The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Mora's Gift and Miraak Loot Improvement
38 Comments
TheFir3Crack3r 1 Apr, 2023 @ 2:44am 
The armor cap is 567, improving beyond that cap is just non beneficial.
Everlasting Red 4 Jan, 2019 @ 2:29pm 
This is a rather great mod, and a much needed improvement over the quite lackluster gear you obtain from the "most powerful dragonborn who ever lived". I'm sorry to bother, though, but I might have found a problem. I'm not completely certain, but the slow effect of Miraak's sword seems to be permanent on my character, and when Miraak uses it to strike me, I seem to get permanently slowed by it. I've tried killing him twice, because the first time he hit me so much with the sword that my character was slowed down to a near crawl. No matter how long I wait or what magic effect dispel spells I cast, the effect isn't removed. Like I said, I don't know if this issue is from the mod, but it seems to be so due to the tests I've made. This only seems to happen after I fight Miraak, and the slowing seems to vary on how much he hits me, so I suspect it to be from the slow effect of the sword.
Anon 1 Aug, 2017 @ 11:11am 
You know that the max armor rating you can have in Skyrim is 500 and something?
Master Assassin D 1 Apr, 2017 @ 5:30pm 
is there a way to improve Moras gift so it equals Miraaks real power? such as abosrbing magica everytime he shouts?
Elen 15 Mar, 2016 @ 12:22pm 
I think miraak's boots better than without waterwalking enchanment...
Anyway your mod helped me a lot so much thanks :steamhappy:
Beaverly 13 Jan, 2016 @ 12:55pm 
a lot of other miraak mods make the gear way too over powered
Beaverly 13 Jan, 2016 @ 12:54pm 
this is great
bigdong_gang 29 Aug, 2015 @ 2:13pm 
remove waterwalking plz
Digiorno Giovanna 7 Jul, 2015 @ 7:06pm 
Audion thats not the mod..... thats default It dosent matter what hits you or how you take the damage miraak's robes can trigger their passive
Audion 9 May, 2015 @ 8:36pm 
I just walked over a skull and exploded, amazing mod even with silly events like that.
The Trippy Pyro (MPH! MPH! MPH!) 4 Jul, 2014 @ 5:01pm 
can you remove the waterwalking enchantment?
Rokalm  [author] 4 Jul, 2014 @ 7:29am 
You need to kill Miraak.
Nate 3 Jul, 2014 @ 10:01pm 
were can this be found?
Warsun 26 Dec, 2013 @ 1:40pm 
It is amazing that no one knows about this mod.It is like vital for gaming.Yet.No one seems to have this favorited.That is weird.
Geff 6 Jul, 2013 @ 3:20pm 
yea... i realized but dw i fixed it with the console commands. took me awhile but i did it
Rokalm  [author] 6 Jul, 2013 @ 2:44am 
Did you uninstall the mod when you had the armor equipped? That might be the problem.
Rokalm  [author] 6 Jul, 2013 @ 2:37am 
Install the mod again, equip the armor then remove it, then try uninstalling again
Geff 5 Jul, 2013 @ 7:31pm 
i got this mod today but i decided to take it off but the enchants became permanent and now i cant get rid of them
Warsun 23 Jun, 2013 @ 12:46pm 
The load order @constischeidt.Put it at the bottom of the load order.Around mods like your book one.The ones where you loot books without them activate.They go at the bottom.
Crits Please 7 Jun, 2013 @ 8:11am 
LOVE IT! Best Miraak mod!
constischeidt 24 May, 2013 @ 11:24pm 
thx
Rokalm  [author] 24 May, 2013 @ 1:01pm 
constischeidt, my mod should not crash your game. Disable it, try again and tell me if it still crashes or not. If you do not have my mod, then I don't know why your Skyrim is crashing. Maybe some other mods are conflicting.
constischeidt 24 May, 2013 @ 12:30pm 
HELP!!! My Skyrim is not working. I can play 20 seconds and than it goes away. What is this and what I can do?
Rokalm  [author] 4 May, 2013 @ 10:55am 
I believe that is the highest health enchantment you can get with 100 enchanting and no potions.
Cosmic Armor Pizza Boy 4 May, 2013 @ 9:33am 
Why does the robe have such an odd enchantment strength? 62 is making me have an OCD moment. XD
Warsun 2 May, 2013 @ 2:08pm 
Oh! Thank you very much!
Rokalm  [author] 2 May, 2013 @ 10:01am 
I've changed the set. I'll create an another mod for Twin Souls seeker fix, it will not be included in this one.
Warsun 2 May, 2013 @ 4:59am 
I just wantto make a comment.I really do not like the dragon priest defender added.I think the suit would go better without it.A addutional Seeker would be nice but not needed.If you take conjuration you can summon 1 Seeker but not 2.Having the Suit allow Twin Souls to give 2 seekers would be appresiated.
Rokalm  [author] 1 May, 2013 @ 5:34am 
Alright, so I found out modifying weapon range through an enchant will require SKSE. I'll try without it, but I do not want the mod to require SKSE at this point. I'll see if it is requested a lot.
Rokalm  [author] 1 May, 2013 @ 4:45am 
Constischeidt, if you do not have dragonborn, you won't have the items so the mod will be useless for you.

Executioner, it does not. It is just a visual effect for the enchantment, although it is a neat idea and I'll see if I can get that to work.
constischeidt 1 May, 2013 @ 4:30am 
what is if you dont get the dragonborn adon and install the mod
Executioner 30 Apr, 2013 @ 8:24pm 
does the tentacle extend reach or something?
Rokalm  [author] 30 Apr, 2013 @ 5:46pm 
Yeah, their value is originally low for some reason. Changing the values is not the aim of this mod, but I can do so if requested.
xan 30 Apr, 2013 @ 5:11pm 
The thing that got me upset is the value of the armors and weapons i mean there RARE and they look more valuable than that. I mean look how much value Miraaks armor is!
Byron 29 Apr, 2013 @ 11:27pm 
ok
Rokalm  [author] 29 Apr, 2013 @ 7:54am 
I have released the heavy armor version. Please post in its comment section if you have problems.
Byron 29 Apr, 2013 @ 5:11am 
can u make it so that the armor can be heavy aswell cause i love my heavy armor
BryceCrispy 28 Apr, 2013 @ 8:53am 
Very neat.