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I am thinking of adding an "area of operation" for the target after some time not finding it
One little detail: I think you should have disabled driving collision damage on offroads or at least on their drivers. More than half of offroads have crashed somewhere and their drivers died :D
And we were not running any mods except CBA and TFAR.
- Add possibility to save in single player
- Add flashlight to % of enemies that can be adjusted in MP (default 33%)
- Add combatMode "GREEN" to player's group
- Fix target 2 name
Enjoy, and feedback is always welcome!
I chose this way to make players aware of their death, so they fear bullets and don't rush. I hope it suits you!
o.illhardt, well, I know it can be (and most of the time, IS) frustrating; but the format of this mission doesn't really allow for save checkpoints - the first goal is to find the target, dealing or not with it, and exfiltrate. Thinking of it, the only logical save point one could have here would be once the target is found /and/ you are not spotted. I may update it soon to add this save checkpoint then, as well as additional voices and/or Linux v1.80 compatibility. Thanks for your feedback anyway, much appreciated indeed!
Je bascule en français, ce sera plus simple pour moi.
J'aime beaucoup le concept, l'immersion proposée (trop fort les com radio), la rejouabilité,
ce n'est franchement pas évident au premier abord mais quelle satisfaction quand on réussit.
Du coup, je vais me faire un plaisir de jouer les autres LMS.
Un grand merci. :)