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For the endless mode, Dosh charging does not work.
I found the solution, if you put the HELL ON FIRE mod, then in a bundle, they both work as if not strange in the endless, Dosh too charging.
As a temporary solution, I think it will do.
1. <KF2 Install directory>/KFGame/Cache
2. <KF2 Install directory>/Binaries/Win64/steamapps/workshop/content/232090
The configuration does generate and I'll delete everything to ensure the workshop is the latest.
If you continue to have trouble with the old version being used or others have the issue, I could reupload this new version as a separate workshop item.
You might need to delete the 1417081496 folder from your Cache if it exists. I had the same issue when I was checking if the new workshop item was working correctly.
Currently, I don't know how to address the config issue for Linux. In the meantime you can append all necessary parameters in the launch command. It's cumbersome, but at least it works.
In order for the config to generate, you would have to put it somewhere within the game's directory, only thing steam is used for on Linux is downloading games and the few games that need SteamAPI, although this is used by accessing SteamCMD's .so files.
A couple things to note, the game has trouble making new directories, as stated by Tripwire it can't create the originally Cache file for workshop, I had to make that to download any.
Secondly, the game ID is not the same for Windows as for Linux.
Windows: 232090
Linux: 232130
Adding the configuration file to say, the KFGame/Cache folder could work, or the server's main configuration folder. Otherwise there's a good chance it won't be created, muchless used.
If you were to put the config file in the Cache folder however, that could work.
Is it not there for you?
Added correct difficulty scaling for endless when skipping waves.
System messages no longer appear when changing waves.
Is this normal?
1. The KFStartWave keeps resetting itself when I start a server when editing the numbers in the config.
2.I use start .\Binaries\win64\kfserver KF-China_Temple_Insane_Edit?game=KFGameContent.KFGameInfo_Endless?Mutator=ServerExtMut.ServerExtMut,StartWave.StartWave?bStartWithTrader=true?StartWave=100?InitialTraderTime=120?TraderTime=90?Dosh=10000
to start the server but the Dosh still starts at 250
Do you know how to fix this? Thanks
@HIS | Leenk - It is on the TODO list, but I need to figure out a way to do that without replacing important classes like the player controller. I might make two versions if I am unable to come up with a solution; one for compatibility, one for advanced features.
I have several other mods I'm working on at the moment, so I don't know when I will get around to it.