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Regarding the resistance check on Doom Gaze, part of it is that I like units like the Watcher and Cockatrice to not be so much used as ranged attackers, as they are formidable in close combat, so I added a cooldown on Doom Gaze. To just add the cooldown without the benefit of heightened petrification chance felt like underpowering the ability a bit. But maybe a slight nerf is in order. Petrifying touch inherently has a higher resistance check than the other touch attacks - 13 - so perhaps Doom Gaze should have the same?