Scrap Mechanic

Scrap Mechanic

Intelligentia Mod
622 comentarii
Plugga76 19 iun. la 0:10 
it eiher tracks every player or no player
bober_drewutko 24 mart. la 10:57 
player imitator is off sometimes idk why
NoNameIdk1 13 oct. 2024 la 7:08 
how are you even meant to use the turret output blocks? i got the outputs but nothign to use em for.
Kosha_ 8 oct. 2024 la 9:08 
It's sad to see such a useful mod fall
The developer abandoned the mod
The new mod that was supposed to be better than its predecessor was also abandoned
And the mod itself only works adequately on old versions of sm
Root 25 apr. 2024 la 6:54 
I have a problem with imitators. They are really glitchy, sometimes they don't work when i just place them, sometimes they randomly turn off, sometimes other blocks don't interact with them properly. It takes 2-3 restarts to get them working properly, and after i place them 2 or 3 times they glitch out again. I really would love this mod if not for the imitators, i can't have any fun
planeguy-737-1 4 febr. 2024 la 16:15 
why would you deprecate this amazing mod
holololl135 1 ian. 2024 la 12:50 
какой же ты гениален я думал это пиздец сложно окзывается расплюнуть даже кто в жизни строит может запомнить
BananaPen 20 nov. 2023 la 6:29 
everyone who likes this mod, most likely you will like the "robotization" mod.
try it and you won't regret it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2936300656
octodad 19 iul. 2023 la 3:00 
and you can just put it on cars
A Brilliant Gamer 5 iul. 2023 la 10:24 
i would love to see a bot proximity sensor so i can defend my farm with auto turrets
Memor1ezz 19 mai 2023 la 4:04 
the turret kinda glitchy
Alien 10 mai 2023 la 16:52 
after placing 11 sensors. Sensors 12,13,14... doesn't detect the player
SL8RtheCRE8R 16 apr. 2023 la 10:47 
that explains why the player magnets aren't working thx soo much for the mod :D
Spooderp 11 apr. 2023 la 8:36 
The player imitators arent working
Sap 19 mart. 2023 la 18:50 
for me the mod works 100% ok ?? pitty it can only track players,, wuld love to use them on my farm klling Hay bots
FOKS 13 mart. 2023 la 5:37 
iiii
PetSackboy 4 mart. 2023 la 15:45 
He said if the mod is broken it will remain broken.
Sorry to crush your dreams strud :/
Stradivarius 10 23 febr. 2023 la 8:00 
I don't know why, but the main unit in the turret system is broken. Instead of pointing at the player, it leads in different directions. Please fix this.
Kototop_CMB 5 febr. 2023 la 7:27 
ты идиот?
KREIG 5 febr. 2023 la 5:26 
как установить мод?
Gutter Weasel 29 ian. 2023 la 10:53 
How does the Quantum Auto Turret AI work?
AronPro 20 ian. 2023 la 9:10 
how do i download this
jjjubies 4 dec. 2022 la 18:34 
The player immitators tend to break if you load one from a blueprint ive noticed, as long as you only manually place them you dont seem to have a problem
olisemrbm 22 sept. 2022 la 2:28 
The player imitators stoped working and sometimes they work?
TyrForge 31 aug. 2022 la 7:43 
the sm.localPlayer.getPosition is deprecated.you should use character.worldPosition instead can
you fix this
turnerdeedo 27 aug. 2022 la 17:57 
The mod seems to be broken... The turret AI is not sending signals to the AI output blocks. Is anyone else aware of this problem?
danne 20 aug. 2022 la 13:15 
Every time I try to build a turret it gets stuck in a loop and just wobbles back and forth.
TheGamingCow 12 aug. 2022 la 21:00 
If you can, can you add a way to make the AI ignore the same colored AI or have some similar method so the AI could have like teams
sleepnow 7 iul. 2022 la 20:12 
+1 AI for tracking bots and tracker units
Briann 6 iul. 2022 la 22:38 
The ai have started to stop working including the player imitators.
Sufi 28 iun. 2022 la 9:44 
Why player imitator stops working after some time?
SzybkiTos1ek 27 iun. 2022 la 3:20 
maybe tracker for bots ?
Inferno47 11 iun. 2022 la 12:44 
proximity sensor for 50 blocks go as far to the last largest placed proximity sensor at the max 250
Inferno47 11 iun. 2022 la 12:41 
i found a bug, the proximity sensors from 50 to 250, the largest number over rides the smaller numbers, this doesn't happen for 500 and 1000 proximity sensors
EtheraelEspeon 30 mai 2022 la 20:13 
Ooh! Heck yeah ^^
<3
YT_BlueFlame  [autor] 29 mai 2022 la 14:19 
thats the plan, but better and working differently
Miikka poikela 27 mai 2022 la 8:34 
but can you making a ai parts for 0.6.0 update
YT_BlueFlame  [autor] 25 mai 2022 la 16:02 
0.6.0 got me back into modding, so I hope I'll be able to get a new mod with the same features out in a couple months
Kototop_CMB 21 mai 2022 la 2:34 
are you idiot?
Miikka poikela 9 mai 2022 la 11:13 
can you fix now for 0.6.0 update please
Генерал Вибратор 19 apr. 2022 la 8:28 
Hello, my friend and I found a bug if two players use a magnet, then it breaks and does not work.
captjlance 23 mart. 2022 la 18:27 
nevermind i thought it was called a wasd convertor not ai output
captjlance 23 mart. 2022 la 18:20 
in which mod is the wasd converter in?
Qtebakqsth 13 mart. 2022 la 5:25 
can we have a player magnet proximity sensor?
I_have_no_idea 17 febr. 2022 la 7:48 
there's a glitch where trackers are magnets and magnets are trackers
mister noob 13 ian. 2022 la 6:59 
and yes i play kerbal
mister noob 13 ian. 2022 la 6:58 
i like it
:steamthumbsup::Khappy:
Kototop_CMB 9 ian. 2022 la 13:36 
how you try use it?
Eggycone 9 ian. 2022 la 13:16 
Binary sensor doesnt work
Qboa_Kid 31 dec. 2021 la 11:52 
How does the binary proximity sensor work? I couldn't make it detect anything even if changing the color