children for elves & co. Maybe there is a solution? ;) Thank you very much
Ryoma  [author] 30 Oct, 2022 @ 10:14am 
@JleRstvie Absolutely. I am waiting for Humanoid Alien Races to update to support Biotech features and I will happily add elven genetics. I just recently added some support for ideology.
JleRstvie 26 Oct, 2022 @ 5:49am 
Thanks for your work! Are you planning to integrate your races into biotech gene system?
Ryoma  [author] 23 Oct, 2022 @ 2:15pm 
Lord of the Rims - Elves Update
v1.23.0.1 (10-23-2022)
====================

RimWorld 1.4 Hotfix - replaces clipFolderPath with clipPath for audio definitions
--------------------

Download now on...
- Patreon: https://www.patreon.com/posts/lord-of-rims-73643764
- GitHub: https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Elves
- Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1400234784
Discuss the mod on...
- Discord: https://discord.gg/jcMf4am
- Ludeon forums: https://ludeon.com/forums/index.php?topic=41713.0
Ryoma  [author] 22 Oct, 2022 @ 12:20pm 
Lord of the Rims - Elves Update
v1.23.0.0 (10-22-2022)
====================

Updated for RimWorld 1.4; Elven culture; Elven text generation added for Ideology
--------------------

Download now on...
- Patreon: https://www.patreon.com/posts/54950169
- GitHub: https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Elves
- Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1400234784
Discuss the mod on...
- Discord: https://discord.gg/jcMf4am
- Ludeon forums: https://ludeon.com/forums/index.php?topic=41713.0
Rosadrop 21 Aug, 2022 @ 5:53am 
right now this mod is not compatible with CE. The armor values are way off, noldorin, silvan, faladhrim and galadhrim armor protects as well as a thin sheet of leather and leaves many bodyparts uncovered.
dinosaur 9 Aug, 2022 @ 4:45am 
wrt to elf bows being OP, I tend to consider that like a bonus for this particular faction, and I don't use the bows if I'm not playing as an elven faction. not a perfect solution but its something,
E1S4 8 Aug, 2022 @ 9:06am 
All of these mods seem to be broken in many ways, .. be cautious using these.
Rahaynes 25 Jun, 2022 @ 5:51pm 
The elves are taking our jobs! we must exterminate them all! -unnamed colonist
ScaryRabbit 20 Jun, 2022 @ 10:28pm 
So, I use doors expanded DEV, is it compatible aswell?
trmplays 26 May, 2022 @ 5:45am 
@Cade Tealeaf good points I think the materials should cost more if the bow is that good. The beds are op as well 30 material cost with 120% rest effective. I would suggest making them cost 50 gold or something as well?
nabi.kim767 25 Mar, 2022 @ 3:35am 
I had 2 occasions with the wanderer joining events; one description pop-ups said an elf but a hobbit came or the other way around. And also their childhood or adulthood descriptions were mixed up, e.g., an elf lord has childhood as a hobbit or a hobbit as an elf.
Thera 12 Feb, 2022 @ 2:39pm 
Please, considere making it usable with multiplayer mod :)
WJSabey 22 Jan, 2022 @ 2:15pm 
The horses need the CaravanRidingSpeedFactor tag adding to make them rideable in caravans.
Tsunatus 15 Jan, 2022 @ 10:07pm 
any facial animation patches for LotR?
Cade Tealeaf 15 Jan, 2022 @ 5:12pm 
The bows are IMBA to the point of being OP.

A rivendell bow costs $465, 20 damage, 46 range, 1.4 sec warmup and cooldown. and 50% armor penetration. A normal sniper rifle costs $540, 25 damage, 45 range, 3.5 sec warmup, 2.3 sec cooldown, and have 38% AP. It is difficult to find a reason to use any other pre spacer weapon.

Admittidly, I am using Rimworld of Magic and its Ranger class that lowers the warmup and increases the damage bu 80%, and happen to have a legendary bow. Add in a quiver and some other items, warmup is .01 sec, CD is .7, and does 45 damage.
LOpek 22 Dec, 2021 @ 1:57pm 
it seems i have a problem with colonist eyes they dont have eny lol how to fix this?
Daiemio 20 Dec, 2021 @ 11:16am 
Getting a lot of errors that:
Texture trisscarElvishTable_north has dimensions of 256 x 256, but its mask has 263 x 300. This is not supported, texture will be excluded from atlas (Also, East, South and West)
and
Texture trisscarElvishSingleBed_north has dimensions of 256 x 256, but its mask has 200 x 300. This is not supported, texture will be excluded from atlas (Also, East, South and West)