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I need to learn to make dll so I can get what I need. :)
Maybe I get too it at some point (discord). But thank you for quick answers.
Sorry you don't use discord.
And btw I don't go on disscord :/
I haven't got the time yet to look into it further, but I will note that I'm running two other mods, so I'll turn those off then :)
The teams should be pitting for fuel every 45-55 min if they are being smart about fuel useage. Tires should last at least 1.5 stints at a minimum.
Not sure what you are saying about the softest compound and the AI. The tire is the same for the player and AI unless you have the difficulty bumped up then the AI just flat out runs faster laps.the AI is also willing to run the tires in the red zone despite consequences to tire life. It is something I haven't been able to tweak because I think it is going to take a significant rework of race AI coding.
I'll take a look at the second lap issue.
1 - AI teams tend to refeul at every stop (24h), even though that appears sub-optimal.
2 - Softest compound takes yuuuuge chunks out of AI's lap times. Not on the player's, though.
3 - Second attempts at quali lead to drivers pitting on out-laps.
Any ideas? Thank you! :)