Stellaris
Immersive Galaxy - Nuclear Fire
77 comentarios
Dezerker 25 MAR a las 16:05 
o this hasnt been updated in awhile thats sad, the models look very cool
BrayDSA 1 FEB a las 18:28 
update bro?
Arsenal Bird 16 NOV 2024 a las 18:14 
No
docblue102 10 JUL 2024 a las 23:47 
is this mod still good or nah
Toileetpapr 26 JUL 2023 a las 11:54 
Yo i can finally re-create kharak lets gooooooo
Host Migration 17 FEB 2022 a las 15:10 
Update? This and nuclear fire both crash my game on load.
RECKLE$$ 5 ENE 2022 a las 10:21 
i love the idea of this mod but i hardly ever see it, but i keep it around just in case i come across those idiotic primatives who blow themselves to kingdom come, its always a joy to watch from the stars, the beauty of neclear fire sweep across a planet.... for my machines to colonize assimilate the remnants, no fucks given ;)
KindestSTCR 17 DIC 2021 a las 20:45 
"Order the guns to fire,"
said Horus, his voice cold.
"Let the Galaxy burn!"

- Arch-Traitor Horus Lupercal, Primarch of the Sons of Horus, directly preceding the Virus Bombing of Istvaan III.
Juananzaldo 25 JUN 2021 a las 14:37 
I can tell that I'm using this mod with 3.0.3 and it works...Now I just need to get to a point where I can use the armageddon bombardment option
Valerum 22 MAY 2021 a las 1:15 
That's sad. :steamsad:
Tau 6 MAY 2021 a las 18:55 
Jeez, bud. You might want to relax a little - no one here knew that.
ThePhantomX64 28 ABR 2021 a las 13:31 
I wish this mod along with the others would be updated to 3.0
Pathfinder 10 MAR 2021 a las 11:20 
Does this mod still work?
GuiltyRex 7 FEB 2021 a las 2:39 
Could this be updated please
Helicopter200 21 ENE 2021 a las 13:50 
@SurfRat382 Humans are inteligent too but in 20th century we were so close to nuke ourself basically if 2 countrie are in war is human vs human
SurfRat382 27 AGO 2020 a las 5:11 
Why would an intelligent species nuke themselves? That's like punching yourself in the crotch!
Tau 9 AGO 2020 a las 23:18 
Is this mod usable?
DakotaDad214 30 JUN 2020 a las 1:27 
Not true. Crashes.
Routerproblem 26 MAY 2020 a las 16:47 
Right now it works just fine, no update required.
AimAce 20 MAR 2020 a las 18:52 
Are u planning on doing an update?
FirePrince 19 ENE 2020 a las 13:29 
He found out he was wrong, our world is closer to the end than ever.
jeradjohnso 19 ENE 2020 a las 4:06 
Please update!
Finn 4 NOV 2019 a las 14:12 
The creator is gone guys. Hopefully someone else gives it a try. :steamsad:
packedmaniac 4 NOV 2019 a las 8:33 
Please update bro! Need this badly, it was and is still an awesome mod!
JenkoRun 28 ABR 2019 a las 23:37 
Nope.
AstroCat 28 ABR 2019 a las 18:10 
Does this still work?
EtheyB 25 ABR 2019 a las 7:08 
The special armageddon bombardment is from Homeworld isn't it haha
Steven 30 MAR 2019 a las 19:21 
does this work with 2.2.* ?
KQLYVACBAN 6 MAR 2019 a las 1:42 
Why isn't this mod getting updated :(
SloppyJoppy 6 ENE 2019 a las 6:04 
can you still use this even tho its not updated?
PFC D. Wells [29ID] 29 DIC 2018 a las 12:54 
All the other ones are updated except this one... Update please!
AstroCat 27 DIC 2018 a las 12:34 
Needs update?
Triple M 13 DIC 2018 a las 14:38 
does this work with 2.2
Archemyre 8 DIC 2018 a las 17:52 
Does this work in 2.2 with the orbital bombardment changes?
Kivikallo 26 OCT 2018 a las 8:59 
Pretty nice mods you make.
Sakana 26 SEP 2018 a las 7:00 
rip Kharak
troika 16 SEP 2018 a las 19:44 
"Kharak is burning"

that's some classic gaming lore right there
Sciira 12 SEP 2018 a las 9:16 
> "Kharak is burning"

Too soon.
Sam Klein 24 AGO 2018 a las 16:07 
I love you for putting in the "Kharak is burning" one. Homeworld is still one of my favorite RTS games
Sel Und Irae 23 AGO 2018 a las 17:59 
Really and truly this is what i expected Armaggedon stance to do but all i got was minor building destruction:ravenclan:
TheBobSauce 22 AGO 2018 a las 21:01 
The Armaggedon Bombardment texture looks like Kharak from Homeworld after it was destroyed, is that where you got this idea?
Twinty 13 AGO 2018 a las 10:33 
Could you make another mod that changes the texture for tidally locked planets?
Dwaine  [autor] 26 JUL 2018 a las 17:38 
@holyjay, not it should not conflict with real space, and I've written it in a way to make it the most compatible possible.

@xnadu27, indeed, it's complicated
holyjay 25 JUL 2018 a las 4:18 
Does this conflict with Real Space 3 at all? I'm not sure what to check for incompatibility, sorry. There does appear to be something called nuked_planet_01_entity in gfx\models\planets\_planetary_entities.asset, whatever that is.
Chastity the Celibate 24 JUL 2018 a las 15:54 
Technically it’s not their homeworld... but in Stellaris terms it would be.
Dwaine  [autor] 22 JUL 2018 a las 9:59 
@The New Meta™, as said by ilikeparadox, it's a reference to Kharak, the homeworld of the Hiigaran (or not, it's compliacted), the species you play in homeworld, type Kharak is burning on google to see it, the music really makes the moment special.
HL+UT=Awesome, Change My Mind 22 JUL 2018 a las 5:07 
The game Homeworld, where an alien fleet bombards Kharak, making it look like that special texture in that game.
Depraved Arachnophile 21 JUL 2018 a las 20:45 
What is the desert homeworld a reference to, if it is a reference at all?
Dwaine  [autor] 6 JUL 2018 a las 14:57 
@RedRapture, soon

@Zweistein, that's because to change the textures when primitives nuke themselves or by armageddon bombardment are handled by events, and events change checksum, no way to 'hook' my textures without changing the coresponding events. So ... not achievments compatible, never will be.

@Thelisia, huh, no, not in my plans. In a way, if the water boiled so much, it would make the a very heavy cloud mask, which is already kinda the case for tomb worlds.
DeltaFire 23 JUN 2018 a las 4:46 
@redRapture Dwaine already wrote that this is going to be in the next Updata